Reference:Metals.inc

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These files define several metal textures. The file metals.inc contains copper, silver, chrome, and brass textures, and golds.inc contains the gold textures. Rendering the demo files will come in useful in using these textures.

Pigments:

P_Brass1
Dark brown bronze.
P_Brass2
Somewhat lighter brown than Brass4. Old penny, in soft finishes.
P_Brass3
Used by Steve Anger's Polished_Brass. Slightly coppery.
P_Brass4
A little yellower than Brass1.
P_Brass5
Very light bronze, ranges from med tan to almost white.
P_Copper1
Bronze-like. Best in finish #C.
P_Copper2
Slightly brownish copper/bronze. Best in finishes #B-#D.
P_Copper3
Reddish-brown copper. Best in finishes #C-#E.
P_Copper4
Pink copper, like new tubing. Best in finishes #C-#E.
P_Copper5
Bronze in softer finishes, gold in harder finishes.
P_Chrome1
20% Gray. Used in Steve Anger's Polished_Chrome.
P_Chrome2
Slightly blueish 60% gray. Good steel w/finish #A.
P_Chrome3
50% neutral gray.
P_Chrome4
75% neutral gray.
P_Chrome5
95% neutral gray.
P_Silver1
Yellowish silverplate. Somewhat tarnished looking.
P_Silver2
Not quite as yellowish as Silver1 but more so than Silver3.
P_Silver3
Reasonably neutral silver.
P_Silver4
P_Silver5

Finishes:

F_MetalA
Very soft and dull.
F_MetalB
Fairly soft and dull.
F_MetalC
Medium reflectivity. Holds color well.
F_MetalD
Very hard and highly polished. High reflectivity.
F_MetalE
Very highly polished and reflective.

Textures:

T_Brass_1A to T_Brass_5E
T_Copper_1A to T_Copper_5E
T_Chrome_1A to T_Chrome_5E
T_Silver_1A to T_Silver_5E