Difference between revisions of "Knowledgebase:Splines and Piping"
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<p class="Hint">A listing of splines and piping sites in alphabetical order.</p> | <p class="Hint">A listing of splines and piping sites in alphabetical order.</p> | ||
− | *[http://www. | + | *[http://www.reocities.com/SiliconValley/Pines/8625/piper/piper.html Piper] |
:<p>1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths</p> | :<p>1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths</p> | ||
Revision as of 11:31, 4 May 2010
A listing of splines and piping sites in alphabetical order.
1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths
SpilinEditor is a graphical curve editor by Alessandro Falappa mainly designed for POV-Ray 3.0x raytracer. You can draw and edit 2D cubic_spline curves used in LATHE and PRISM primitives then obtain a 3D shaded preview (via OpenGL library) of the corresponding object. It takes advantage of an accelerated video card if present.
Steve Abbott's Computer Drawn Celtic Knotwork. A program is available for download to draw Celtic knotwork that can output in POV-Ray format.
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