Difference between revisions of "Reference:Skies.inc"
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Latest revision as of 19:08, 15 March 2012
These files contain some predefined skies for you to use in your scenes.
skies.inc: There are textures and pigment definitions in this file.
- all pigment definitions start with "P_"
- all sky_spheres start with "S_"
- all textures start with "T_"
- and all objects start with "O_"
Pigments:
P_Cloud1
P_Cloud2
P_Cloud3
Sky Spheres:
S_Cloud1
- This sky_sphere uses P_Cloud2 and P_Cloud3.
S_Cloud2
- This sky_sphere uses P_Cloud4.
S_Cloud3
- This sky_sphere uses P_Cloud2.
S_Cloud4
- This sky_sphere uses P_Cloud3.
S_Cloud5
- This sky_sphere uses a custom pigment.
Textures:
T_Cloud1
- 2-layer texture using P_Cloud1 pigment, contains clear regions.
T_Cloud2
- 1-layer texture, contains clear regions.
T_Cloud3
- 2-layer texture, contains clear regions.
Objects:
O_Cloud1
- Sphere, radius 10000 with T_Cloud1 texture.
O_Cloud2
- Union of 2 planes, with T_Cloud2 and T_Cloud3.