<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.povray.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alil</id>
	<title>POV-Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.povray.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alil"/>
	<link rel="alternate" type="text/html" href="https://wiki.povray.org/content/Special:Contributions/Alil"/>
	<updated>2026-04-15T13:36:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.1</generator>
	<entry>
		<id>https://wiki.povray.org/content?title=Knowledgebase:Modelling_Programs&amp;diff=3488</id>
		<title>Knowledgebase:Modelling Programs</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Knowledgebase:Modelling_Programs&amp;diff=3488"/>
		<updated>2010-12-19T01:34:34Z</updated>

		<summary type="html">&lt;p&gt;Alil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p class=&amp;quot;Hint&amp;quot;&amp;gt;A listing of modelling program sites in alphabetical order.&amp;lt;/p&amp;gt;&lt;br /&gt;
*[http://www.ac3d.org AC3D - HOME PAGE]&lt;br /&gt;
:&amp;lt;p&amp;gt;Powerful 3d modeller supporting POV and many other formats.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.aero-simulation.de/ AERO]&lt;br /&gt;
:&amp;lt;p&amp;gt;Animation Editor for Realistic Object movements. AERO is a simulation program based on rigid body systems. With the built-in 3D editor you can create a virtual scene consisting of spheres, boxes (cuboids), cylinders and plains. These objects may be connected with links like spring, damper, rod and joint.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.anim8or.com/ Anim8or 3d Modeler]&lt;br /&gt;
:&amp;lt;p&amp;gt;Anim8or is a 3D modeling and character animation program by R. Steven Glanville. It supports output to .3ds format.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.artofillusion.org Art of Illusion]&lt;br /&gt;
:&amp;lt;p&amp;gt;Art of Illusion is a free, open source 3D modelling and rendering studio. It is written entirely in Java, and should be usable on any Java Virtual Machine which is compatible with JDK 1.1 or later.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://ayam.sourceforge.net/ Ayam (successor to Mops)]&lt;br /&gt;
:&amp;lt;p&amp;gt;Ayam is a free 3D modelling environment for the RenderMan interfaceModelling.  This link is to version 1.9, released 12. Feb 2006&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://sourceforge.net/projects/brlcad/ BRL-CAD]&lt;br /&gt;
:&amp;lt;p&amp;gt;BRL-CAD is a free open source constructive solid geometry modeling system that includes an interactive geometry editor, ray tracing support for rendering and geometric analysis, network distributed framebuffer support, image and signal-processing tools. Executables available for 32-bit MS Windows (NT/2000/XP), All BSD Platforms (FreeBSD/NetBSD/OpenBSD/Apple Mac OS X), All POSIX (Linux/BSD/UNIX-like OSes), FreeBSD, Linux, OS X, Solaris, Win2K, WinXP, SGI IRIX. The package is also distributed in source code form.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.canoma.com/ Canoma]&lt;br /&gt;
:&amp;lt;p&amp;gt;Allows you to build 3D VRML models from 2D images.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.mysticfractal.com/FractalLab.html Crocus 3]&lt;br /&gt;
:&amp;lt;p&amp;gt;A parametric 3D modeler based on the OpenGL library. Understands lparser files and is able to write them out as Wavefront OBJ-files.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cycas.de/ CYCAS CAD]&lt;br /&gt;
:&amp;lt;p&amp;gt;2D+3D cad program for Linux, Amiga, and NetBSD. Supports POV-Ray output.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cadoutpost.com/ DesignWorkShop Lite]&lt;br /&gt;
:&amp;lt;p&amp;gt;Free 3D mdl prog. Use for house/build dwgs has .dxf/3dmf in/out&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.studio-pon.com/en/products/digitalclay/index.html Digital Clay]&lt;br /&gt;
:&amp;lt;p&amp;gt;Digital Clay is a very low cost software that allows you to design 3-D shapes in a manner like clay work. Since it is very easy-to-use software, beginners who don't have any knowledge of 3-D computer graphics can easily work with it! Last updated in 2002&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://homepage3.nifty.com/escargot/ ESV MarbleCLAY beta 4]&lt;br /&gt;
