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	<id>https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Reference%3AFinite_Patch_Primitives</id>
	<title>Reference:Finite Patch Primitives - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Reference%3AFinite_Patch_Primitives"/>
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	<updated>2026-05-01T04:43:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.povray.org/content?title=Reference:Finite_Patch_Primitives&amp;diff=7487&amp;oldid=prev</id>
		<title>Jholsenback: 1 revision: reference layout changes</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Reference:Finite_Patch_Primitives&amp;diff=7487&amp;oldid=prev"/>
		<updated>2012-08-08T13:11:24Z</updated>

		<summary type="html">&lt;p&gt;1 revision: reference layout changes&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:11, 8 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
	<entry>
		<id>https://wiki.povray.org/content?title=Reference:Finite_Patch_Primitives&amp;diff=7486&amp;oldid=prev</id>
		<title>Jholsenback: cleanup round 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Reference:Finite_Patch_Primitives&amp;diff=7486&amp;oldid=prev"/>
		<updated>2012-08-07T00:26:18Z</updated>

		<summary type="html">&lt;p&gt;cleanup round 2&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;p&amp;gt;There are six totally thin, finite objects which have no well-defined inside. They are [[Reference:Bicubic Patch|bicubic patch]], [[Reference:Disc|disc]], [[Reference:Smooth Triangle|smooth triangle]], [[Reference:Triangle|triangle]], [[Reference:Polygon|polygon]], [[Reference:Mesh|mesh]], and [[Reference:Mesh2|mesh2]]. They may be combined in CSG union, but cannot be used inside a &amp;lt;code&amp;gt;clipped_by&amp;lt;/code&amp;gt; statement.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;Note&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;Note:&amp;lt;/strong&amp;gt; Patch objects &amp;lt;em&amp;gt;may&amp;lt;/em&amp;gt; give unexpected results when used in differences and intersections.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These conditions apply:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Solids may be differenced from bicubic patches with the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Differencing a bicubic patch from a solid &amp;lt;em&amp;gt;may&amp;lt;/em&amp;gt; give unexpected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Especially if the inverse keyword is used!&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Intersecting a solid and a bicubic patch will give the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The parts of the patch that intersect the solid object will be visible.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Merging a solid and a bicubic patch will remove the parts of the bicubic patch that intersect the solid.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Because these types are finite POV-Ray can use automatic bounding on them to speed up rendering time. As with all shapes they can be translated, rotated and scaled.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
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