Difference between revisions of "Documentation:Reference Table of Contents"

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==[[Reference:Introduction|Introduction]]==
 
==[[Reference:Command-Line and INI-File Options|Command-line Options]]==
 
==[[Reference:Command-Line and INI-File Options|Command-line Options]]==
 
:* [[Reference:Animation Options|Animation Options]]
 
:* [[Reference:Animation Options|Animation Options]]
Line 154: Line 155:
 
:::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]]
 
:::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]]
  
==[[Reference:Scene|Scene]]==
+
==[[Reference:Scene File Elements|Scene File Elements]]==
 
:* [[Reference:Global Settings|Global Settings]]
 
:* [[Reference:Global Settings|Global Settings]]
 
::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]]
 
::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]]
Line 205: Line 206:
 
::* [[Reference:Rainbow|Rainbow]]
 
::* [[Reference:Rainbow|Rainbow]]
  
==[[Reference:Lighting|Lighting]]==
+
:* [[Reference:Lighting Types|Lighting Types]]
:* [[Reference:Light Source|Light Source]]
+
::* [[Reference:Light Source|Light Source]]
::* [[Reference:Light Source#Point Lights|Point Lights]]
+
:::* [[Reference:Light Source#Point Lights|Point Lights]]
::* [[Reference:Light Source#Spotlights|Spotlights]]
+
:::* [[Reference:Light Source#Spotlights|Spotlights]]
::* [[Reference:Light Source#Cylindrical Lights|Cylindrical Lights]]
+
:::* [[Reference:Light Source#Cylindrical Lights|Cylindrical Lights]]
::* [[Reference:Light Source#Parallel Lights|Parallel Lights]]
+
:::* [[Reference:Light Source#Parallel Lights|Parallel Lights]]
::* [[Reference:Light Source#Area Lights|Area Lights]]
+
:::* [[Reference:Light Source#Area Lights|Area Lights]]
::* [[Reference:Light Source#Shadowless Lights|Shadowless Lights]]
+
:::* [[Reference:Light Source#Shadowless Lights|Shadowless Lights]]
::* [[Reference:Light Source#Looks_like|Looks_like]]
+
:::* [[Reference:Light Source#Looks_like|Looks_like]]
::* [[Reference:Light Source#Projected_Through|Projected_Through]]
+
:::* [[Reference:Light Source#Projected_Through|Projected_Through]]
::* [[Reference:Light Source#Light Fading|Light Fading]]
+
:::* [[Reference:Light Source#Light Fading|Light Fading]]
::* [[Reference:Light Source#Atmospheric Media Interaction|Atmospheric Media Interaction]]
+
:::* [[Reference:Light Source#Atmospheric Media Interaction|Atmospheric Media Interaction]]
::* [[Reference:Light Source#Atmospheric Attenuation|Atmospheric Attenuation]]
+
:::* [[Reference:Light Source#Atmospheric Attenuation|Atmospheric Attenuation]]
:* [[Reference:Light Group|Light Group]]
+
::* [[Reference:Light Group|Light Group]]
:* [[Reference:Radiosity|Radiosity]]
+
::* [[Reference:Radiosity|Radiosity]]
::* [[Reference:Radiosity#Radiosity Basics|Radiosity Basics]]
+
:::* [[Reference:Radiosity#Radiosity Basics|Radiosity Basics]]
::* [[Reference:Radiosity#How Radiosity Works|How Radiosity Works]]
+
:::* [[Reference:Radiosity#How Radiosity Works|How Radiosity Works]]
::* [[Reference:Radiosity#Adjusting Radiosity|Adjusting Radiosity]]
+
:::* [[Reference:Radiosity#Adjusting Radiosity|Adjusting Radiosity]]
:::* [[Reference:Radiosity#adc_bailout|adc_bailout]]
+
::::* [[Reference:Radiosity#adc_bailout|adc_bailout]]
:::* [[Reference:Radiosity#always_sample|always_sample]]
+
::::* [[Reference:Radiosity#always_sample|always_sample]]
:::* [[Reference:Radiosity#brightness|brightness]]
+
::::* [[Reference:Radiosity#brightness|brightness]]
:::* [[Reference:Radiosity#count|count]]
+
::::* [[Reference:Radiosity#count|count]]
:::* [[Reference:Radiosity#error_bound|error_bound]]
+
::::* [[Reference:Radiosity#error_bound|error_bound]]
:::* [[Reference:Radiosity#gray_threshold|gray_threshold]]
+
::::* [[Reference:Radiosity#gray_threshold|gray_threshold]]
:::* [[Reference:Radiosity#low_error_factor|low_error_factor]]
+
::::* [[Reference:Radiosity#low_error_factor|low_error_factor]]
:::* [[Reference:Radiosity#max_sample|max_sample]]
+
::::* [[Reference:Radiosity#max_sample|max_sample]]
:::* [[Reference:Radiosity#maximum_reuse|maximum_reuse]]
+
::::* [[Reference:Radiosity#maximum_reuse|maximum_reuse]]
:::* [[Reference:Radiosity#minimum_reuse|minimum_reuse]]
+
::::* [[Reference:Radiosity#minimum_reuse|minimum_reuse]]
:::* [[Reference:Radiosity#nearest_count|nearest_count]]
+
::::* [[Reference:Radiosity#nearest_count|nearest_count]]
:::* [[Reference:Radiosity#pretrace_start and pretrace_end|pretrace_start and pretrace_end]]
+
::::* [[Reference:Radiosity#pretrace_start and pretrace_end|pretrace_start and pretrace_end]]
:::* [[Reference:Radiosity#recursion_limit|recursion_limit]]
+
::::* [[Reference:Radiosity#recursion_limit|recursion_limit]]
::* [[Reference:Radiosity#Configuring Radiosity|Configuring Radiosity]]
+
:::* [[Reference:Radiosity#Configuring Radiosity|Configuring Radiosity]]
:::* [[Reference:Radiosity#Importance|Importance]]
+
::::* [[Reference:Radiosity#Importance|Importance]]
:::* [[Reference:Radiosity#Media and Radiosity|Media and Radiosity]]
+
::::* [[Reference:Radiosity#Media and Radiosity|Media and Radiosity]]
:::* [[Reference:Radiosity#No Radiosity|No Radiosity]]
+
::::* [[Reference:Radiosity#No Radiosity|No Radiosity]]
:::* [[Reference:Radiosity#Normal and Radiosity|Normal and Radiosity]]
+
::::* [[Reference:Radiosity#Normal and Radiosity|Normal and Radiosity]]
:::* [[Reference:Radiosity#Save and Load Radiosity Data|Save and Load Radiosity Data]]
+
::::* [[Reference:Radiosity#Save and Load Radiosity Data|Save and Load Radiosity Data]]
:::* [[Reference:Radiosity#Subsurface and Radiosity|Subsurface and Radiosity]]
+
::::* [[Reference:Radiosity#Subsurface and Radiosity|Subsurface and Radiosity]]
::* [[Reference:Radiosity#Tips on Radiosity|Tips on Radiosity]]
+
:::* [[Reference:Radiosity#Tips on Radiosity|Tips on Radiosity]]
:* [[Reference:Photons|Photons]]
+
::* [[Reference:Photons|Photons]]
::* [[Reference:Photons#Examples|Examples]]
+
:::* [[Reference:Photons#Examples|Examples]]
::* [[Reference:Photons#Using Photon Mapping in Your Scene|Using Photon Mapping in Your Scene]]
+
:::* [[Reference:Photons#Using Photon Mapping in Your Scene|Using Photon Mapping in Your Scene]]
::* [[Reference:Photons#Photon Global Settings|Photon Global Settings]]
+
:::* [[Reference:Photons#Photon Global Settings|Photon Global Settings]]
::* [[Reference:Photons#Shooting Photons at an Object|Shooting Photons at an Object]]
+
:::* [[Reference:Photons#Shooting Photons at an Object|Shooting Photons at an Object]]
::* [[Reference:Photons#Photons and Light Sources|Photons and Light Sources]]
+
:::* [[Reference:Photons#Photons and Light Sources|Photons and Light Sources]]
::* [[Reference:Photons#Photons and Media|Photons and Media]]
+
:::* [[Reference:Photons#Photons and Media|Photons and Media]]
::* [[Reference:Photons#Photons FAQ|Photons FAQ]]
+
:::* [[Reference:Photons#Photons FAQ|Photons FAQ]]
::* [[Reference:Photons#Photon Tips|Photon Tips]]
+
:::* [[Reference:Photons#Photon Tips|Photon Tips]]
::* [[Reference:Photons#Advanced Techniques|Advanced Techniques]]
+
:::* [[Reference:Photons#Advanced Techniques|Advanced Techniques]]
:::* [[Reference:Photons#Autostop|Autostop]]
+
::::* [[Reference:Photons#Autostop|Autostop]]
:::* [[Reference:Photons#Adaptive Search Radius|Adaptive Search Radius]]
+
::::* [[Reference:Photons#Adaptive Search Radius|Adaptive Search Radius]]
:::* [[Reference:Photons#Photons and Dispersion|Photons and Dispersion]]
+
::::* [[Reference:Photons#Photons and Dispersion|Photons and Dispersion]]
:::* [[Reference:Photons#Saving and Loading Photon Maps|Saving and Loading Photon Maps]]
+
::::* [[Reference:Photons#Saving and Loading Photon Maps|Saving and Loading Photon Maps]]
  
