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	<title>User:Le Forgeron/vault/RefImgCameraViewPanoramic - Revision history</title>
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	<updated>2026-04-04T06:33:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.povray.org/content?title=User:Le_Forgeron/vault/RefImgCameraViewPanoramic&amp;diff=4894&amp;oldid=prev</id>
		<title>Le Forgeron: Created page with &quot;File:RefImgCameraViewPanoramic.png  &lt;source lang=&quot;pov&quot;&gt; #version 3.7; global_settings {assumed_gamma 1 }  camera { orthographic location -(image_height+image_width)*z dire...&quot;</title>
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		<updated>2011-12-08T19:12:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/content/File:RefImgCameraViewPanoramic.png&quot; title=&quot;File:RefImgCameraViewPanoramic.png&quot;&gt;File:RefImgCameraViewPanoramic.png&lt;/a&gt;  &amp;lt;source lang=&amp;quot;pov&amp;quot;&amp;gt; #version 3.7; global_settings {assumed_gamma 1 }  camera { orthographic location -(image_height+image_width)*z dire...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:RefImgCameraViewPanoramic.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;source lang=&amp;quot;pov&amp;quot;&amp;gt;&lt;br /&gt;
#version 3.7;&lt;br /&gt;
global_settings {assumed_gamma 1 }&lt;br /&gt;
&lt;br /&gt;
camera {&lt;br /&gt;
orthographic&lt;br /&gt;
location -(image_height+image_width)*z&lt;br /&gt;
direction z&lt;br /&gt;
up image_height*y&lt;br /&gt;
right image_width*x&lt;br /&gt;
rotate 45*x&lt;br /&gt;
rotate -45*y&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#include &amp;quot;colors.inc&amp;quot;&lt;br /&gt;
background { White }&lt;br /&gt;
#default { texture { finish { ambient 1 diffuse 0 } } }&lt;br /&gt;
&lt;br /&gt;
#declare Text_size = image_height / 21;&lt;br /&gt;
#declare Vertical_down_space = -Text_size*y*1.7; &lt;br /&gt;
#declare Vertical_up_space = Text_size*y*.6; &lt;br /&gt;
#declare Point_size = image_height / 82;&lt;br /&gt;
#declare Line_size = image_height / 482;&lt;br /&gt;
&lt;br /&gt;
#macro Label(te,pos,col)&lt;br /&gt;
text { ttf &amp;quot;ttf-dejavu/DejaVuSerif.ttf&amp;quot; te 0.1,0 &lt;br /&gt;
texture { pigment { colour col } }&lt;br /&gt;
translate -strlen(te)*0.23*x&lt;br /&gt;
rotate 45*x&lt;br /&gt;
rotate -45*y&lt;br /&gt;
scale Text_size translate pos }&lt;br /&gt;
#end&lt;br /&gt;
&lt;br /&gt;
#macro Small_Label(te,pos,col)&lt;br /&gt;
text { ttf &amp;quot;ttf-dejavu/DejaVuSerif.ttf&amp;quot; te 0.1,0 &lt;br /&gt;
texture { pigment { colour col } }&lt;br /&gt;
rotate 45*x&lt;br /&gt;
rotate -45*y&lt;br /&gt;
scale Text_size*2/3 translate pos }&lt;br /&gt;
#end&lt;br /&gt;
&lt;br /&gt;
#macro Arrow(pos,dir)&lt;br /&gt;
#local k=vlength(dir);&lt;br /&gt;
cone { pos,0,pos-Text_size*dir/k,Point_size }&lt;br /&gt;
#end&lt;br /&gt;
#macro Ray(pos,dir)&lt;br /&gt;
#local k=vlength(dir);&lt;br /&gt;
cone { pos,0,pos-Text_size*dir/k,Point_size texture { pigment { colour Blue } } }&lt;br /&gt;
#end&lt;br /&gt;
&lt;br /&gt;
#declare Location = &amp;lt;0,0,-0.4*image_height&amp;gt;;&lt;br /&gt;
#declare Look_at = &amp;lt;0,0,0.7*image_height&amp;gt;;&lt;br /&gt;
#declare Center = &amp;lt;0,0,-0.0*image_height&amp;gt;;&lt;br /&gt;
#declare Right = &amp;lt;image_width/4,0,0&amp;gt;;&lt;br /&gt;
#declare Up = &amp;lt;0,image_height/4,0&amp;gt;;&lt;br /&gt;
#declare FA = 90;&lt;br /&gt;
#declare FB = 90;&lt;br /&gt;
sphere { Location, Point_size }&lt;br /&gt;
Label(&amp;quot;location&amp;quot;,Location+4*Vertical_down_space, Black)&lt;br /&gt;
&lt;br /&gt;
sphere { Look_at, Point_size }&lt;br /&gt;
Label(&amp;quot;look_at&amp;quot;,Look_at+Vertical_up_space, Black)&lt;br /&gt;
&lt;br /&gt;
cylinder { Location, Center , Line_size }&lt;br /&gt;
cylinder { Center, Look_at , Line_size texture { pigment { checker colour Black, colour White scale Text_size } } }&lt;br /&gt;
Arrow(Center,Center-Location)&lt;br /&gt;
Label(&amp;quot;direction&amp;quot;, Center+Vertical_up_space, Black )&lt;br /&gt;
&lt;br /&gt;
cylinder { -Right*2, 2*Right, Line_size }&lt;br /&gt;
Label(&amp;quot;right&amp;quot;,Right*2+Vertical_down_space, Black)&lt;br /&gt;
Arrow(Right*2,Right//-Center&lt;br /&gt;
)&lt;br /&gt;
&lt;br /&gt;
