Difference between revisions of "Reference:General Patterns"

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<p>Many patterns can be used in textures, normals and media. These patterns are <code>agate</code>, <code>boxed</code>, <code>bozo</code>, <code>brick</code>, <code>bumps</code>, <code>cubic</code>, <code>cylindrical</code>, <code>density_file</code>, <code>dents</code>, <code>facets</code>, <code>fractal</code>, <code>function</code>, <code>gradient</code>, <code>granite</code>, <code>hexagon</code>,
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<p>These general patterns can be used as textures, normals or media:</p>
<code>leopard</code>, <code>marble</code>, <code>onion</code>, <code>pavement</code>, <code>pigment_pattern</code>, <code>planar</code>, <code>quilted</code>, <code>radial</code>, <code>ripples</code>, <code>spherical</code>, <code>spiral1</code>, <code>spiral2</code>,
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<table class="tablelist">
<code>spotted</code>, <code>square</code>, <code>tiling</code>, <code>waves</code>, <code>wood</code>, and <code>wrinkles</code>.</p>
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<tr valign="top">
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<td width="33%">
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<code>agate</code><br>
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<code>boxed</code><br>
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<code>bozo</code><br>
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<code>bumps</code><br>
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<code>cubic</code><br>
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<code>cylindrical</code><br>
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<code>dents</code><br>
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<code>fractal</code><br>
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<code>function</code><br>
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</td>
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<td width="33%">
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<code>gradient</code><br>
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<code>granite</code><br>
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<code>leopard</code><br>
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<code>marble</code><br>
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<code>onion</code><br>
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<code>planar</code><br>
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<code>potential</code><br>
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<code>quilted</code><br>
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<code>radial</code><br>
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</td>
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<td width="33%">
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<code>ripples</code><br>
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<code>spherical</code><br>
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<code>spiral1</code><br>
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<code>spiral2</code><br>
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<code>spotted</code><br>
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<code>waves</code><br>
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<code>wood</code><br>
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<code>wrinkles</code>
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</td>
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</tr>
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</table>

Revision as of 23:28, 29 March 2017

These general patterns can be used as textures, normals or media:

agate
boxed
bozo
bumps
cubic
cylindrical
dents
fractal
function

gradient
granite
leopard
marble
onion
planar
potential
quilted
radial

ripples
spherical
spiral1
spiral2
spotted
waves
wood
wrinkles