==[[Reference:Object|Objects]]==
+
:* [[Reference:Object|Object]]
:* [[Reference:Object#Finite Solid Primitives|Finite Solid Primitives]]
+
::* [[Reference:Finite Solid Primitives|Finite Solid Primitives]]
::* [[Reference:Blob|Blob]]
+
:::* [[Reference:Blob|Blob]]
::* [[Reference:Box|Box]]
+
:::* [[Reference:Box|Box]]
::* [[Reference:Cone|Cone]]
+
:::* [[Reference:Cone|Cone]]
::* [[Reference:Cylinder|Cylinder]]
+
:::* [[Reference:Cylinder|Cylinder]]
::* [[Reference:Height Field|Height Field]]
+
:::* [[Reference:Height Field|Height Field]]
::* [[Reference:Isosurface|Isosurface]]
+
:::* [[Reference:Isosurface|Isosurface]]
::* [[Reference:Julia Fractal|Julia Fractal]]
+
:::* [[Reference:Julia Fractal|Julia Fractal]]
::* [[Reference:Lathe|Lathe]]
+
:::* [[Reference:Lathe|Lathe]]
::* [[Reference:Ovus|Ovus]]
+
:::* [[Reference:Ovus|Ovus]]
::* [[Reference:Parametric|Parametric]]
+
:::* [[Reference:Parametric|Parametric]]
::* [[Reference:Prism|Prism]]
+
:::* [[Reference:Prism|Prism]]
::* [[Reference:Sphere|Sphere]]
+
:::* [[Reference:Sphere|Sphere]]
::* [[Reference:Sphere Sweep|Sphere Sweep]]
+
:::* [[Reference:Sphere Sweep|Sphere Sweep]]
::* [[Reference:Superquadric Ellipsoid|Superquadric Ellipsoid]]
+
:::* [[Reference:Superquadric Ellipsoid|Superquadric Ellipsoid]]
::* [[Reference:Surface of Revolution|Surface of Revolution]]
+
:::* [[Reference:Surface of Revolution|Surface of Revolution]]
::* [[Reference:Text|Text]]
+
:::* [[Reference:Text|Text]]
::* [[Reference:Torus|Torus]]
+
:::* [[Reference:Torus|Torus]]
:* [[Reference:Object#Finite Patch Primitives|Finite Patch Primitives]]
+
::* [[Reference:Finite Patch Primitives|Finite Patch Primitives]]
::* [[Reference:Bicubic Patch|Bicubic Patch]]
+
:::* [[Reference:Bicubic Patch|Bicubic Patch]]
::* [[Reference:Disc|Disc]]
+
:::* [[Reference:Disc|Disc]]
::* [[Reference:Mesh|Mesh]]
+
:::* [[Reference:Mesh|Mesh]]
:::* [[Reference:Mesh#Solid Mesh|SolidMesh]]
+
::::* [[Reference:Mesh#Solid Mesh|SolidMesh]]
::* [[Reference:Mesh2|Mesh2]]
+
:::* [[Reference:Mesh2|Mesh2]]
:::* [[Reference:Mesh2#Smooth and Flat triangles in the same mesh|Smooth and Flat triangles in the same mesh]]
+
::::* [[Reference:Mesh2#Smooth and Flat triangles in the same mesh|Smooth and Flat triangles in the same mesh]]
:::* [[Reference:Mesh2#Mesh Triangle Textures|Mesh Triangle Textures]]
+
::::* [[Reference:Mesh2#Mesh Triangle Textures|Mesh Triangle Textures]]
::* [[Reference:Polygon|Polygon]]
+
:::* [[Reference:Polygon|Polygon]]
::* [[Reference:Triangle|Triangle]]
+
:::* [[Reference:Triangle|Triangle]]
::* [[Reference:Smooth Triangle|Smooth Triangle]]
+
:::* [[Reference:Smooth Triangle|Smooth Triangle]]
:* [[Reference:Object#Infinite Solid Primitives|Infinite Solid Primitives]]
+
::* [[Reference:Infinite Solid Primitives|Infinite Solid Primitives]]
::* [[Reference:Plane|Plane]]
+
:::* [[Reference:Plane|Plane]]
::* [[Reference:Poly|Poly]]
+
:::* [[Reference:Poly|Poly]]
::* [[Reference:Cubic|Cubic]]
+
:::* [[Reference:Cubic|Cubic]]
::* [[Reference:Quartic|Quartic]]
+
:::* [[Reference:Quartic|Quartic]]
::* [[Reference:Polynomial|Polynomial]]
+
:::* [[Reference:Polynomial|Polynomial]]
::* [[Reference:Quadric|Quadric]]
+
:::* [[Reference:Quadric|Quadric]]
:* [[Reference:Object#Constructive Solid Geometry|Constructive Solid Geometry]]
+
::* [[Reference:Constructive Solid Geometry|Constructive Solid Geometry]]
::* [[Reference:Object#Inside and Outside|Inside and Outside]]
+
:::* [[Reference:Constructive Solid Geometry#Inside and Outside|Inside and Outside]]
::* [[Reference:Union|Union]]
+
:::* [[Reference:Union|Union]]
:::* [[Reference:Union#Split_Union|Split Union]]
+
::::* [[Reference:Union#Split_Union|Split Union]]
::* [[Reference:Intersection|Intersection]]
+
:::* [[Reference:Intersection|Intersection]]
::* [[Reference:Difference|Difference]]
+
:::* [[Reference:Difference|Difference]]
::* [[Reference:Merge|Merge]]
+
:::* [[Reference:Merge|Merge]]
:* [[Reference:Object#Object Modifiers|Object Modifiers]]
+
::* [[Reference:Object Modifiers|Object Modifiers]]
::* [[Reference:Clipped By Object Modifier|Clipped By Object Modifier]]
+
:::* [[Reference:Clipped By Object Modifier|Clipped By Object Modifier]]
::* [[Reference:Bounded By Object Modifier|Bounded By Object Modifier]]
+
:::* [[Reference:Bounded By Object Modifier|Bounded By Object Modifier]]
::* [[Reference:Material|Material]]
+
:::* [[Reference:Material|Material]]
::* [[Reference:Hollow Object Modifier|Hollow Object Modifier]]
+
:::* [[Reference:Hollow Object Modifier|Hollow Object Modifier]]
::* [[Reference:Inverse Object Modifier|Inverse Object Modifier]]
+
:::* [[Reference:Inverse Object Modifier|Inverse Object Modifier]]
::* [[Reference:No Shadow Object Modifier|No Shadow Object Modifier]]
+
:::* [[Reference:No Shadow Object Modifier|No Shadow Object Modifier]]
::* [[Reference:No Image Object Modifier|No Image Object Modifier]]
+
:::* [[Reference:No Image Object Modifier|No Image Object Modifier]]
::* [[Reference:No Reflection Object Modifier|No Reflection Object Modifier]]
+
:::* [[Reference:No Reflection Object Modifier|No Reflection Object Modifier]]
::* [[Reference:Double Illuminate Object Modifier|Double Illuminate Object Modifier]]
+
:::* [[Reference:Double Illuminate Object Modifier|Double Illuminate Object Modifier]]
::* [[Reference:No Radiosity Object Modifier|No Radiosity Object Modifier]]
+
:::* [[Reference:No Radiosity Object Modifier|No Radiosity Object Modifier]]
::* [[Reference:Sturm Object Modifier|Sturm Object Modifier]]
+
:::* [[Reference:Sturm Object Modifier|Sturm Object Modifier]]
  