:&amp;lt;p&amp;gt;3D Polygon Modeler with some nice organic modelling capabilities.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.silicond.demon.co.uk/ Genesis 3D Editor]&lt;br /&gt;
:&amp;lt;p&amp;gt;A fully functional, realtime 3D editor for windows&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.geom.umn.edu/software/download/geomview.html GeomView]&lt;br /&gt;
:&amp;lt;p&amp;gt;An interactive 3D geometery viewing program. Last update 1998&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cs.technion.ac.il/~irit/ IRIT modeling environment]&lt;br /&gt;
:&amp;lt;p&amp;gt;IRIT is a solid modeling environment that allows one to model basic, primitive based, models using Boolean operations as well as freeform surface's based models. It has several unique features such as strong symbolic computation, support of trivariate volumes and triangular patches, high portability, and numerous unique applications such as surface layout decomposition, metamorphosis of curves and surfaces, and artistic line art drawings of parameteric and implicit forms. Several OS platforms are supported - see page for details.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.k-3d.org/wiki/Main_Page K-3D]&lt;br /&gt;
:&amp;lt;p&amp;gt;K-3D is a crossplatform (only compiled for linux), opensource modeler that seems to have a tool based/deformation based paradigm(Much like elasticity).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.MacWeb3D.org/ MacWeb3D]&lt;br /&gt;
:&amp;lt;p&amp;gt;Your Resource for Web3D, VRML and Virtual Worlds on the Macintosh.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://phong.informatik.uni-leipzig.de/~kuska/mview3d.html MathGL3d]&lt;br /&gt;
:&amp;lt;p&amp;gt;OpenGL Viewer for Mathematica has POV-Ray export&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://codenautics.com/meshwork/ Meshwork v1.5]&lt;br /&gt;
:&amp;lt;p&amp;gt;Meshwork is a 3D triangle-mesh modeling program for MacOS. It is designed especially for making compact, efficient objects for use in 3D games or on the web. MacOS trimesh modeller exports to POV-Ray (and others). Last update 2003&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://mindseye.sourceforge.net/ MindsEye]&lt;br /&gt;
:&amp;lt;p&amp;gt;Aimed at providing a complete modeling/animation package for the GNU/Linux operating system. Last version from June 2002&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.le-boite.com/minos.htm MINOS for Windows]&lt;br /&gt;
:&amp;lt;p&amp;gt;2D-3D Cad/Solid Modeller Freeware several nice features&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.imagewaredev.com/ Model Magic 3D OpenGL Renderer]&lt;br /&gt;
:&amp;lt;p&amp;gt;ImageWare Development releases ModelMagic3D, an easy to use, interactive, 3D modeling package used to create OpenGL scenes rendered in real-time. Build 2D and 3D objects from pre-defined primitives, add text, lighting, lens flare effects, shadows, audio effects, particle simulation and animation. Features include texture mapping of BMP, GIF, JPG, and PNG, TGA images or play AVI movies as textures mapped to any 3D surface. Import and export *.3ds and *.obj files.  Build Web pages, 3D Screen Savers and other graphic applications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://panorama.sourceforge.net/ Panorama home page]&lt;br /&gt;
:&amp;lt;p&amp;gt;Panorama is a framework for 3D graphics production. It is part of the GNU project&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.peakwork.de/english/peak3d/ Peak3D, 2d/3d modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;Professional and interactive 2D/3D Modeler. Innovative Boolean 3D Algorithm, hierarchical POV-Ray 3.0 Texture Editor, programmable Interface and More. For Windows 9x/NT4/2000/ME/XP&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.doga.co.jp/ptdoga/ PolyEdit]&lt;br /&gt;
:&amp;lt;p&amp;gt;PolyEdit: Japanese, made by the Doga team. A polygon editor with various 3D export capabilities.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.rhino3d.com/ Rhino 3D]&lt;br /&gt;
