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  • :* [[Documentation:Tutorial Section 2#Our First Image|Our First Image]] :::* [[Documentation:Tutorial Section 3.3#Using Pattern Modifiers|Using Pattern Modifiers]]
    22 KB (2,482 words) - 09:59, 26 June 2017
  • <dd>Mapping warps, image meta-data, the ovus and lemon objects, several list patterns, additional re <dd>area_illumination, cubic pattern and cubic warp, fractal patterns, other contributions<!--</dd>--->
    52 KB (8,130 words) - 15:31, 9 June 2021
  • <li>[[Reference:Pattern|Pattern]]</li> <li>[[Reference:Pattern Modifiers|Pattern Modifiers]]</li>
    1 KB (133 words) - 12:17, 12 December 2016
  • .... [http://www.theora.org/ Ogg Theora] is a good choice if you need higher image quality than GIF can provide. Theora is a non-proprietary video format so The following instructions assume you have a directory containing the image frames created with POV-Ray. See the bottom of this page if you need help
    4 KB (601 words) - 15:23, 16 March 2008
  • smaller than that could not be visible in a 24 bit image. Generally this a 24 bit image. Generally this setting is perfectly adequate and should be
    14 KB (2,147 words) - 14:37, 9 June 2021
  • use depends on what SDL files are provided for rendering and the image output options in use. We <li>&quot;Realistic Image Synthesis Using Photon Mapping&quot; Henrik Wann
    9 KB (1,490 words) - 07:57, 1 July 2017
  • <p>{{New}} in version 3.8 a special pigment pattern <code>user_defined</code> has been added to define the pigment color direct <p>The pattern is similar to <code>[[Reference:Image Map|image_map]]</code> in that it directly specifies <em>colors</em> rather
    1 KB (169 words) - 10:55, 28 February 2018
  • ...e generator, Cracke Pattern (Making objects with the shapes of the crackle pattern), Penrose Tiling, and a Regular Polytope. Include files page is in Japanese ...al, fractals, bioitÚration, landscape and more. Site contains a gallery of image produced using the above techniques plus offers include files for the creat
    7 KB (1,147 words) - 10:45, 19 July 2013
  • Respect the same naming pattern as asked by the Blender Foundation as much as possible: OT means it's an op ...of the menu will be shown in a tooltip when you hover over a menu.From the image above we can see that we can use ''bpy.types.VIEW3D_MT_object.append()'' to
    47 KB (7,135 words) - 09:19, 30 December 2022
  • ..._bump_scale</code> to a normal or texture that is contained within another pattern (such as within a <code>texture_map</code> or <code>normal_map</code>), the <p class="Note"><strong>Note:</strong> See the section [[Reference:Image Map#Using the Alpha Channel|Using the Alpha Channel]] for some important in
    1 KB (239 words) - 17:36, 17 December 2016

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