Difference between revisions of "Documentation:Unix Section 2"

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==New Features==
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==Features==
 
<p>This section covers version 3.7 changes and new features that apply to POV-Ray for Unix. See the section [[Documentation:Tutorial Section 1#Changes and New Features Summary|Changes and New Features Summary]] for information about <em>non-platform</em> specific changes.</p>
 
<p>This section covers version 3.7 changes and new features that apply to POV-Ray for Unix. See the section [[Documentation:Tutorial Section 1#Changes and New Features Summary|Changes and New Features Summary]] for information about <em>non-platform</em> specific changes.</p>
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===New Features===
 
<ol>
 
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<li>Reworked the built-in <code>--benchmark</code></li>
 
<li>Reworked the built-in <code>--benchmark</code></li>

Revision as of 17:33, 13 December 2010

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Features

This section covers version 3.7 changes and new features that apply to POV-Ray for Unix. See the section Changes and New Features Summary for information about non-platform specific changes.

New Features

  1. Reworked the built-in --benchmark
    • The built-in benchmark now accepts the +L<path> command-line option
    • and now ONLY reads the provided any INI file.
    • It also accepts +wt to set the number of work threads
    • and now also accepts the --version parameter
  2. Added preliminary Linux support for these two features:
    • CPU timer; might return incorrect results depending on the platform.
    • signal catching when aborting a render by hitting Ctrl+C
  3. Added support for the +P option to allow pause when done.
  4. Unix default file gamma changed from from 1.0 to 2.2.

Display Options

The Unix version now has a single binary which supports display using the X Window System, or using the SVGA library with the console on GNU/Linux systems only, or via text graphics otherwise. If the command-line options or INI files turn on display, the following heuristic is used to determine what kind of display should be used. If the DISPLAY environment variable is set, the X Window display is used. Otherwise, if the user is on the console, and has permission to do so, SVGAlib is used. Otherwise, text graphics are used.

Text graphics display a crude 75x24 ASCII version of the image which can be useful none the less to monitor the render progress on a text terminal. Using text graphics and the Verbose +v option simultaneously will not work very well.

Note: See the section Known Bugs for more information about a problem with the X11 windows.


Trademarks Getting Started


This document is protected, so submissions, corrections and discussions should be held on this documents talk page.