Difference between revisions of "Reference:Granite Pattern"
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<p class="Note"><strong>Note:</strong> The appearance of the granite pattern depends on the noise generator used. | <p class="Note"><strong>Note:</strong> The appearance of the granite pattern depends on the noise generator used. | ||
− | The default type is 2. This may be changed using the <code>noise_generator</code> keyword. See the Pattern Modifiers section: [[Reference:Pattern#Noise Generators|:noise_generator|noise_generator]].</p> | + | The default type is 2. This may be changed using the <code>noise_generator</code> keyword. See the Pattern Modifiers section: [[Reference:Pattern Modifiers#Noise Generators|:noise_generator|noise_generator]].</p> |
+ | |||
+ | <table class="centered" width="420px" cellpadding="0" cellspacing="10"> | ||
+ | <tr> | ||
+ | <td>[[Image:RefImgGranitePigment.png|center|200px<!--centered--->]]</td> | ||
+ | <td>[[Image:RefImgGraniteNormal.png|center|200px<!--centered--->]]</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="2"><p class="caption">granite pattern used as pigment and normal respectively</p></td> | ||
+ | </tr> | ||
+ | </table> |
Latest revision as of 09:07, 1 March 2014
The granite
pattern uses a simple 1/f fractal noise function
to give a good granite pattern. This pattern is used with creative color maps
in stones.inc
to create some gorgeous layered stone
textures.
As a normal pattern it creates an extremely bumpy surface that looks like a gravel driveway or rough stone.
Note: The appearance of the granite pattern depends on the noise generator used.
The default type is 2. This may be changed using the noise_generator
keyword. See the Pattern Modifiers section: noise_generator.