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	<id>https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Reference%3ATriangle</id>
	<title>Reference:Triangle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.povray.org/content?action=history&amp;feed=atom&amp;title=Reference%3ATriangle"/>
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	<updated>2026-04-06T14:44:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.povray.org/content?title=Reference:Triangle&amp;diff=7092&amp;oldid=prev</id>
		<title>Jholsenback: 1 revision: Reference Migration Initial Load</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Reference:Triangle&amp;diff=7092&amp;oldid=prev"/>
		<updated>2012-03-15T19:09:09Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Reference Migration Initial Load&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:09, 15 March 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
	<entry>
		<id>https://wiki.povray.org/content?title=Reference:Triangle&amp;diff=7091&amp;oldid=prev</id>
		<title>Jholsenback: 1 revision: Initial Load (TF)</title>
		<link rel="alternate" type="text/html" href="https://wiki.povray.org/content?title=Reference:Triangle&amp;diff=7091&amp;oldid=prev"/>
		<updated>2012-03-11T22:27:05Z</updated>

		<summary type="html">&lt;p&gt;1 revision: Initial Load (TF)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Objects]]&lt;br /&gt;
[[Category:Finite Patch Primitives]]&lt;br /&gt;
{{#indexentry:triangle, keyword}}&lt;br /&gt;
{{#indexentry:keyword, triangle}}&lt;br /&gt;
&amp;lt;p&amp;gt;The &amp;lt;code&amp;gt;triangle&amp;lt;/code&amp;gt; primitive is available in order to make more&lt;br /&gt;
complex objects than the built-in shapes will permit. Triangles are usually&lt;br /&gt;
not created by hand but are converted from other files or generated by&lt;br /&gt;
utilities. A triangle is defined by&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
TRIANGLE:&lt;br /&gt;
  triangle {&lt;br /&gt;
    &amp;amp;lt;Corner_1&amp;amp;gt;, &amp;amp;lt;Corner_2&amp;amp;gt;, &amp;amp;lt;Corner_3&amp;amp;gt;&lt;br /&gt;
    [OBJECT_MODIFIER...]&lt;br /&gt;
    }&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;where &amp;lt;em&amp;gt;&amp;lt;code&amp;gt;&amp;amp;lt;Corner_n&amp;amp;gt;&amp;lt;/code&amp;gt;&amp;lt;/em&amp;gt; is a vector defining the x,&lt;br /&gt;
y, z coordinates of each corner of the triangle.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Because triangles are perfectly flat surfaces it would require extremely&lt;br /&gt;
large numbers of very small triangles to approximate a smooth, curved&lt;br /&gt;
surface. However much of our perception of smooth surfaces is dependent upon&lt;br /&gt;
the way light and shading is done. By artificially modifying the surface&lt;br /&gt;
normals we can simulate a smooth surface and hide the sharp-edged seams&lt;br /&gt;
between individual triangles.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jholsenback</name></author>
	</entry>
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