==[[Reference:Texture|Textures]]==
+
:* [[Reference:Texture|Texture]]
:* [[Reference:Pigment|Pigment]]
+
::* [[Reference:Pigment|Pigment]]
::* [[Reference:Pigment#Solid Color Pigments|Solid Color Pigments]]
+
:::* [[Reference:Pigment#Solid Color Pigments|Solid Color Pigments]]
::* [[Reference:Color Map|Color Map]]
+
:::* [[Reference:Color Map|Color Map]]
::* [[Reference:Pigment Map|Pigment Map]]
+
:::* [[Reference:Pigment Map|Pigment Map]]
::* [[Reference:Pigment#Color List Pigments|Color List Pigments]]
+
:::* [[Reference:Pigment#Color List Pigments|Color List Pigments]]
::* [[Reference:Pigment#Quick Color|Quick Color]]
+
:::* [[Reference:Pigment#Quick Color|Quick Color]]
:* [[Reference:Normal|Normal]]
+
::* [[Reference:Normal|Normal]]
::* [[Reference:Normal Map|Normal Map]]
+
:::* [[Reference:Normal Map|Normal Map]]
::* [[Reference:Slope Map|Slope Map]]
+
:::* [[Reference:Slope Map|Slope Map]]
:::* [[Reference:Slope Map#Normals, Accuracy|Normals, Accuracy]]
+
::::* [[Reference:Slope Map#Normals, Accuracy|Normals, Accuracy]]
::* [[Reference:Bump Map|Bump Map]]
+
:::* [[Reference:Bump Map|Bump Map]]
:::* [[Reference:Bump Map#Specifying a Bump Map|Specifying a Bump Map]]
+
::::* [[Reference:Bump Map#Specifying a Bump Map|Specifying a Bump Map]]
:::* [[Reference:Bump Map#Bump_Size|Bump_Size]]
+
::::* [[Reference:Bump Map#Bump_Size|Bump_Size]]
:::* [[Reference:Bump Map#Use_Index and Use_Color|Use_Index and Use_Color]]
+
::::* [[Reference:Bump Map#Use_Index and Use_Color|Use_Index and Use_Color]]
::* [[Reference:Normal#Scaling normals|Scaling normals]]
+
:::* [[Reference:Normal#Scaling normals|Scaling normals]]
:* [[Reference:Finish|Finish]]
+
::* [[Reference:Finish|Finish]]
::* [[Reference:Finish#Ambient|Ambient]]
+
:::* [[Reference:Finish#Ambient|Ambient]]
::* [[Reference:Finish#Emission|Emission]]
+
:::* [[Reference:Finish#Emission|Emission]]
::* [[Reference:Finish#Diffuse Reflection Items|Diffuse Reflection Items]]
+
:::* [[Reference:Finish#Diffuse Reflection Items|Diffuse Reflection Items]]
:::* [[Reference:Finish#Diffuse|Diffuse]]
+
::::* [[Reference:Finish#Diffuse|Diffuse]]
:::* [[Reference:Finish#Brilliance|Brilliance]]
+
::::* [[Reference:Finish#Brilliance|Brilliance]]
:::* [[Reference:Finish#Crand Graininess|Crand Graininess]]
+
::::* [[Reference:Finish#Crand Graininess|Crand Graininess]]
:::* [[Reference:Finish#Subsurface Light Transport|Subsurface Light Transport]]
+
::::* [[Reference:Finish#Subsurface Light Transport|Subsurface Light Transport]]
::* [[Reference:Finish#Highlights|Highlights]]
+
:::* [[Reference:Finish#Highlights|Highlights]]
:::* [[Reference:Finish#Phong Highlights|Phong Highlights]]
+
::::* [[Reference:Finish#Phong Highlights|Phong Highlights]]
:::* [[Reference:Finish#Specular Highlight|Specular Highlight]]
+
::::* [[Reference:Finish#Specular Highlight|Specular Highlight]]
:::* [[Reference:Finish#Metallic Highlight Modifier|Metallic Highlight Modifier]]
+
::::* [[Reference:Finish#Metallic Highlight Modifier|Metallic Highlight Modifier]]
::* [[Reference:Finish#Specular Reflection|Specular Reflection]]
+
:::* [[Reference:Finish#Specular Reflection|Specular Reflection]]
::* [[Reference:Finish#Conserve Energy for Reflection|Conserve Energy for Reflection]]
+
:::* [[Reference:Finish#Conserve Energy for Reflection|Conserve Energy for Reflection]]
::* [[Reference:Finish#Iridescence|Iridescence]]
+
:::* [[Reference:Finish#Iridescence|Iridescence]]
:* [[Reference:Halo|Halo]]
+
::* [[Reference:Halo|Halo]]
:* [[Reference:Patterned Textures|Patterned Textures]]
+
::* [[Reference:Patterned Textures|Patterned Textures]]
::* [[Reference:Patterned Textures#Texture Maps|Texture Maps]]
+
:::* [[Reference:Patterned Textures#Texture Maps|Texture Maps]]
::* [[Reference:Patterned Textures#Tiles|Tiles]]
+
:::* [[Reference:Patterned Textures#Tiles|Tiles]]
::* [[Reference:Patterned Textures#Material Maps|Material Maps]]
+
:::* [[Reference:Patterned Textures#Material Maps|Material Maps]]
:::* [[Reference:Patterned Textures#Specifying a Material Map|Specifying a Material Map]]
+
::::* [[Reference:Patterned Textures#Specifying a Material Map|Specifying a Material Map]]
:* [[Reference:Layered Textures|Layered Textures]]
+
::* [[Reference:Layered Textures|Layered Textures]]
:* [[Reference:UV Mapping|UV Mapping]]
+
::* [[Reference:UV Mapping|UV Mapping]]
::* [[Reference:UV Mapping#Supported Objects|Supported Objects]]
+
:::* [[Reference:UV Mapping#Supported Objects|Supported Objects]]
::* [[Reference:UV Mapping#UV Vectors|UV Vectors]]
+
:::* [[Reference:UV Mapping#UV Vectors|UV Vectors]]
:* [[Reference:Triangle Texture Interpolation|Triangle Texture Interpolation]]
+
::* [[Reference:Triangle Texture Interpolation|Triangle Texture Interpolation]]
:* [[Reference:Interior Texture|Interior Texture]]
+
::* [[Reference:Interior Texture|Interior Texture]]
:* [[Reference:Cutaway Textures|Cutaway Textures]]
+
::* [[Reference:Cutaway Textures|Cutaway Textures]]
  
