Reference:Spiral1 Pattern
Revision as of 19:08, 15 March 2012 by Jholsenback (talk | contribs) (1 revision: Reference Migration Initial Load)
The spiral1
pattern creates a spiral that winds around the
z-axis similar to a screw. When viewed sliced in the x-y plane, it looks like
the spiral arms of a galaxy. Its syntax is:
pigment { spiral1 Number_of_Arms [PIGMENT_MODIFIERS...] }
The Number_of_Arms
value determines how may arms are
winding around the z-axis.
As a normal pattern, the syntax is
normal { spiral1 Number_of_Arms [, Bump_Size] [NORMAL_MODIFIERS...] }
where the Number_of_Arms
value is a required
parameter but the float Bump_Size
which follows is
optional.
Note: The comma is required especially if Bump_Size is negative.
The pattern uses the triangle_wave
wave type by default but may
use any wave type.