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	<id>https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Documentation%3AMac_OS_Section_8</id>
	<title>Documentation:Mac OS Section 8 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Documentation%3AMac_OS_Section_8"/>
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	<updated>2026-10-10T05:12:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2303&amp;oldid=prev</id>
		<title>Jholsenback: this is a test page</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2303&amp;oldid=prev"/>
		<updated>2010-03-29T15:04:07Z</updated>

		<summary type="html">&lt;p&gt;this is a test page&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:04, 29 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&amp;quot;BeAware&amp;quot;&amp;gt;This is a TEST page ... testing potential import problem&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!--wikitalk---&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!--wikitalk---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;table width=100% border=1 cellspacing=0 cellpadding=5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;table width=100% border=1 cellspacing=0 cellpadding=5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l387&quot; &gt;Line 387:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 388:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;/table&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;/table&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!--/wikitalk---&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!--/wikitalk---&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;p class=&amp;quot;BeAware&amp;quot;&amp;gt;This is a TEST page ... testing potential import problem&amp;lt;/p&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
	<entry>
		<id>https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2302&amp;oldid=prev</id>
		<title>Jholsenback: 1 revision:&amp;#32;testing potential import problem</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2302&amp;oldid=prev"/>
		<updated>2010-03-29T14:53:32Z</updated>

		<summary type="html">&lt;p&gt;1 revision: testing potential import problem&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:53, 29 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
	<entry>
		<id>https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2301&amp;oldid=prev</id>
		<title>Jholsenback: heading changes</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Documentation:Mac_OS_Section_8&amp;diff=2301&amp;oldid=prev"/>
		<updated>2010-03-27T18:41:58Z</updated>

		<summary type="html">&lt;p&gt;heading changes&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;!--wikitalk---&lt;br /&gt;
table width=100% border=1 cellspacing=0 cellpadding=5&lt;br /&gt;
trtd width=100% bgcolor=#FFEEEE&lt;br /&gt;
This document is protected, so submissions, corrections and discussions should be held on this documents [[Documentation_Talk:Mac OS Section 5|talk]] page.&lt;br /&gt;
/td/tr&lt;br /&gt;
/table&lt;br /&gt;
br&lt;br /&gt;
!--/wikitalk---&lt;br /&gt;
==Dialogs==&lt;br /&gt;
p/p&lt;br /&gt;
===Preferences Dialog===&lt;br /&gt;
pThis modeless dialog box is displayed when the user selects the&lt;br /&gt;
quot;Edit: Preferences...quot; menu item.  You can set the amount of&lt;br /&gt;
CPU-time POV-Ray uses for rendering via a popup menu, and set paths to&lt;br /&gt;
search for include files that will be used for every scene file in&lt;br /&gt;
addition the scene specific files.  Further you can specify how to be&lt;br /&gt;
notified after POV-Ray has finished rendering, using a dialog and/or a&lt;br /&gt;
beep sound.  The selections you make here are saved in the program's&lt;br /&gt;
preferences file, so that these preferences are remembered between runs&lt;br /&gt;
of POV-Ray./p&lt;br /&gt;
&lt;br /&gt;