==[[Reference:Media|Media]]==
+
:* [[Reference:Pattern|Pattern]]
:* [[Reference:Interior|Interior]]
+
::* [[Reference:General Patterns|General Patterns]]
::* [[Reference:Interior#Why are Interior and Media Necessary?|Why are Interior and Media Necessary?]]
+
:::* [[Reference:Agate Pattern|Agate Pattern]]
::* [[Reference:Interior#Empty and Solid Objects|Empty and Solid Objects]]
+
:::* [[Reference:Boxed Pattern|Boxed Pattern]]
::* [[Reference:Interior#Scaling objects with an interior|Scaling objects with an interior]]
+
:::* [[Reference:Bozo Pattern|Bozo Pattern]]
::* [[Reference:Interior#Refraction|Refraction]]
+
:::* [[Reference:Brick Pattern|Brick Pattern]]
::* [[Reference:Interior#Dispersion|Dispersion]]
+
:::* [[Reference:Bumps Pattern|Bumps Pattern]]
:::* [[Reference:Interior#Dispersion & Caustics|Dispersion & Caustics]]
+
:::* [[Reference:Cubic Pattern|Cubic Pattern]]
::* [[Reference:Interior#Attenuation|Attenuation]]
+
:::* [[Reference:Cylindrical Pattern|Cylindrical Pattern]]
::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]]
+
:::* [[Reference:Density File Pattern|Density File Pattern]]
::* [[Reference:Interior#Object-Media|Object Media]]
+
::::* [[Reference:Density File Pattern#df3 file format|df3 file format]]
:* [[Reference:Media#Media Types|Media Types]]
+
:::* [[Reference:Dents Pattern|Dents Pattern]]
::* [[Reference:Media#Absorption|Absorption]]
+
:::* [[Reference:Facets Pattern|Facets Pattern]]
::* [[Reference:Media#Emission|Emission]]
+
:::* [[Reference:Fractal Pattern|Fractal Pattern]]
::* [[Reference:Media#Scattering|Scattering]]
+
:::* [[Reference:Function Pattern|Function Pattern]]
:* [[Reference:Media#Sampling Parameters & Methods|Sampling Parameters & Methods]]
+
::::* [[Reference:Function Pattern#What can be used|What can be used]]
:* [[Reference:Media#Density|Density]]
+
::::* [[Reference:Function Pattern#Function Image|Function Image]]
::* [[Reference:Media#General Density Modifiers|General Density Modifiers]]
+
:::* [[Reference:Gradient Pattern|Gradient Pattern]]
::* [[Reference:Media#Density with color_map|Density with color_map]]
+
:::* [[Reference:Granite Pattern|Granite Pattern]]
::* [[Reference:Media#Density Maps and Density Lists|Density Maps and Density Lists]]
+
:::* [[Reference:Hexagon Pattern|Hexagon Pattern]]
::* [[Reference:Media#Multiple Density vs. Multiple Media|Multiple Density vs. Multiple Media]]
+
:::* [[Reference:Leopard Pattern|Leopard Pattern]]
 +
:::* [[Reference:Marble Pattern|Marble Pattern]]
 +
:::* [[Reference:Onion Pattern|Onion Pattern]]
 +
:::* [[Reference:Pavement Pattern|Pavement Pattern]]
 +
:::* [[Reference:Pigment Pattern|Pigment Pattern]]
 +
:::* [[Reference:Planar Pattern|Planar Pattern]]
 +
:::* [[Reference:Quilted Pattern|Quilted Pattern]]
 +
:::* [[Reference:Radial Pattern|Radial Pattern]]
 +
:::* [[Reference:Ripples Pattern|Ripples Pattern]]
 +
:::* [[Reference:Spherical Pattern|Spherical Pattern]]
 +
:::* [[Reference:Spiral1 Pattern|Spiral1 Pattern]]
 +
:::* [[Reference:Spiral2 Pattern|Spiral2 Pattern]]
 +
:::* [[Reference:Spotted Pattern|Spotted Pattern]]
 +
:::* [[Reference:Square Pattern|Square Pattern]]
 +
:::* [[Reference:Tiling Pattern|Tiling Pattern]]
 +
:::* [[Reference:Waves Pattern|Waves Pattern]]
 +
:::* [[Reference:Wood Pattern|Wood Pattern]]
 +
:::* [[Reference:Wrinkles Pattern|Wrinkles Pattern]]
 +
::* [[Reference:Discontinuous Patterns|Discontinuous Patterns]]
 +
:::* [[Reference:Cells Pattern|Cells Pattern]]
 +
:::* [[Reference:Checker Pattern|Checker Pattern]]
 +
:::* [[Reference:Crackle Pattern|Crackle Pattern]]
 +
:::* [[Reference:Object Pattern|Object Pattern]]
 +
:::* [[Reference:Triangular Pattern|Triangular Pattern]]
 +
::* [[Reference:Normal-Dependent Patterns|Normal-Dependent Patterns]]
 +
:::* [[Reference:Aoi Pattern|Aoi Pattern]]
 +
:::* [[Reference:Slope Pattern|Slope Pattern]]
 +
::* [[Reference:Special Patterns|Special Patterns]]
 +
:::* [[Reference:Average Pattern|Average Pattern]]
 +
:::* [[Reference:Image Pattern|Image Pattern]]
 +
::* [[Reference:Pattern Modifiers|Pattern Modifiers]]
 +
:::* [[Reference:Pattern Modifiers#Transforming Patterns|Transforming Patterns]]
 +
:::* [[Reference:Pattern Modifiers#Frequency and Phase|Frequency and Phase]]
 +
:::* [[Reference:Pattern Modifiers#Waveforms|Waveforms]]
 +
:::* [[Reference:Pattern Modifiers#Noise Generators|Noise Generators]]
 +
:::* [[Reference:Warp|Warp]]
 +
::::* [[Reference:Warp#Black Hole Warp|Black Hole Warp]]
 +
::::* [[Reference:Warp#Repeat Warp|Repeat Warp]]
 +
::::* [[Reference:Warp#Turbulence Warp|Turbulence Warp]]
 +
:::::* [[Reference:Warp#Octaves|Octaves]]
 +
:::::* [[Reference:Warp#Lambda|Lambda]]
 +
:::::* [[Reference:Warp#Omega|Omega]]
 +
::::* [[Reference:Warp#Mapping using warps|Mapping using warps]]
 +
::::* [[Reference:Warp#Turbulence versus Turbulence Warp|Turbulence versus Turbulence Warp]]
 +
:::::* [[Reference:Warp#Turbulence|Turbulence]]
 +
::* [[Reference:Image Map|Image Map]]
 +
:::* [[Reference:Image Map#Specifying an Image Map|Specifying an Image Map]]
 +
:::* [[Reference:Image Map#The Gamma Option|The Gamma Option]]
 +
:::* [[Reference:Image Map#The Filter and Transmit Bitmap Modifiers|The Filter and Transmit Bitmap Modifiers]]
 +
:::* [[Reference:Image Map#Using the Alpha Channel|Using the Alpha Channel]]
 +
::* [[Reference:Bitmap Modifiers|Bitmap Modifiers]]
 +
:::* [[Reference:Bitmap Modifiers#The once Option|The once Option]]
 +
:::* [[Reference:Bitmap Modifiers#The map_type Option|The map_type Option]]
 +
:::* [[Reference:Bitmap Modifiers#The interpolate Option|The interpolate Option]]
  
