Reference:General Patterns
Revision as of 22:01, 18 July 2012 by Jholsenback (talk | contribs) (moved content from Patterns section)
Many patterns can be used in textures, normals and media. These patterns are agate, boxed, bozo, brick, bumps, cubic, cylindrical, density_file, dents, facets, fractal, function, gradient, granite, hexagon,
leopard, marble, onion, pavement, pigment_pattern, planar, quilted, radial, ripples, spherical, spiral1, spiral2,
spotted, square, tiling, waves, wood, and wrinkles.