Reference:Box

From POV-Wiki
Revision as of 19:05, 15 March 2012 by Jholsenback (talk | contribs) (1 revision: Reference Migration Initial Load)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

A simple box can be defined by listing two corners of the box using the following syntax for a box statement:

BOX:
  box {
    <Corner_1>, <Corner_2>
    [OBJECT_MODIFIERS...]
    }
RefImgBoxgeom.gif

The geometry of a box.

Where <Corner_1> and <Corner_2> are vectors defining the x, y, z coordinates of the opposite corners of the box.

Note: All boxes are defined with their faces parallel to the coordinate axes. They may later be rotated to any orientation using the rotate keyword.

Boxes are calculated efficiently and make good bounding shapes (if manually bounding seems to be necessary).