==[[Reference:Pattern|Patterns]]==
+
:* [[Reference:Media|Media]]
:* [[Reference:General Patterns|General Patterns]]
+
::* [[Reference:Interior|Interior]]
::* [[Reference:Agate Pattern|Agate Pattern]]
+
:::* [[Reference:Interior#Why are Interior and Media Necessary?|Why are Interior and Media Necessary?]]
::* [[Reference:Boxed Pattern|Boxed Pattern]]
+
:::* [[Reference:Interior#Empty and Solid Objects|Empty and Solid Objects]]
::* [[Reference:Bozo Pattern|Bozo Pattern]]
+
:::* [[Reference:Interior#Scaling objects with an interior|Scaling objects with an interior]]
::* [[Reference:Brick Pattern|Brick Pattern]]
+
:::* [[Reference:Interior#Refraction|Refraction]]
::* [[Reference:Bumps Pattern|Bumps Pattern]]
+
:::* [[Reference:Interior#Dispersion|Dispersion]]
::* [[Reference:Cubic Pattern|Cubic Pattern]]
+
::::* [[Reference:Interior#Dispersion & Caustics|Dispersion & Caustics]]
::* [[Reference:Cylindrical Pattern|Cylindrical Pattern]]
+
:::* [[Reference:Interior#Attenuation|Attenuation]]
::* [[Reference:Density File Pattern|Density File Pattern]]
+
:::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]]
:::* [[Reference:Density File Pattern#df3 file format|df3 file format]]
+
:::* [[Reference:Interior#Object-Media|Object Media]]
::* [[Reference:Dents Pattern|Dents Pattern]]
+
::* [[Reference:Media#Media Types|Media Types]]
::* [[Reference:Facets Pattern|Facets Pattern]]
+
:::* [[Reference:Media#Absorption|Absorption]]
::* [[Reference:Fractal Pattern|Fractal Pattern]]
+
:::* [[Reference:Media#Emission|Emission]]
::* [[Reference:Function Pattern|Function Pattern]]
+
:::* [[Reference:Media#Scattering|Scattering]]
:::* [[Reference:Function Pattern#What can be used|What can be used]]
+
::* [[Reference:Media#Sampling Parameters & Methods|Sampling Parameters & Methods]]
:::* [[Reference:Function Pattern#Function Image|Function Image]]
+
::* [[Reference:Media#Density|Density]]
::* [[Reference:Gradient Pattern|Gradient Pattern]]
+
:::* [[Reference:Media#General Density Modifiers|General Density Modifiers]]
::* [[Reference:Granite Pattern|Granite Pattern]]
+
:::* [[Reference:Media#Density with color_map|Density with color_map]]
::* [[Reference:Hexagon Pattern|Hexagon Pattern]]
+
:::* [[Reference:Media#Density Maps and Density Lists|Density Maps and Density Lists]]
::* [[Reference:Leopard Pattern|Leopard Pattern]]
+
:::* [[Reference:Media#Multiple Density vs. Multiple Media|Multiple Density vs. Multiple Media]]
::* [[Reference:Marble Pattern|Marble Pattern]]
 
