Difference between revisions of "Reference:Triangular Pattern"
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Latest revision as of 19:09, 15 March 2012
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pigment { triangular [COLOR_1 [, COLOR_2 [, COLOR_3 [, COLOR_4 [, COLOR_5 [, COLOR_6]]]]]] [PATTERN_MODIFIERS...] }
Each side of the triangle is one unit long. The triangular rods of color extend infinitely in the +y and -y directions. If no colors are specified then default blue, green, red, magenta, cyan and yellow colors are used.
You may also use pigment statements in place of the colors. For example:
pigment { triangular pigment { Aquamarine }, pigment { Turquoise }, pigment { Sienna }, pigment { Aquamarine }, pigment { Turquoise }, pigment { SkyBlue } }
When used with textures, the syntax is...
texture { triangular texture{ T_Wood1 }, texture{ T_Wood2 }, texture{ T_Wood4 }, texture{ T_Wood8 }, texture{ T_Wood16 }, texture{ T_Wood10 } }
The triangular
pattern has a default color map built in that results in red, blue, cyan, magenta, yellow and green tiles.
This is a block pattern so, use of wave types, color_map
, or slope_map
modifiers is not allowed.