====General Pane====&lt;br /&gt;
pThis pane contains settings for the POV-Ray application features like&lt;br /&gt;
the speed it will render, or the render engine core being used./p&lt;br /&gt;
p[[Image:MacImgGeneralprefs.gif|General Preferences Dialog Pane]]/p&lt;br /&gt;
=====Fast Preview Mode=====&lt;br /&gt;
pIf fast Preview Mode is enabled, the preview window will only be&lt;br /&gt;
updated for each line that has been rendered. If it is off, the preview&lt;br /&gt;
window will show each pixel being rendered, which will slow down&lt;br /&gt;
rendering of very simple scene (that take just a few secvonds to render)&lt;br /&gt;
as the overhead of drawing each pixel in particular on Mac OS X is&lt;br /&gt;
significant./p&lt;br /&gt;
pFor scenes that take several hours to render this option makes no&lt;br /&gt;
significant difference. Expect rendering to take an addition ten to&lt;br /&gt;
twenty seconds (depending of preview image size) regardless of scene&lt;br /&gt;
complexity if Fast Preview Mode is turned off./p&lt;br /&gt;
=====Fast Functions=====&lt;br /&gt;
pEnable this option to turn on the POV-Ray Mac just-in-time compiler&lt;br /&gt;
for the quot;functionquot; keyword. It turns equations in functions to&lt;br /&gt;
native PowerPC code executed directly instead of interpreting the&lt;br /&gt;
equations. This will for example increase rendering speed of&lt;br /&gt;
isosurfaces. However, certain statistics will not be gathered if Fast&lt;br /&gt;
Functions is enabled and the just-in-time compilation does slow down&lt;br /&gt;
parsing a tiny bit and does increase memory consumption./p&lt;br /&gt;
&lt;br /&gt;
=====Background Rendering=====&lt;br /&gt;
pBy default POV-ray rendering takes place in the background (in a&lt;br /&gt;
separate thread) and as such leaves the user interface of POV-Ray&lt;br /&gt;
responsive. However, especially on Mac OS 8 and 9 on slow Macs with&lt;br /&gt;
little memory and virtual memory enabled, tuurning this option off may&lt;br /&gt;
increase rendering speed. However, disabling Background Rendering will&lt;br /&gt;
make POV-Ray less responsive and on Mac OS X it may appear as if it has&lt;br /&gt;
crashed due to Mac OS X automatically disabling window updates of&lt;br /&gt;
unresponsive applications. On Mac OS 8 and 9 the whole system will be&lt;br /&gt;
slow in responding when Background Rendering is disabled!/p&lt;br /&gt;
&lt;br /&gt;
=====Use Temporary Memory=====&lt;br /&gt;
pOn Mac OS 8 and9 each application has a limited amount of memory&lt;br /&gt;
assigned to it. Enable this option such that wehn rendering POV-Ray will&lt;br /&gt;
aquire additional memory from the operating system when rendering,&lt;br /&gt;
regardless of the application memory size you set for the POV-Ray&lt;br /&gt;
application./p&lt;br /&gt;
p class=ExplainOn Mac OS X applications may always use all available&lt;br /&gt;
memory and as such, this option is disabled when running on Mac OS&lt;br /&gt;
X!/p&lt;br /&gt;
&lt;br /&gt;
=====Render Engine=====&lt;br /&gt;
pThe popup menu allows you to select which renderer will be used to&lt;br /&gt;
render your images. You may select different versions optimised for&lt;br /&gt;
different processors. Versions that cannot run on your system are shown,&lt;br /&gt;
but cannot be selected./p&lt;br /&gt;
pFurther, this menu may contain render engines of unofficial versions&lt;br /&gt;
or custom compiles of POV-Ray that you installed by copying them into&lt;br /&gt;
the quot;POV-Ray Coresquot; folder inside the POV-Ray application&lt;br /&gt;
folder. Note that this folder will only be searched when you start the&lt;br /&gt;
POV-Ray applications, and if you added or removed render engines from&lt;br /&gt;
the folder, you will need to restart the POV-Ray application in order to&lt;br /&gt;
see those changes!/p&lt;br /&gt;
&lt;br /&gt;