::* [[Reference:Onion Pattern|Onion Pattern]]
 
::* [[Reference:Pavement Pattern|Pavement Pattern]]
 
::* [[Reference:Pigment Pattern|Pigment Pattern]]
 
::* [[Reference:Planar Pattern|Planar Pattern]]
 
::* [[Reference:Quilted Pattern|Quilted Pattern]]
 
::* [[Reference:Radial Pattern|Radial Pattern]]
 
::* [[Reference:Ripples Pattern|Ripples Pattern]]
 
::* [[Reference:Spherical Pattern|Spherical Pattern]]
 
::* [[Reference:Spiral1 Pattern|Spiral1 Pattern]]
 
::* [[Reference:Spiral2 Pattern|Spiral2 Pattern]]
 
::* [[Reference:Spotted Pattern|Spotted Pattern]]
 
::* [[Reference:Square Pattern|Square Pattern]]
 
::* [[Reference:Tiling Pattern|Tiling Pattern]]
 
::* [[Reference:Waves Pattern|Waves Pattern]]
 
::* [[Reference:Wood Pattern|Wood Pattern]]
 
::* [[Reference:Wrinkles Pattern|Wrinkles Pattern]]
 
:* [[Reference:Discontinuous Patterns|Discontinuous Patterns]]
 
::* [[Reference:Cells Pattern|Cells Pattern]]
 
::* [[Reference:Checker Pattern|Checker Pattern]]
 
::* [[Reference:Crackle Pattern|Crackle Pattern]]
 
::* [[Reference:Object Pattern|Object Pattern]]
 
::* [[Reference:Triangular Pattern|Triangular Pattern]]
 
:* [[Reference:Normal-Dependent Patterns|Normal-Dependent Patterns]]
 
::* [[Reference:Aoi Pattern|Aoi Pattern]]
 
::* [[Reference:Slope Pattern|Slope Pattern]]
 
:* [[Reference:Special Patterns|Special Patterns]]
 
::* [[Reference:Average Pattern|Average Pattern]]
 
::* [[Reference:Image Pattern|Image Pattern]]
 
:* [[Reference:Pattern Modifiers|Pattern Modifiers]]
 
::* [[Reference:Pattern Modifiers#Transforming Patterns|Transforming Patterns]]
 
::* [[Reference:Pattern Modifiers#Frequency and Phase|Frequency and Phase]]
 
::* [[Reference:Pattern Modifiers#Waveforms|Waveforms]]
 
::* [[Reference:Pattern Modifiers#Noise Generators|Noise Generators]]
 
::* [[Reference:Warp|Warp]]
 
:::* [[Reference:Warp#Black Hole Warp|Black Hole Warp]]
 
:::* [[Reference:Warp#Repeat Warp|Repeat Warp]]
 
:::* [[Reference:Warp#Turbulence Warp|Turbulence Warp]]
 
::::* [[Reference:Warp#Octaves|Octaves]]
 
::::* [[Reference:Warp#Lambda|Lambda]]
 
::::* [[Reference:Warp#Omega|Omega]]
 
:::* [[Reference:Warp#Mapping using warps|Mapping using warps]]
 
:::* [[Reference:Warp#Turbulence versus Turbulence Warp|Turbulence versus Turbulence Warp]]
 
::::* [[Reference:Warp#Turbulence|Turbulence]]
 
:* [[Reference:Image Map|Image Map]]
 
::* [[Reference:Image Map#Specifying an Image Map|Specifying an Image Map]]
 
::* [[Reference:Image Map#The Gamma Option|The Gamma Option]]
 
::* [[Reference:Image Map#The Filter and Transmit Bitmap Modifiers|The Filter and Transmit Bitmap Modifiers]]
 
::* [[Reference:Image Map#Using the Alpha Channel|Using the Alpha Channel]]
 
:* [[Reference:Bitmap Modifiers|Bitmap Modifiers]]
 
::* [[Reference:Bitmap Modifiers#The once Option|The once Option]]
 
::* [[Reference:Bitmap Modifiers#The map_type Option|The map_type Option]]
 
::* [[Reference:Bitmap Modifiers#The interpolate Option|The interpolate Option]]
 
