Difference between revisions of "Knowledgebase:Utilities"

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===Topic 1===
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<div class="QTHidden"><h3>Topic 1</h3></div>
 
<p class="Question">What is the best animation program available?</p>
 
<p class="Question">What is the best animation program available?</p>
 
<p>Check the POV-Ray [http://povray.org/resources/links/3D_Animation_Utilities/ Animation Utilities] links  page.</p>
 
<p>Check the POV-Ray [http://povray.org/resources/links/3D_Animation_Utilities/ Animation Utilities] links  page.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 2===
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<div class="QTHidden"><h3>Topic 2</h3></div>
 
<p class="Question">How can I create/view mpeg-files in Windows/Linux/...?</p>
 
<p class="Question">How can I create/view mpeg-files in Windows/Linux/...?</p>
 
<p>See the IRTC [http://irtc.org/anims/faq.html Animation FAQ] page.</p>
 
<p>See the IRTC [http://irtc.org/anims/faq.html Animation FAQ] page.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 3===
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<div class="QTHidden"><h3>Topic 3</h3></div>
 
<p class="Question">Where can I find models/textures to use in POV-Ray?</p>
 
<p class="Question">Where can I find models/textures to use in POV-Ray?</p>
 
<p>Check the POV-Ray Include, Macro and Object Files [http://povray.org/resources/links/POV-Ray_Include_Macro_and_Object_Files/Object_and_Scene_Files/ Object and Scene Files] page.</p>
 
<p>Check the POV-Ray Include, Macro and Object Files [http://povray.org/resources/links/POV-Ray_Include_Macro_and_Object_Files/Object_and_Scene_Files/ Object and Scene Files] page.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 4===
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<div class="QTHidden"><h3>Topic 4</h3></div>
 
<p class="Question">What are the best modelers for use with POV-Ray?</p>
 
<p class="Question">What are the best modelers for use with POV-Ray?</p>
 
<p>Check the [http://povray.org/resources/links/3D_Programs/POV-Ray_Modelling_Programs/ POV-Ray Modelling Programs] page.</p>
 
<p>Check the [http://povray.org/resources/links/3D_Programs/POV-Ray_Modelling_Programs/ POV-Ray Modelling Programs] page.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 5===
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<div class="QTHidden"><h3>Topic 5</h3></div>
 
<p class="Question">Are there any modelers for POV available on the Mac?</p>
 
<p class="Question">Are there any modelers for POV available on the Mac?</p>
 
<p>(Answer by Henri Sivonen)</p>
 
<p>(Answer by Henri Sivonen)</p>
 
<p>Yes there are. However, a text editor is still needed.</p>
 
<p>Yes there are. However, a text editor is still needed.</p>
 
<p>Most of the available modelers are listed on the [http://mac.povray.org/ Official POV-Ray MacOS Info Page].</p>
 
<p>Most of the available modelers are listed on the [http://mac.povray.org/ Official POV-Ray MacOS Info Page].</p>
<p>In addition to the programs on the above-mentioned list, there are a couple of others: [http://www.geocities.com/SiliconValley/Way/2419/D-form.html D-form] and  [http://holly.colostate.edu/~tschrein/Stomp/Stomp.html Stomp3D]. Stomp3D is a Java application, so [http://www.apple.com/macos/java/text/download.html MRJ] is needed to run it. (You should already have MRJ installed if you are running Mac OS 8.) JBindery is needed for turning Stomp3D into a doubleclickable Mac OS application. JBindery is part of [http://devworld.apple.com/java/text/download.html MRJ SDK]. Drop the Stomp3D JAR file onto JBindery. Enter ''stomp/Stomp'' as the class name. The other setting should be self-explanatory. Use the command ''Save As...'' in the File menu to save Stomp3D as a doubleclickable application. Stomp3D expects the stomp.config file (if any) to reside in the Preferences folder inside the System Folder.</p>
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<p>In addition to the programs on the above-mentioned list, there are a couple of others: [http://www.reocities.com/SiliconValley/Way/2419/D-form.html D-form] and  [http://holly.colostate.edu/~tschrein/Stomp/Stomp.html Stomp3D]. Stomp3D is a Java application, so [http://www.apple.com/macos/java/text/download.html MRJ] is needed to run it. (You should already have MRJ installed if you are running Mac OS 8.) JBindery is needed for turning Stomp3D into a doubleclickable Mac OS application. JBindery is part of [http://devworld.apple.com/java/text/download.html MRJ SDK]. Drop the Stomp3D JAR file onto JBindery. Enter ''stomp/Stomp'' as the class name. The other setting should be self-explanatory. Use the command ''Save As...'' in the File menu to save Stomp3D as a doubleclickable application. Stomp3D expects the stomp.config file (if any) to reside in the Preferences folder inside the System Folder.</p>
 
<p>DOS, Windows and Linux i386 modelers can be used with an Intel PC emulator. With [http://www.mklinux.apple.com/ MkLinux] or [http://www.linuxppc.org/ LinuxPPC] , Linux-compatible applications with freely available source code can be compiled and then run natively.</p>
 
<p>DOS, Windows and Linux i386 modelers can be used with an Intel PC emulator. With [http://www.mklinux.apple.com/ MkLinux] or [http://www.linuxppc.org/ LinuxPPC] , Linux-compatible applications with freely available source code can be compiled and then run natively.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 6===
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<div class="QTHidden"><h3>Topic 6</h3></div>
 