:&amp;lt;p&amp;gt;Start with sketches, drawings, physical models, or only an idea  Rhino provides the tools you need to accurately model your designs ready for rendering, animation, drafting, analysis, and manufacturing. Has export support for POV-Ray. This is a commercial program.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cyberus.ca/~denism/sceda/sceda-old.html SCEDA]&lt;br /&gt;
:&amp;lt;p&amp;gt;SCene EDitor/Animator original page. Sceda is a patched version of sced , the cool three dimensional modeller from Stephen Chenney. Looks very old (1995) X-based Unix only.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cyberus.ca/~denism/sceda/sceda.html SCEDA]&lt;br /&gt;
:&amp;lt;p&amp;gt;An X-Windows based, constraint-oriented three dimensional wireframe modeller with full animation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.silicond.demon.co.uk/ Silicon Dream Ltd - Genesis 3D editor]&lt;br /&gt;
:&amp;lt;p&amp;gt;Available for Windows 3.1, 95 and NT - Looks pretty old&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.winsite.com/bin/Info?500000027461 Techno Win]&lt;br /&gt;
:&amp;lt;p&amp;gt;2D/3D CAD.Full OLE 2.0 supports Multi Doc/View. Last updated 1996&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://yaprm.sf.net/ Y.A.P.R.M. - Yet Anothor POV-Ray Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;QTNavBar&amp;quot;&amp;gt;End of Category: [[KB:Programs|Go Back to the Categories List]]&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:POV-Ray Links Collection]]&lt;/div&gt;</summary>
		<author><name>Alil</name></author>
	</entry>
	<entry>
		<id>https://wiki.povray.org/content?title=Knowledgebase:POV-Ray_Modelling_Programs&amp;diff=3487</id>
		<title>Knowledgebase:POV-Ray Modelling Programs</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Knowledgebase:POV-Ray_Modelling_Programs&amp;diff=3487"/>
		<updated>2010-12-19T01:25:21Z</updated>

		<summary type="html">&lt;p&gt;Alil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;p class=&amp;quot;Hint&amp;quot;&amp;gt;A listing of POV-Ray modelling programs sites in alphabetical order.&amp;lt;/p&amp;gt;&lt;br /&gt;
*[http://www.ac3d.org/ AC3D - HOME PAGE]&lt;br /&gt;
:&amp;lt;p&amp;gt;Powerful 3d modeller supporting POV and many other formats.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.co.jp/HeartLand-Gaien/4415/bc.html Bicubic Patch Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;A Bicubic patch modeler: English/Japan. Windows. Very basic. Output PovRay.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/SiliconValley/Ridge/6532/bmaster.htm Blob Master]&lt;br /&gt;
:&amp;lt;p&amp;gt;New Windows Blob Modelling Prog  R 0.1a on 04-11-1999&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.uni-jena.de/~p6sepa/software.htm BLOB Sculptor v2.0b]&lt;br /&gt;
:&amp;lt;p&amp;gt;BLOB Sculptor 2.0b - BS is a blob/metaball modeller, that allows you to create unique organic shapes which can be incorporated into your favorite graphics rendering program. Using BS, you can create, position, and edit multiple blobs and their components, preview their interactions, and output the result to such formats as POV-Ray, PolyRay, and DXF (3D Studio, AutoCad) (78KB)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.imagos.fl.net.au/ Breeze Designer]&lt;br /&gt;
:&amp;lt;p&amp;gt;Breeze Designer is a 32-bit 3D modelling and design tool for Windows 2000, NT, 98 and Windows 95. The program has been written to primarily interface with the Persistance of Vision raytracer (POV-Ray version 2.0 &amp;amp; 3.0), there is also support to export to a number of other popular renderers including Pixars's RenderMan® and VRML viewers.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.calimaxmodeller.de/index.php Calimax Modeller Home (Deutsch)]&lt;br /&gt;
:&amp;lt;p&amp;gt;Calimax Modeller is a 32-bit 3D modelling tool for Windows 9x,Me,NT and 2000. It gives you an easy-to-use graphical user interface for interactive modelling scenes for the Persistance of Vision raytracer.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.cs.sjsu.edu/faculty/rucker/capow/ Capow]&lt;br /&gt;
:&amp;lt;p&amp;gt;Implicit surface modeller. CAPOW (Cellular Automata &amp;amp; Electric Power) is an ongoing research project of Rudy Rucker's which began as a project at CAMCOS at San Jose State University.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/SoHo/Studios/4500/ DMesh]&lt;br /&gt;
