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  • :::2.5.1.1 [[Reference:Finite Solid Primitives|Finite Solid Primitives]] :::2.5.1.2 [[Reference:Finite Patch Primitives|Finite Patch Primitives]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ::* [[Reference:Finite Solid Primitives|Finite Solid Primitives]] ::* [[Reference:Finite Patch Primitives|Finite Patch Primitives]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • ...ifference]], and [[Reference:Merge|merge]]. CSG objects can be composed of primitives or other CSG objects to create more, and more complex shapes. See also: [[R <p>Most shape primitives, like spheres, boxes and blobs divide the world into
    3 KB (585 words) - 12:23, 27 March 2020
  • ...complex shapes using [[Reference:Constructive Solid Geometry|Constructive Solid Geometry]] (also known as CSG).</p>
    4 KB (575 words) - 20:48, 2 July 2021
  • <li>[[Reference:Finite Solid Primitives|Finite Solid Primitives]]</li> <li>[[Reference:Finite Patch Primitives|Finite Patch Primitives]]</li>
    394 bytes (49 words) - 12:16, 12 December 2016
  • ...about ''solid'' and ''hollow'' objects, that's not how it actually works. Solid and hollow are a bit misleading terms to describe the objects. You can also <p>Firstly: POV-Ray only handles surfaces, not solid 3D-objects. When you specify a sphere, it's actually just a spherical surfa
    63 KB (10,871 words) - 12:16, 3 January 2012
  • [[Category:Infinite Solid Primitives]] <p>The <code>plane</code> primitive is a simple way to define an infinite
    3 KB (577 words) - 18:09, 17 July 2012
  • [[Category:Infinite Solid Primitives]] <td>Infinite cylinder along the Z axis</td>
    2 KB (412 words) - 19:08, 15 March 2012
  • ...t is CSG?]]</em> or the corresponding part of the [[Reference:Constructive Solid Geometry|reference section]] first.</p> <p>For the same reason functions with an infinite gradient should not be used. This applies for pigment functions with brick
    40 KB (6,285 words) - 14:20, 16 December 2016
  • In POV, a plane is one of the five Infinite Solid Primitives. It is a flat surface that extends infinitely in all directions (unless cl ...clipping shape. Note, though, that even though the plane is by default a solid shape, the rest of the plane does not "fill" the clipping shape: only the
    2 KB (384 words) - 00:18, 28 December 2007
  • [[Category:Infinite Solid Primitives]]
    1 KB (154 words) - 14:08, 17 July 2016
  • [[Category:Infinite Solid Primitives]]
    17 KB (3,451 words) - 19:08, 15 March 2012
  • [[Category:Infinite Solid Primitives]]
    459 bytes (64 words) - 14:07, 17 July 2016
  • [[Category:Infinite Solid Primitives]]
    442 bytes (63 words) - 14:08, 17 July 2016