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  • result is jumping pixels all over the scene, but especially concentrated any lights and anti-aliasing options when preparing a scene for an animation. The
    29 KB (5,048 words) - 14:27, 16 December 2016
  • Here is a description of each stream.</p> by the user to display messages from within their scene files. See section
    15 KB (2,592 words) - 15:06, 16 December 2016
  • {{#indexentry:Scene Description Language, Language Basics}} ...expressions, strings, special symbols and comments. The text of a POV-Ray scene file is free format. You may put statements on separate lines or on the sam
    983 bytes (135 words) - 19:30, 23 July 2012
  • The need for this is related to the fact that the POV-Ray scene language has, over the years, become something more akin to a scripting language combined with a scene-description model.
    13 KB (2,109 words) - 11:42, 4 July 2017
  • ..., become something more akin to a scripting language combined with a scene-description model. It is now possible to write obfuscated POV-Ray code, and to open, cr ...nction. Therefore, the onus is on the person who chooses to load an INI or scene file into POV-Ray to ensure that it does not do anything that it should not
    8 KB (1,298 words) - 15:39, 9 June 2021
  • ...ich may speed up rendering without having to compromise the quality of the scene:</p> ...ghts whenever possible. If a light source only lights a little part of the scene, a spotlight is better than a point light, since the point light is tested
    23 KB (3,978 words) - 02:27, 11 April 2021
  • ...] using a [http://cdn.contextstatic.org/downloads/highlighters/POV-Ray.chl language extension] # After restarting SciTE an entry for POV-Ray SDL should now appear in the "Language" menu.
    5 KB (851 words) - 16:25, 13 May 2021
  • made with the POV-Ray Scene Description Language (SDL) are known to shadows anymore, it probably cannot be used in any real scene (although
    24 KB (4,181 words) - 16:01, 23 June 2009
  • <p>Sometimes even people who have programmed a bit with some language get confused with POV-Ray's while-loops. This usually happens when they hav <p>If you read carefully the above description you'll notice that the looping is done in a quite ''dumb'' way, that is, th
    20 KB (3,493 words) - 18:29, 5 September 2009

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