:&amp;lt;p&amp;gt;Human and Organic Modelling program&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://helijah.free.fr/ EB Model 3 for POV-Ray on Atari]&lt;br /&gt;
:&amp;lt;p&amp;gt;Has support for most primitives, wireframe modeller, fractal hf generation (w isometric preview, erosion, antialiasing, mirror, invert), gourad/phong shaded preview, heirarcial representation of the scene, texture preview and it is for atari's only. May be possible to run on Atari emulators.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.dartnall.f9.co.uk/ Forester]&lt;br /&gt;
:&amp;lt;p&amp;gt;Forester, a new!3D 'sculpting' program. Forester allows a Terragen scene to be 'populated' with POV-Ray objects, eg trees, rocks, buildings, etc (in fact anything that can be modelled in POV-Ray).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/andre_leiradella/ Fullmoon - Moray Scripting Plug-in]&lt;br /&gt;
:&amp;lt;p&amp;gt;This plugin is an attempt to make object plugin coding for Moray easier, by allowing authors to code them using a script language.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.giram.org/ Giram]&lt;br /&gt;
:&amp;lt;p&amp;gt;Giram is a POV-Ray oriented modeller for Linux using the GTK+ toolkit.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/hamapatch/program/ HamaPatch Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;HamaPatch is a free spline based patch modeler for the Windows environment which exports in POV-Ray format (amongst others).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/SoHo/Studios/4500/hires/hr-index.htm HiRes Subdivision Software]&lt;br /&gt;
:&amp;lt;p&amp;gt;Highres will allow you to take low detail 3D models and convert them to higher resolution 3D models with a variety of tools available to accomplish this.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.kpovmodeler.org/ KPovModeler]&lt;br /&gt;
:&amp;lt;p&amp;gt;KPovModeler is a modeling and composition program for creating POV-Ray (TM) scenes in KDE. KPovModeler supports now almost all functionality of POV-Ray 3.1.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.sxcreations.com/lr3d/lightray3d.php Lightray3D Home Page]&lt;br /&gt;
:&amp;lt;p&amp;gt;A 3D modeling, rendering, animation and game creation application for Windows 95/98/Me/2k/XP. Exports to POV3(mesh).&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://home.bip.net/mikael_aronsson/p1.html MagicLight Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;MagicLight is a 3D modeler and raytracer for unix (Linux) and Windows, it will create high quality images and can also be used for animation. The goal is a platform independent modeler with advanced functions like nurbs, splines, inverse kinematics, particles, motion blur and some other fun stuff. Still in dev. - by: Mikaels Aronssons&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.metaseq.net/english/index.html Metasequoia from Mizno Lab.]&lt;br /&gt;
:&amp;lt;p&amp;gt;Metasequoia is a Polygon Modeler in Japanese with a partially English version also available. Windows shareware with an earlier Freeware version. Export PovRay and others.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.op.net/~finklesk/3d.html Mg^2 3D modeler]&lt;br /&gt;
:&amp;lt;p&amp;gt;Mg_2 is a developmental free 3D modeler for Unix. Developers are needed. As of v0.1.16, it supports Povray as an output format. Allows import of .3ds, .dxf and other 3D file formats&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://mse.sourceforge.net/ Model Scene Editor]&lt;br /&gt;
:&amp;lt;p&amp;gt;A 3D Scene Editor for POVray by Pete Goodwin from 2001&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://userpages.itis.com/philip/ Mondfarilo Page]&lt;br /&gt;
:&amp;lt;p&amp;gt;Probably the most useful object editor for the Macintosh; it handles blobs and lathes as well as the simpler shapes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.stmuc.com/moray/ Moray Homepage]&lt;br /&gt;