====Editor Pane====&lt;br /&gt;
pThis pane contains all settings that will alter the display of the&lt;br /&gt;
source file text editor./p&lt;br /&gt;
p[[Image:MacImgEditorprefs.gif|Editor Preferences Dialog Pane]]/p&lt;br /&gt;
=====Font=====&lt;br /&gt;
pYou can choose the font you wish the text to be displayed with./p&lt;br /&gt;
&lt;br /&gt;
=====Size=====&lt;br /&gt;
pThis will set the size of the font the text will be displayed&lt;br /&gt;
with./p&lt;br /&gt;
=====Tab Size=====&lt;br /&gt;
pTabs are an important feature to make scenes more readable and they&lt;br /&gt;
will give scene source display a better structure. You can set how many&lt;br /&gt;
spaces to the right the text will be moved when it contains a tab&lt;br /&gt;
character with this setting./p&lt;br /&gt;
=====Auto Indent=====&lt;br /&gt;
pTurn this feature on if you want the next line to begin already&lt;br /&gt;
indented, directly under your current line. Turn this off to force the&lt;br /&gt;
next line to always start at the far left side of the window, regardless&lt;br /&gt;
of your current indenting./p&lt;br /&gt;
=====Syntax Coloring=====&lt;br /&gt;
pThis group-box allows you display the scene source text with&lt;br /&gt;
different colors for different scene description language elements.&lt;br /&gt;
Simply click on a color and the standard color picker dialog will&lt;br /&gt;
appear. You can set the color to whatever you like. Of course, since the&lt;br /&gt;
background color is white, you should not set any text elements to&lt;br /&gt;
white./p&lt;br /&gt;
=====Symbol Coloring=====&lt;br /&gt;
pThis group-box allows you display the scene source text with&lt;br /&gt;
different colors for different declared values and macros. This feature&lt;br /&gt;
is able to search most include files you use in your scene as well.&lt;br /&gt;
Simply click on a color and the standard color picker dialog will&lt;br /&gt;
appear. You can set the color to whatever you like. Of course, since the&lt;br /&gt;
background color is white, you should not set any text elements to&lt;br /&gt;
white./p&lt;br /&gt;
p class=NoteNote: Symbol coloring is only updated when you save the&lt;br /&gt;
scene file to disc because it would be too slow updating while&lt;br /&gt;
typing./p&lt;br /&gt;
====Actions Pane====&lt;br /&gt;
pThis pane contains settings for actions the POV-Ray application takes&lt;br /&gt;
on startup or termination./p&lt;br /&gt;
p[[Image:MacImgActionsprefs.gif|Actions Preferences Dialog Pane]]/p&lt;br /&gt;
=====Startup Actions=====&lt;br /&gt;
pThe quot;Auto-load template menuquot; option is disabled because&lt;br /&gt;
the Template menu is always loaded in POV-Ray 3.5. You may use the&lt;br /&gt;
quot;Show open dialogquot; option so POV-Ray shows an Open Files&lt;br /&gt;
dialog when you start it./p&lt;br /&gt;
=====Startup and termination script actions=====&lt;br /&gt;
pYou may select scripts that are executed whenever POV-Ray is started&lt;br /&gt;
or terminated. This is useful for example to cleanup some rendered&lt;br /&gt;
images or open certain scene files on ever startup./p&lt;br /&gt;
&lt;br /&gt;
=====Actions after all jobs finished=====&lt;br /&gt;
pThis groupbox allows you to set what actions will be performed when&lt;br /&gt;
rendering is finished. You can select a sound to be played and choose&lt;br /&gt;
between no additionally notification, a notification by dialog. Using&lt;br /&gt;
the script options you may create features similar to previous versions&lt;br /&gt;
of POV-Ray like quitting POV-Ray or shutting down your computer./p&lt;br /&gt;
====Files Pane====&lt;br /&gt;
pThis pane contains settings for handling of files like which file&lt;br /&gt;
types can be rendered or which application will be selected as default&lt;br /&gt;
to open specific images files generated by POV-Ray./p&lt;br /&gt;
