Difference between revisions of "Reference:Cylindrical Pattern"
Jump to navigation
Jump to search
Jholsenback (talk | contribs) m (1 revision: Reference Migration Initial Load) |
Le Forgeron (talk | contribs) |
||
Line 11: | Line 11: | ||
use with <code>halo</code> or <code>media</code> but it may be used anywhere | use with <code>halo</code> or <code>media</code> but it may be used anywhere | ||
any pattern may be used.</p> | any pattern may be used.</p> | ||
+ | |||
+ | <table class="centered" width="420px" cellpadding="0" cellspacing="10"> | ||
+ | <tr> | ||
+ | <td>[[Image:RefImgCylindricalPigment.png|center|200px<!--centered--->]]</td> | ||
+ | <td>[[Image:RefImgCylindricalNormal.png|center|200px<!--centered--->]]</td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td colspan="2"><p class="caption">cylindrical pattern used as media and normal respectively</p></td> | ||
+ | </tr> | ||
+ | </table> |
Latest revision as of 08:45, 1 March 2014
The cylindrical
pattern creates a one unit radius cylinder
along the Y axis. It is computed by: value = 1.0-min(1, sqrt(X^2 +
Z^2)) It starts at 1.0 at the origin and decreases to a minimum value of
0.0 as it approaches a distance of 1 unit from the Y axis. It remains at 0.0
for all areas beyond that distance. This pattern was originally created for
use with halo
or media
but it may be used anywhere
any pattern may be used.