  
==[[Reference:Include Files|Include Files]]==
+
:* [[Reference:Include Files|Include Files]]
:* [[Reference:Main Files|Main Files]]
+
::* [[Reference:Main Files|Main Files]]
::* [[Reference:Arrays.inc|Arrays.inc]]
+
:::* [[Reference:Arrays.inc|Arrays.inc]]
::* [[Reference:Chars.inc|Chars.inc]]
+
:::* [[Reference:Chars.inc|Chars.inc]]
::* [[Reference:Colors.inc|Colors.inc]]
+
:::* [[Reference:Colors.inc|Colors.inc]]
:::* [[Reference:Colors.inc#Predefined colors|Predefined colors]]
+
::::* [[Reference:Colors.inc#Predefined colors|Predefined colors]]
:::* [[Reference:Colors.inc#Color macros|Color macros]]
+
::::* [[Reference:Colors.inc#Color macros|Color macros]]
::* [[Reference:Consts.inc|Consts.inc]]
+
:::* [[Reference:Consts.inc|Consts.inc]]
:::* [[Reference:Consts.inc#Vector constants|Vector constants]]
+
::::* [[Reference:Consts.inc#Vector constants|Vector constants]]
:::* [[Reference:Consts.inc#Map type constants|Map type constantss]]
+
::::* [[Reference:Consts.inc#Map type constants|Map type constantss]]
:::* [[Reference:Consts.inc#Interpolation type constants|Interpolation type constants]]
+
::::* [[Reference:Consts.inc#Interpolation type constants|Interpolation type constants]]
:::* [[Reference:Consts.inc#Fog type constants|Fog type constants]]
+
::::* [[Reference:Consts.inc#Fog type constants|Fog type constants]]
:::* [[Reference:Consts.inc#Focal blur hexgrid constants|Focal blur hexgrid constants]]
+
::::* [[Reference:Consts.inc#Focal blur hexgrid constants|Focal blur hexgrid constants]]
:::* [[Reference:Consts.inc#IORs|IORs]]
+
::::* [[Reference:Consts.inc#IORs|IORs]]
:::* [[Reference:Consts.inc#Dispersion amounts|Dispersion amounts]]
+
::::* [[Reference:Consts.inc#Dispersion amounts|Dispersion amounts]]
:::* [[Reference:Consts.inc#Scattering media type constants|Scattering media type constants]]
+
::::* [[Reference:Consts.inc#Scattering media type constants|Scattering media type constants]]
::* [[Reference:Debug.inc|Debug.inc]]
+
:::* [[Reference:Debug.inc|Debug.inc]]
::* [[Reference:Finish.inc|Finish.inc]]
+
:::* [[Reference:Finish.inc|Finish.inc]]
::* [[Reference:Functions.inc|Functions.inc]]
+
:::* [[Reference:Functions.inc|Functions.inc]]
:::* [[Reference:Functions.inc#Common Parameters|Common Parameters]]
+
::::* [[Reference:Functions.inc#Common Parameters|Common Parameters]]
::::* [[Reference:Functions.inc#Cross Section Type|Cross Section Type]]
+
:::::* [[Reference:Functions.inc#Cross Section Type|Cross Section Type]]
::::* [[Reference:Functions.inc#Field Strength|Field Strength]]
+
:::::* [[Reference:Functions.inc#Field Strength|Field Strength]]
::::* [[Reference:Functions.inc#Field Limit|Field Limit]]
+
:::::* [[Reference:Functions.inc#Field Limit|Field Limit]]
::::* [[Reference:Functions.inc#SOR Switch|SOR Switch]]
+
:::::* [[Reference:Functions.inc#SOR Switch|SOR Switch]]
::::* [[Reference:Functions.inc#SOR Offset|SOR Offset]]
+
:::::* [[Reference:Functions.inc#SOR Offset|SOR Offset]]
::::* [[Reference:Functions.inc#SOR Angle|SOR Angle]]
+
:::::* [[Reference:Functions.inc#SOR Angle|SOR Angle]]
::::* [[Reference:Functions.inc#Invert Isosurface|Invert Isosurface]]
+
:::::* [[Reference:Functions.inc#Invert Isosurface|Invert Isosurface]]
:::* [[Reference:Functions.inc#Internal Functions|Internal Functions]]
+
::::* [[Reference:Functions.inc#Internal Functions|Internal Functions]]
:::* [[Reference:Functions.inc#Pre defined functions|Pre defined functions]]
+
::::* [[Reference:Functions.inc#Pre defined functions|Pre defined functions]]
::::* [[Reference:Functions.inc#Pattern functions|Pattern functions]]
+
:::::* [[Reference:Functions.inc#Pattern functions|Pattern functions]]
::* [[Reference:Glass.inc|Glass.inc]]
+
:::* [[Reference:Glass.inc|Glass.inc]]
:::* [[Reference:Glass.inc#Glass colors (with transparency)|Glass colors (with transparency)]]
+
::::* [[Reference:Glass.inc#Glass colors (with transparency)|Glass colors (with transparency)]]
:::* [[Reference:Glass.inc#Glass colors (without transparency, for fade_color)|Glass colors (without transparency, for fade_color)]]
+
::::* [[Reference:Glass.inc#Glass colors (without transparency, for fade_color)|Glass colors (without transparency, for fade_color)]]
:::* [[Reference:Glass.inc#Glass finishes|Glass finishes]]
+
::::* [[Reference:Glass.inc#Glass finishes|Glass finishes]]
:::* [[Reference:Glass.inc#Glass interiors|Glass interiors]]
+
::::* [[Reference:Glass.inc#Glass interiors|Glass interiors]]
:::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]]
+
::::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]]
::* [[Reference:Math.inc|Math.inc]]
+
:::* [[Reference:Math.inc|Math.inc]]
:::* [[Reference:Math.inc#Float functions and macros|Float functions and macros]]
+
::::* [[Reference:Math.inc#Float functions and macros|Float functions and macros]]
:::* [[Reference:Math.inc#Vector functions and macros|Vector functions and macros]]
+
::::* [[Reference:Math.inc#Vector functions and macros|Vector functions and macros]]
:::* [[Reference:Math.inc#Vector Analysis|Vector Analysis]]
+