p[[Image:MacImgFilesprefs.gif|Files Preferences Dialog Pane]]/p&lt;br /&gt;
=====Allow rendering of .pov files only=====&lt;br /&gt;
pWith this option is useful when you frequently edit include and other&lt;br /&gt;
files and do not want to quot;renderquot; those files by accident./p&lt;br /&gt;
=====Application creator codes for output files=====&lt;br /&gt;
pYou may select a specific application that will be made the default&lt;br /&gt;
to open images of the listed type with these popup menus./p&lt;br /&gt;
====Scenes Pane====&lt;br /&gt;
pIn this pane you may select include paths and other settings for&lt;br /&gt;
scene files./p&lt;br /&gt;
p[[Image:MacImgScenesprefs.gif|Scenes Preferences Dialog Pane]]/p&lt;br /&gt;
=====Global Include Paths=====&lt;br /&gt;
pThese include paths will be used with every scene you render. This is&lt;br /&gt;
useful so you do not always have to add an include path to the default&lt;br /&gt;
include files folder, which contains files such as&lt;br /&gt;
quot;colors.incquot;./p&lt;br /&gt;
=====Default Render Settings Set=====&lt;br /&gt;
pIf you open scene files for the first time and those scene files do&lt;br /&gt;
not have any render settings POV-Ray will use the set you specify with&lt;br /&gt;
this popup menu./p&lt;br /&gt;
===Render Settings Dialog===&lt;br /&gt;
pThis modeless dialog box is displayed when the user selects the&lt;br /&gt;
quot;Edit: Render Settings...quot; menu item. The user can set almost&lt;br /&gt;
all of the POV-Ray command-line flags from this dialog. This information&lt;br /&gt;
is saved in the currently open scene description file, so it is&lt;br /&gt;
remembered between runs./p&lt;br /&gt;
pYou can switch between the panes using the tab control near the top.&lt;br /&gt;
You may switch back and forth between any or all of the panes and&lt;br /&gt;
changing things. You can quickly cycle between the tabs by holding down&lt;br /&gt;
the control and command keys and pressing the left arrow or right arrow&lt;br /&gt;
key./p&lt;br /&gt;
====Scene Pane====&lt;br /&gt;
pThis pane contains settings for how the input scene file will be read&lt;br /&gt;
and if a preview will be displayed./p&lt;br /&gt;
p[[Image:MacImgScenesettings.gif|Scene Settings Dialog Pane]]/p&lt;br /&gt;
=====Command-Line=====&lt;br /&gt;
pPOV-Ray is controlled via command-line options on other platforms. In&lt;br /&gt;
order to specify options not available in the Render Settings, such as&lt;br /&gt;
INI files or stream redirection, you may enter any command-line&lt;br /&gt;
arguments in this text field. Be aware that the command-line options&lt;br /&gt;
override corresponding Render Settings dialog options./p&lt;br /&gt;
&lt;br /&gt;
=====Language=====&lt;br /&gt;
pThis popup menu contains the settings for the quot;+MVquot; Max&lt;br /&gt;
Version command line switch for POV-Ray. This determines what version of&lt;br /&gt;
syntax POV-Ray will initially expect when parsing a scene. If this is an&lt;br /&gt;
older version of a scene file, you can set its version here. You can&lt;br /&gt;
also insert a quot;#versionquot; directive in the scene file itself,&lt;br /&gt;
which is preferred, since it will then be carried across to other&lt;br /&gt;
platforms./p&lt;br /&gt;
=====Show Preview=====&lt;br /&gt;
pThis will show the preview window with the rendered image. When you&lt;br /&gt;
deactivate this option you cannot see the rendered image until it is&lt;br /&gt;
completly rendered. In order to see the image then, you have to open it&lt;br /&gt;
with another application. Generaly deactivating is only useful for the&lt;br /&gt;
long, final rendering of an image because then deactivating the preview&lt;br /&gt;
will speed up things a little bit (on fast Macs less than 1%)./p&lt;br /&gt;
=====Mosaic Preview=====&lt;br /&gt;
pThe checkbox activates mosaic preview. The pair of sliders set the&lt;br /&gt;
