Reference:Sphere
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
The syntax of the sphere
object is:
SPHERE: sphere { <Center>, Radius [OBJECT_MODIFIERS...] }
Where <Center>
is a vector specifying the x,
y, z coordinates of the center of the sphere and
Radius
is a float value specifying the radius. Spheres may be
scaled unevenly giving an ellipsoid shape.
Because spheres are highly optimized they make good bounding shapes (if manual bounding seems to be necessary).