cylinder { -Up*2, 2*Up, Line_size }&lt;br /&gt;
Label(&amp;quot;up&amp;quot;,Up*2+Vertical_up_space, Black)&lt;br /&gt;
Arrow(Up*2,Up //-Center&lt;br /&gt;
)&lt;br /&gt;
#include &amp;quot;finish.inc&amp;quot;&lt;br /&gt;
#macro Picture(Right,Up,Location,i)&lt;br /&gt;
#local rc=vlength(Location-Center);&lt;br /&gt;
#local rr=vlength(Right);&lt;br /&gt;
#local ru=rc*sin(radians(FB));&lt;br /&gt;
#local lu=rc*cos(radians(FB));&lt;br /&gt;
//#local ra=sqrt(rr*rr+rc*rc+ru*ru);&lt;br /&gt;
//#local rb=sqrt(rr*rr+rc*rc+ru*ru);&lt;br /&gt;
//#declare xa=asin(rr/(1*rb));&lt;br /&gt;
&lt;br /&gt;
intersection {&lt;br /&gt;
sphere { Location, i*(rc)  &lt;br /&gt;
texture { pigment { colour rgbft 0.5 }  } }&lt;br /&gt;
plane { y,ru*i no_shadow  texture { pigment { colour rgbf 1 } } }&lt;br /&gt;
plane { -y,ru*i no_shadow texture { pigment { colour rgbf 1 } } }&lt;br /&gt;
plane { x,0 rotate y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
plane { -x,0 rotate -y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
//plane { -x,0 rotate -y*50  no_shadow texture { pigment { colour rgbft 1 } }  }&lt;br /&gt;
//cone { Location, 0 , Center*2-Location, 2*rr&lt;br /&gt;
texture { pigment { colour rgbft 0.5 }  } &lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
intersection {&lt;br /&gt;
union {&lt;br /&gt;
torus { lu*i, Line_size translate Location+y*ru*i }&lt;br /&gt;
torus { lu*i, Line_size translate Location-y*ru*i }&lt;br /&gt;
}&lt;br /&gt;
plane { x,0 rotate y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
plane { -x,0 rotate -y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
}&lt;br /&gt;
intersection {&lt;br /&gt;
torus { rc*i, Line_size rotate 90*z rotate FA*y translate Location }&lt;br /&gt;
plane { -y,0 rotate FB*x rotate y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
plane { y,0 rotate -FB*x rotate y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
}&lt;br /&gt;
intersection {&lt;br /&gt;
torus { rc*i, Line_size rotate 90*z rotate -FA*y translate Location }&lt;br /&gt;
plane { -y,0 rotate FB*x rotate -y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
plane { y,0 rotate -FB*x rotate -y*FA translate Location  no_shadow texture { pigment { colour rgbf 1 } }  }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
//disc { Location-(Location-Center)*i, (Location-Center), i*rr, i*rr-Line_size }&lt;br /&gt;
#end&lt;br /&gt;
#for(i,1/4,1,1/4)&lt;br /&gt;
Picture(Right,Up,Location,i)&lt;br /&gt;
#end&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
cylinder { Location, Center Line_size translate -Location rotate x*FB rotate y*FA translate Location texture { pigment { colour Blue } }  }&lt;br /&gt;
cylinder { Location, Center Line_size translate -Location rotate -x*FB rotate y*FA translate Location  texture { pigment { colour Blue } } }&lt;br /&gt;
cylinder { Location, Center Line_size translate -Location rotate -x*FB rotate -y*FA translate Location  texture { pigment { colour Blue } } }&lt;br /&gt;
cylinder { Location, Center Line_size translate -Location rotate x*FB rotate -y*FA translate Location  texture { pigment { colour Blue } } }&lt;br /&gt;
/*&lt;br /&gt;
cylinder { Location, Up+Right, Line_size }&lt;br /&gt;
cylinder { Location, -Up+Right, Line_size }&lt;br /&gt;
cylinder { Location, -Up-Right, Line_size }&lt;br /&gt;
cylinder { Location, Up-Right, Line_size }&lt;br /&gt;
*/&lt;br /&gt;
Ray ( Location+4/5*vrotate((Center-Location),FB*x+y*FA), vrotate((Center-Location),FB*x+y*FA) )&lt;br /&gt;
Ray ( Location+4/5*vrotate((Center-Location),-FB*x+y*FA), vrotate((Center-Location),-FB*x+y*FA) )&lt;br /&gt;
Ray ( Location+4/5*vrotate((Center-Location),-FB*x-y*FA), vrotate((Center-Location),-FB*x-y*FA) )&lt;br /&gt;
Ray ( Location+4/5*vrotate((Center-Location),FB*x-y*FA), vrotate((Center-Location),FB*x-y*FA) )&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Small_Label(&amp;quot;+1/2&amp;quot;,Right, Black)&lt;br /&gt;
Small_Label(&amp;quot;-1/2&amp;quot;,-Right, Black)&lt;br /&gt;
Small_Label(&amp;quot;+1/2&amp;quot;,Up, Black)&lt;br /&gt;
Small_Label(&amp;quot;-1/2&amp;quot;,-Up, Black)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Le Forgeron</name></author>
	</entry>
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