behavior of Mosaic Preview mode. Mosaic Preview is a method of rendering&lt;br /&gt;
that passes over the image multiple times, first rendering it in large&lt;br /&gt;
blocks, then finer blocks, until it finally passes over it rendering a&lt;br /&gt;
pixel at a time. Its algorithm is careful to only render pixels it&lt;br /&gt;
hasn't rendered in the previous pass, so this is not too much slower&lt;br /&gt;
than a regular scanline-by-scanline render. This is best used for quick&lt;br /&gt;
preview renders, not for final anti-aliased renders. It will quickly&lt;br /&gt;
give you a rough full-screen image, telling you if your camera and&lt;br /&gt;
lights are close. You can stop the render, change the scene and&lt;br /&gt;
re-render much more quickly than if you had to wait for a portion of&lt;br /&gt;
your scene to show up./p&lt;br /&gt;
pIf mosaic preview is activated the preview window is rendered in&lt;br /&gt;
Mosaic Preview mode. The sliders set the size of the mosaic. The&lt;br /&gt;
quot;Startquot; mosaic size has to be larger than the quot;Endquot;&lt;br /&gt;
mosaic size. This will automatically insured when you change the silders&lt;br /&gt;
position./p&lt;br /&gt;
=====File Specific Include Paths=====&lt;br /&gt;
pThese include paths will be used with this particular scene. This&lt;br /&gt;
allows you to use a set of different include paths for each scene&lt;br /&gt;
without having to change the paths for every scene each time./p&lt;br /&gt;
====Quality Pane====&lt;br /&gt;
pThis pane contains settings for the quality of the rendering process.&lt;br /&gt;
Here you can turn on/off Anti- aliasing and set theoverall quality&lt;br /&gt;
(+Qnn) of the render./p&lt;br /&gt;
p[[Image:MacImgQualitysettings.gif|Quality Settings Dialog Pane]]/p&lt;br /&gt;
=====Render Quality=====&lt;br /&gt;
pThis groupbox allows you to set the quality of the rendered image.&lt;br /&gt;
Use the slider to set the basic quality setting. The text below it will&lt;br /&gt;
show the features offered by the setting. Moving the slider position to&lt;br /&gt;
the right will increase the quality and rendering time will increase as&lt;br /&gt;
well./p&lt;br /&gt;
pThe image at the right will show a preview of the quality&lt;br /&gt;
settings./p&lt;br /&gt;
=====Anti-Aliasing=====&lt;br /&gt;
pTurn this on to enable softening of the otherwise harsh jagged edges&lt;br /&gt;
of computer rendered scenes. This is best used for the final rendering&lt;br /&gt;
of your image. Sampling method quot;Adaptivequot; is a little faster&lt;br /&gt;
and gives good results at recursion depth 1 or 2. Turning on Jitter will&lt;br /&gt;
make the scene a little more blurry, but can often soften jaggies and&lt;br /&gt;
herringbone interference patterns even more./p&lt;br /&gt;
====Optimization Pane====&lt;br /&gt;
pThis pane contains settings for the optimization during the rendering&lt;br /&gt;
process. Here you can turn on/off various flags that try to optimize&lt;br /&gt;
bounding and buffering to speed up rendering, often at the cost of&lt;br /&gt;
increased RAM memory usage./p&lt;br /&gt;
p[[Image:MacImgOptisettings.gif|Optimization Settings Dialog Pane]]/p&lt;br /&gt;
=====Auto-Bounding=====&lt;br /&gt;
pThis changes the bounding slab object threshold switch (+MBnn), or&lt;br /&gt;
turns off auto-bounding altogether. Use the slider to set the&lt;br /&gt;
threshold./p&lt;br /&gt;
=====Ignore any bounded_by in scene=====&lt;br /&gt;
pEarly versions of POV-Ray had no automatic bounding to speed up&lt;br /&gt;
rendering. Users had to manually creating bounding boxes to speed up&lt;br /&gt;
rendering. For most scenes using the automatic bounding is faster and&lt;br /&gt;
you should keep this setting on, but some old scenes may expect the old&lt;br /&gt;
bounding mechanism./p&lt;br /&gt;
=====Split Unions=====&lt;br /&gt;