::::* [[Reference:Math.inc#Vector Analysis|Vector Analysis]]
::* [[Reference:Metals.inc|Metals.inc]]
+
:::* [[Reference:Metals.inc|Metals.inc]]
::* [[Reference:Golds.inc|Golds.inc]]
+
:::* [[Reference:Golds.inc|Golds.inc]]
::* [[Reference:Rand.inc|Rand.inc]]
+
:::* [[Reference:Rand.inc|Rand.inc]]
:::* [[Reference:Rand.inc#Flat Distributions|Flat Distributions]]
+
::::* [[Reference:Rand.inc#Flat Distributions|Flat Distributions]]
:::* [[Reference:Rand.inc#Other Distributions|Other Distributions]]
+
::::* [[Reference:Rand.inc#Other Distributions|Other Distributions]]
::::* [[Reference:Rand.inc#Continuous Symmetric Distributions|Continuous Symmetric Distributions]]
+
:::::* [[Reference:Rand.inc#Continuous Symmetric Distributions|Continuous Symmetric Distributions]]
::::* [[Reference:Rand.inc#Continuous Skewed Distributions|Continuous Skewed Distributions]]
+
:::::* [[Reference:Rand.inc#Continuous Skewed Distributions|Continuous Skewed Distributions]]
::::* [[Reference:Rand.inc#Discrete Distributions |Discrete Distributions ]]
+
:::::* [[Reference:Rand.inc#Discrete Distributions |Discrete Distributions ]]
::* [[Reference:Shapes.inc|Shapes.inc]]
+
:::* [[Reference:Shapes.inc|Shapes.inc]]
:::* [[Reference:Shapes.inc#The HF Macros|The HF Macros]]
+
::::* [[Reference:Shapes.inc#The HF Macros|The HF Macros]]
::* [[Reference:Shapes2.inc|Shapes2.inc]]
+
:::* [[Reference:Shapes2.inc|Shapes2.inc]]
::* [[Reference:Shapesq.inc|Shapesq.inc]]
+
:::* [[Reference:Shapesq.inc|Shapesq.inc]]
::* [[Reference:Skies.inc|Skies.inc]]
+
:::* [[Reference:Skies.inc|Skies.inc]]
::* [[Reference:Stars.inc|Stars.inc]]
+
:::* [[Reference:Stars.inc|Stars.inc]]
::* [[Reference:Stones.inc|Stones.inc]]
+
:::* [[Reference:Stones.inc|Stones.inc]]
::* [[Reference:Stdinc.inc|Stdinc.inc]]
+
:::* [[Reference:Stdinc.inc|Stdinc.inc]]
::* [[Reference:Strings.inc|Strings.inc]]
+
:::* [[Reference:Strings.inc|Strings.inc]]
::* [[Reference:Textures.inc|Textures.inc]]
+
:::* [[Reference:Textures.inc|Textures.inc]]
:::* [[Reference:Textures.inc#Stones|Stones]]
+
::::* [[Reference:Textures.inc#Stones|Stones]]
:::* [[Reference:Textures.inc#Skies|Skies]]
+
::::* [[Reference:Textures.inc#Skies|Skies]]
:::* [[Reference:Textures.inc#Woods|Woods]]
+
::::* [[Reference:Textures.inc#Woods|Woods]]
:::* [[Reference:Textures.inc#Glass|Glass]]
+
::::* [[Reference:Textures.inc#Glass|Glass]]
:::* [[Reference:Textures.inc#Metals|Metals]]
+
::::* [[Reference:Textures.inc#Metals|Metals]]
:::* [[Reference:Textures.inc#Special textures|Special textures]]
+
::::* [[Reference:Textures.inc#Special textures|Special textures]]
:::* [[Reference:Textures.inc#Texture and pattern macros|Texture and pattern macros]]
+
::::* [[Reference:Textures.inc#Texture and pattern macros|Texture and pattern macros]]
::* [[Reference:Transforms.inc|Transforms.inc]]
+
:::* [[Reference:Transforms.inc|Transforms.inc]]
::* [[Reference:Woodmaps.inc|Woodmaps.inc]]
+
:::* [[Reference:Woodmaps.inc|Woodmaps.inc]]
::* [[Reference:Woods.inc|Woods.inc]]
+
:::* [[Reference:Woods.inc|Woods.inc]]
::* [[Reference:Logo.inc|Logo.inc]]
+
:::* [[Reference:Logo.inc|Logo.inc]]
::* [[Reference:Rad_def.inc|Rad_def.inc]]
+
:::* [[Reference:Rad_def.inc|Rad_def.inc]]
::* [[Reference:Screen.inc|Screen.inc]]
+
:::* [[Reference:Screen.inc|Screen.inc]]
::* [[Reference:Sunpos.inc|Sunpos.inc]]
+
:::* [[Reference:Sunpos.inc|Sunpos.inc]]
:* [[Reference:Old Files|Old Files]]
+
::* [[Reference:Old Files|Old Files]]
::* [[Reference:Glass_old.inc|Glass_old.inc]]
+
:::* [[Reference:Glass_old.inc|Glass_old.inc]]
:::* [[Reference:Glass_old.inc#Glass finishes|Glass finishes]]
+
::::* [[Reference:Glass_old.inc#Glass finishes|Glass finishes]]
:::* [[Reference:Glass_old.inc#Glass textures|Glass textures]]
+
::::* [[Reference:Glass_old.inc#Glass textures|Glass textures]]
::* [[Reference:Shapes_old.inc|Shapes_old.inc]]
+
:::* [[Reference:Shapes_old.inc|Shapes_old.inc]]
::* [[Reference:Stage1.inc|Stage1.inc]]
+
:::* [[Reference:Stage1.inc|Stage1.inc]]
::* [[Reference:Stdcam.inc|Stdcam.inc]]
+
:::* [[Reference:Stdcam.inc|Stdcam.inc]]
::* [[Reference:Stones1.inc|Stones1.inc]]
+
:::* [[Reference:Stones1.inc|Stones1.inc]]
::* [[Reference:Stones2.inc|Stones2.inc]]
+
:::* [[Reference:Stones2.inc|Stones2.inc]]
:* [[Reference:Other Files|Other Files]]
+
::* [[Reference:Other Files|Other Files]]
::* [[Reference:Font Files|Font Files]]
+
:::* [[Reference:Font Files|Font Files]]
::* [[Reference:Color Map Files|Color Map Files]]
+
:::* [[Reference:Color Map Files|Color Map Files]]
::* [[Reference:Image Files|Image Files]]
+
:::* [[Reference:Image Files|Image Files]]
 
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<br>
 
<br>

Revision as of 17:52, 7 August 2012

This document is protected, so submissions, corrections and discussions should be held on this documents talk page.


Main Table of Contents POV-Ray Tutorial


Introduction

Command-line Options

Scene Description Language

Scene File Elements


Main Table of Contents POV-Ray Tutorial


This document is protected, so submissions, corrections and discussions should be held on this documents talk page.