:&amp;lt;p&amp;gt;Moray of all of the POV-Ray compatible modelling programs offers the most support for POV-Ray's many features and is actively maintained and developed by it's creators. If you are looking for a low cost full featured modelling environment for POV-Ray look no further than here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.nongnu.org/opale/en/opale/modules/3d/index.html Opale's OM3D module]&lt;br /&gt;
:&amp;lt;p&amp;gt;A 3D Java library. The goal of the Opale 3D module, aka OM3D, is to provide a full API to represent, to manipulate and to render 3D objects. Generates Surfaces in DXF, POV, RAW, and CSV Format from User Input 3D Equations.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.pixels.net/ Pixels3D]&lt;br /&gt;
:&amp;lt;p&amp;gt;Pixels has a flexible commercial PowerPC NURBS modeler and animation system called Pixels3D which exports to 3DMF &amp;amp; DXF (2.0). A free demo is downloadable from their web site.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.washedashore.com/projects/wog/polywog.html Polywog]&lt;br /&gt;
:&amp;lt;p&amp;gt;A free simple 3D polygonal modelling program. Versions available for Win95/NT and Amiga. While simple it has some nice features that make modelling intuitive and is easy to work with. Supports outputs to POV-Ray among other formats.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://pdelagrange.free.fr/povlab/ POVLAB's Modeller Home Page]&lt;br /&gt;
:&amp;lt;p&amp;gt;POVLAB is a full 3D graphic modeller,which models 3D objects for POV-Ray. Source available. (Last updated 1999)&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.ppmodeler.com/ ppModeler]&lt;br /&gt;
:&amp;lt;p&amp;gt;Has several nice modelling features and can be run on WIndows, BeOS, and  linux. Program will export to POV-Ray and other 3D file formats.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://web.kyoto-inet.or.jp/people/tantaka/pygmalion/pygmalion.html Pygmalion - Modeler For POV-Ray]&lt;br /&gt;
:&amp;lt;p&amp;gt;Pygmalion: Japanese, Windows &amp;amp; Linux &amp;amp; Source. Mesh modeler surface subdivision. Usable without Japanese knowledge. Output PovRay.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/michael_b_3d/downloads.html sPatch]&lt;br /&gt;
:&amp;lt;p&amp;gt;Bicubic Patch Modelling program with support for POV-Ray.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.reocities.com/getspatch/index.html sPatch Download Page]&lt;br /&gt;
:&amp;lt;p&amp;gt;An alternative download site for sPatch&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.tad.tangentially.com/ TAD]&lt;br /&gt;
:&amp;lt;p&amp;gt;TAD Designer Lite is a free, early stage design tool developed by Sabu Francis &amp;amp; Associates. It is intended for the design of architectural structures&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.winsite.com/bin/Info?500000008357 TreeDesigner]&lt;br /&gt;
:&amp;lt;p&amp;gt;TreeDesigner is a free 3D modeller for Trees and Plants by Johannes Hubert. Exports in DXF, 3DS, POVRay and Moray formats.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://truevision.sourceforge.net/ Truevision]&lt;br /&gt;
:&amp;lt;p&amp;gt;A modeler for unix based on gnome and opengl. Has export to POV-Ray capabilities.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://astronomy.swin.edu.au/~pbourke/modelling/vision3d/ Vision3D]&lt;br /&gt;
:&amp;lt;p&amp;gt;Full featured facet based modeller by Paul D. Bourke. Exports directly to Radiance, Rayshade, POV-Ray, DXF, as well as other 3D formats. For the Macintosh platform&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.visual-engineering.com/ Visual Engineering]&lt;br /&gt;
:&amp;lt;p&amp;gt;Modeller with POV-Ray output&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://www.greenworks.de/ X-Frog Botanical Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;Support for POV-Ray by: Greenworks&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[http://yaprm.sf.net/ Y.A.P.R.M. - Yet Anothor POV-Ray Modeller]&lt;br /&gt;
:&amp;lt;p&amp;gt;Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p class=&amp;quot;QTNavBar&amp;quot;&amp;gt;End of Category: [[KB:Programs|Go Back to the Categories List]]&amp;lt;/p&amp;gt;&lt;br /&gt;
[[Category:POV-Ray Links Collection]]&lt;/div&gt;</summary>
		<author><name>Alil</name></author>
	</entry>
</feed>