pEarly versions of POV-Ray had no automatic bounding and handled&lt;br /&gt;
unions a little bit different. Some scene files expect the old way&lt;br /&gt;
unions could be used for and will not work with this option&lt;br /&gt;
activated./p&lt;br /&gt;
=====Use Light Buffer=====&lt;br /&gt;
pTurn this on to speedup rendering. You only need to deactivate this&lt;br /&gt;
option is when it does not work as expected./p&lt;br /&gt;
=====Use Vista Buffer=====&lt;br /&gt;
pTurn this on to speedup rendering. You only need to deactivate this&lt;br /&gt;
option is when it does not work as expected./p&lt;br /&gt;
=====Draw Vista Buffers=====&lt;br /&gt;
pTurn this on to draw the vista buffers created. This is for your&lt;br /&gt;
interest and for debugging only, it has no real use./p&lt;br /&gt;
====Output Pane====&lt;br /&gt;
pThis pane contains settings for the output size and file format of&lt;br /&gt;
the final image. It also allows setting the partial row and column&lt;br /&gt;
values, if a sub-square of the image is to be rendered./p&lt;br /&gt;
p[[Image:MacImgOutputsettings.gif|Output Settings Dialog Pane]]/p&lt;br /&gt;
=====Image Size=====&lt;br /&gt;
pThis popup menu contains some of the more common settings for the&lt;br /&gt;
image's width and height, in pixels. Beside each value is a description&lt;br /&gt;
of what screens use that setting. When you select one of these items,&lt;br /&gt;
the associated height and width are set to the corresponding values. If&lt;br /&gt;
you manually type in a width and height that matches one of these&lt;br /&gt;
presets, then the matching item on this popup menu will be checkmarked&lt;br /&gt;
the next time you select the popup. If no predefined menu item matches&lt;br /&gt;
the specified size the quot;User Definedquot; menu item is set to the&lt;br /&gt;
current values./p&lt;br /&gt;
=====Partial Image=====&lt;br /&gt;
pThis groupbox allows you to render only a portion of the image. You&lt;br /&gt;
can set these values through the selection mode of the preview window as&lt;br /&gt;
well, but you have to set the values before rendering in order to be&lt;br /&gt;
used./p&lt;br /&gt;
=====Save Image As=====&lt;br /&gt;
pThis popup menu lets you choose to write to native Mac PICT format,&lt;br /&gt;
Targa, PNG, or Unix PPM formats. It also lets you write to a QuickTime&lt;br /&gt;
movie file, most useful if you are also turning on animation./p&lt;br /&gt;
=====Bits per color=====&lt;br /&gt;
pThese radiobuttons will set the bits per color of certain file&lt;br /&gt;
formats. Note that this confusing buttons really mean bits per color&lt;br /&gt;
component, like red or green or blue, so 8 means 8 bits (a byte) for&lt;br /&gt;
red, a byte for green, and a byte for blue, totalling a (8+8+8) 24 bit&lt;br /&gt;
image. Note also, setting the bits per color for PICT to 5 will force&lt;br /&gt;
PICTs to be quot;thousandsquot; of colors instead of&lt;br /&gt;
quot;millionsquot;./p&lt;br /&gt;
=====Add Alpha-Channel=====&lt;br /&gt;
pThis adds an alpha-channel to the image. An alpha-channel is a fourth&lt;br /&gt;
color compontent specifying how dense the image will be drawn over a&lt;br /&gt;
background. This is similar to painting on a transpartent film. The more&lt;br /&gt;
ink is on the film, the less background can be seen through it. Note&lt;br /&gt;
that only advanced applications like PhotoShop can display an image&lt;br /&gt;
properly. The shareware quot;GraphicConverterquot; can show the&lt;br /&gt;
separate alpha-channel as well./p&lt;br /&gt;
=====Compression=====&lt;br /&gt;
pSome image formats allow to enable/disable compression. Use this item&lt;br /&gt;
to activate compression of the image. This will save disk space for&lt;br /&gt;
large images./p&lt;br /&gt;
=====Set Compression=====&lt;br /&gt;
pFor the Mac OS Picture and QuickTime Movie formats you can set the&lt;br /&gt;
