Difference between revisions of "Knowledgebase:Splines and Piping"

From POV-Wiki
Jump to navigation Jump to search
m (Protected "Knowledgebase:Splines and Piping" ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite)))
m (geocities->reocities (1) place)
Line 1: Line 1:
 
<p class="Hint">A listing of splines and piping sites in alphabetical order.</p>
 
<p class="Hint">A listing of splines and piping sites in alphabetical order.</p>
*[http://www.geocities.com/SiliconValley/Pines/8625/piper/piper.html Piper]
+
*[http://www.reocities.com/SiliconValley/Pines/8625/piper/piper.html Piper]
 
:<p>1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths</p>
 
:<p>1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths</p>
  

Revision as of 11:31, 4 May 2010

A listing of splines and piping sites in alphabetical order.

1.0 Beta by Mike Weber uses BSplines to make Pipes in POV-Ray plus make spline based animation paths

SpilinEditor is a graphical curve editor by Alessandro Falappa mainly designed for POV-Ray 3.0x raytracer. You can draw and edit 2D cubic_spline curves used in LATHE and PRISM primitives then obtain a 3D shaded preview (via OpenGL library) of the corresponding object. It takes advantage of an accelerated video card if present.

Steve Abbott's Computer Drawn Celtic Knotwork. A program is available for download to draw Celtic knotwork that can output in POV-Ray format.

End of Category: Go Back to the Categories List