Difference between revisions of "Reference:Skies.inc"

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Latest revision as of 19:08, 15 March 2012

These files contain some predefined skies for you to use in your scenes.

skies.inc: There are textures and pigment definitions in this file.

  • all pigment definitions start with "P_"
  • all sky_spheres start with "S_"
  • all textures start with "T_"
  • and all objects start with "O_"

Pigments:

P_Cloud1
P_Cloud2
P_Cloud3

Sky Spheres:

S_Cloud1
This sky_sphere uses P_Cloud2 and P_Cloud3.
S_Cloud2
This sky_sphere uses P_Cloud4.
S_Cloud3
This sky_sphere uses P_Cloud2.
S_Cloud4
This sky_sphere uses P_Cloud3.
S_Cloud5
This sky_sphere uses a custom pigment.

Textures:

T_Cloud1
2-layer texture using P_Cloud1 pigment, contains clear regions.
T_Cloud2
1-layer texture, contains clear regions.
T_Cloud3
2-layer texture, contains clear regions.

Objects:

O_Cloud1
Sphere, radius 10000 with T_Cloud1 texture.
O_Cloud2
Union of 2 planes, with T_Cloud2 and T_Cloud3.