advanced QuickTime compression settings in the standard QuickTime&lt;br /&gt;
compression settings dialog./p&lt;br /&gt;
=====Save Histogram As=====&lt;br /&gt;
pThis feature is not yet available./p&lt;br /&gt;
====Animation Pane====&lt;br /&gt;
pThis pane lets the user set up initial, final, and number of frames&lt;br /&gt;
for doing multiple frame animations. This sets up POV-Ray to do multiple&lt;br /&gt;
images, each time sending a slightly different quot;+Kquot; value to&lt;br /&gt;
the POV-Ray engine. You need to turn on the checkbox quot;Turn on clock&lt;br /&gt;
Animationquot; to make animation take effect./p&lt;br /&gt;
p[[Image:MacImgAnimationsettings.gif|Animation Settings Dialog Pane]]/p&lt;br /&gt;
=====Frame Number=====&lt;br /&gt;
pThis is just a reference number which counts the number of frames (or&lt;br /&gt;
images) to generate. It starts at one, and increments for each frame.&lt;br /&gt;
This number is not accessable inside your scene files, it is simply an&lt;br /&gt;
external counter of image frames. The overall span of frames for an&lt;br /&gt;
animation goes from INITIAL to FINAL. The actual frames that will be&lt;br /&gt;
rendered from that will be a subset, from START AT to END AT:/p&lt;br /&gt;
pInitial - This is a constant low bound for the frame counter. It is&lt;br /&gt;
always one./p&lt;br /&gt;
pStart At - This is the first frame number to start generating images&lt;br /&gt;
for. It can be any integer number from quot;Initialquot; to quot;End&lt;br /&gt;
atquot;. You might want to set this to something higher than&lt;br /&gt;
quot;Initialquot; if you want to render some subset of overall&lt;br /&gt;
animation frames (e.g., you have several machines simultaneously&lt;br /&gt;
rendering different parts of the animation sequence.)/p&lt;br /&gt;
pEnd At - This is the last frame number to generate images for. It can&lt;br /&gt;
be any integer number from quot;Start atquot;to quot;Finalquot;./p&lt;br /&gt;
pFinal - This is the high bound for the frame counter. It is the total&lt;br /&gt;
number of frames that should be generated for the scene. This is used to&lt;br /&gt;
calculate the span of clock values./p&lt;br /&gt;
=====Clock Value=====&lt;br /&gt;
pThis is a variable passed into POV-Ray, which can be used as a&lt;br /&gt;
dynamically changing animation variable (clock) in a scene file (the&lt;br /&gt;
quot;+Knnquot; parameter.)/p&lt;br /&gt;
pInitial - This is the clock value at frame #1. It must be different&lt;br /&gt;
than the quot;Finalquot; clock value, but otherwise may be any&lt;br /&gt;
floating point value./p&lt;br /&gt;
pStart At - This is the displayed clock value at the quot;Start&lt;br /&gt;
Atquot; frame value./p&lt;br /&gt;
pEnd At - This is the displayed clock value at the quot;End Atquot;&lt;br /&gt;
frame value./p&lt;br /&gt;
pFinal - This is the clock value at the quot;Finalquot; frame #. It&lt;br /&gt;
must be different than the quot;Initialquot; clock value, but&lt;br /&gt;
otherwise may be any floating point value, higher or lower than&lt;br /&gt;
Initial./p&lt;br /&gt;
=====Field Rendering=====&lt;br /&gt;
pActivate this option for rendering only the specified scanlines of an&lt;br /&gt;
image. This is useful for animations on interlaced display, e.g. TVs.&lt;br /&gt;
The radiobuttons let you choose which scanline to start on./p&lt;br /&gt;
====Actions Pane====&lt;br /&gt;
pThis pane contains settings for actions to be taken before or after&lt;br /&gt;
rendering a scene or individual frame. This is useful for scene cleanup&lt;br /&gt;
or making sure all needed files are in place./p&lt;br /&gt;
p[[Image:MacImgActionssettings.gif|Actions Settings Dialog Pane]]/p&lt;br /&gt;
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		<author><name>Jholsenback</name></author>
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