<p class="Question">Is there a user gallery of POV-Ray images somewhere?</p>
 
<p class="Question">Is there a user gallery of POV-Ray images somewhere?</p>
 
<p>There are literaly hundreds of POV-Ray users galleries. Almost anybody that uses POV-Ray and has a web page has some sort of picture gallery set up. Look for web page addresses at the bottoms of the messages posted to the newsgroup comp.graphics.rendering.raytracing and the povray newsgroups.</p>
 
<p>There are literaly hundreds of POV-Ray users galleries. Almost anybody that uses POV-Ray and has a web page has some sort of picture gallery set up. Look for web page addresses at the bottoms of the messages posted to the newsgroup comp.graphics.rendering.raytracing and the povray newsgroups.</p>
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*<p>You should also check the [http://www.irtc.org/ Internet Raytracing Competition] homepage.</p>
 
*<p>You should also check the [http://www.irtc.org/ Internet Raytracing Competition] homepage.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 7===
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<div class="QTHidden"><h3>Topic 7</h3></div>
 
<p class="Question">What's the best program to produce a height field for use with POV-Ray?</p>
 
<p class="Question">What's the best program to produce a height field for use with POV-Ray?</p>
 
<p>Check the POV-Ray [http://povray.org/resources/links/3D_Programs/Height_Field_Modelling_Programs_and_Utilities/ Height Field Modelling Programs and Utilities] links page.</p>
 
<p>Check the POV-Ray [http://povray.org/resources/links/3D_Programs/Height_Field_Modelling_Programs_and_Utilities/ Height Field Modelling Programs and Utilities] links page.</p>
 
<p class="QTSpacer"></p>
 
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<p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
  
===Topic 8===
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<div class="QTHidden"><h3>Topic 8</h3></div>
 
<p class="Question">Does anybody know an easy way to produce trees for POV-Ray?</p>
 
<p class="Question">Does anybody know an easy way to produce trees for POV-Ray?</p>
<p>A program called [http://free.prohosting.com/~jhubert/TreeDesigner/ Tree designer] by Johannes Hubert is an excellent modelling program for trees.</p>
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<p>There are several good include files for this purpose. Check the POV-Ray [http://www.povray.org/resources/links/POV-Ray_Include_Macro_and_Object_Files/ Include Macro and Object Files] page.</p>
<p>There are also a several good include files for this purpose. Check the POV-Ray [http://www.povray.org/resources/links/POV-Ray_Include_Macro_and_Object_Files/ Include Macro and Object Files] page.</p>
 
 
<p class="QTSpacer"></p>
 
<p class="QTSpacer"></p>
 
<p class="QTNavBar">End of Section: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>
 
<p class="QTNavBar">End of Section: [[KB:POV-Ray Questions and Tips#Utility programs, textures, models, etc...|Go Back to the Table of Contents]]</p>

Latest revision as of 11:56, 4 May 2010

Topic 1

What is the best animation program available?

Check the POV-Ray Animation Utilities links page.

End of Topic: Go Back to the Table of Contents

Topic 2

How can I create/view mpeg-files in Windows/Linux/...?

See the IRTC Animation FAQ page.

End of Topic: Go Back to the Table of Contents

Topic 3

Where can I find models/textures to use in POV-Ray?

Check the POV-Ray Include, Macro and Object Files Object and Scene Files page.

End of Topic: Go Back to the Table of Contents

Topic 4

What are the best modelers for use with POV-Ray?

Check the POV-Ray Modelling Programs page.

End of Topic: Go Back to the Table of Contents

Topic 5

Are there any modelers for POV available on the Mac?

(Answer by Henri Sivonen)

Yes there are. However, a text editor is still needed.

Most of the available modelers are listed on the Official POV-Ray MacOS Info Page.

In addition to the programs on the above-mentioned list, there are a couple of others: D-form and Stomp3D. Stomp3D is a Java application, so MRJ is needed to run it. (You should already have MRJ installed if you are running Mac OS 8.) JBindery is needed for turning Stomp3D into a doubleclickable Mac OS application. JBindery is part of MRJ SDK. Drop the Stomp3D JAR file onto JBindery. Enter stomp/Stomp as the class name. The other setting should be self-explanatory. Use the command Save As... in the File menu to save Stomp3D as a doubleclickable application. Stomp3D expects the stomp.config file (if any) to reside in the Preferences folder inside the System Folder.

DOS, Windows and Linux i386 modelers can be used with an Intel PC emulator. With MkLinux or LinuxPPC , Linux-compatible applications with freely available source code can be compiled and then run natively.

End of Topic: Go Back to the Table of Contents

Topic 6

Is there a user gallery of POV-Ray images somewhere?

There are literaly hundreds of POV-Ray users galleries. Almost anybody that uses POV-Ray and has a web page has some sort of picture gallery set up. Look for web page addresses at the bottoms of the messages posted to the newsgroup comp.graphics.rendering.raytracing and the povray newsgroups.

There are 2 places officially supported by the POV team. They are:

  1. The POV-Ray users Hall of Fame gallery.

  2. A private news server (not connected with USENET) operated by the POV Team: http://www.povray.org/groups.html in the povray.binaries.images newsgroup, you will find many images posted from other POV-Ray users. There are also discussion groups, and plenty of sample code and scenes.

End of Topic: Go Back to the Table of Contents

Topic 7

What's the best program to produce a height field for use with POV-Ray?

Check the POV-Ray Height Field Modelling Programs and Utilities links page.

End of Topic: Go Back to the Table of Contents

Topic 8

Does anybody know an easy way to produce trees for POV-Ray?

There are several good include files for this purpose. Check the POV-Ray Include Macro and Object Files page.

End of Section: Go Back to the Table of Contents