Difference between revisions of "Reference:Sphere"
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Latest revision as of 19:08, 15 March 2012
The syntax of the sphere
object is:
SPHERE: sphere { <Center>, Radius [OBJECT_MODIFIERS...] }
Where <Center>
is a vector specifying the x,
y, z coordinates of the center of the sphere and
Radius
is a float value specifying the radius. Spheres may be
scaled unevenly giving an ellipsoid shape.
Because spheres are highly optimized they make good bounding shapes (if manual bounding seems to be necessary).