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  • {{#indexentry:gradient, pattern}} {{#indexentry:gradient, pattern}}
    2 KB (403 words) - 14:54, 9 June 2021

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  • ...n section [[Reference:Pattern|Pattern]] can be used as a pigment or normal pattern.</p> ...be a [[Documentation:Tutorial Section 3.3#Using Pigment and Patterns|color pattern]], a [[Documentation:Tutorial Section 3.3#Using Color List Pigments|color l
    67 KB (10,475 words) - 15:22, 9 June 2021
  • ...3.5.1.3 [[Documentation:Tutorial Section 3.3#Using Pattern Modifiers|Using Pattern Modifiers]] ...ction 3.5#Creating a Sky with a Color Gradient|Creating a Sky with a Color Gradient]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • :::* [[Reference:Tracing Options#Render Pattern|Render Pattern]] :* [[Reference:Pattern|Pattern]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • <code>[[Reference:Agate Pattern|:agate|agate]]</code><br> <code>[[Reference:Agate Pattern|:agate_turb|agate_turb]]</code><br>
    44 KB (6,152 words) - 11:29, 2 October 2018
  • {{#indexentry:pattern modifiers}} <p>Pattern modifiers are statements or parameters which modify how a pattern
    13 KB (2,138 words) - 14:36, 9 June 2021
  • {{#indexentry:gradient, pattern}} {{#indexentry:gradient, pattern}}
    2 KB (403 words) - 14:54, 9 June 2021
  • <ul><li><!--<linkto "Agate">Agate</linkto>--->[[Reference:Agate Pattern|Agate]]</li> <li><!--<linkto "Bozo">Bozo</linkto>--->[[Reference:Bozo Pattern|Bozo]]</li>
    38 KB (5,895 words) - 20:53, 2 July 2021
  • gradient x we render this example, we see a pattern which fades back and forth between
    36 KB (5,495 words) - 14:23, 16 December 2016
  • surface. The obvious approach is to create a special texture pattern, with would not be able to use that texture pattern as a layer. We would just
    19 KB (3,034 words) - 14:24, 16 December 2016
  • <p>The density of a media can be modified with any pattern modifier, such as pattern tends to take more space. </p>
    59 KB (8,732 words) - 14:31, 9 June 2021
  • {{#indexentry:slope, pattern}} {{#indexentry:pattern, slope}}
    6 KB (1,042 words) - 17:47, 12 April 2020
  • ...atement allows you to vary the density across space using any of POV-Ray's pattern functions such as those used in textures. If no <code>density</code> statem ...] for details on particular pattern types. Although a solid <em>COLOR</em> pattern is legal, in general it is used only when the <code>density</code> statemen
    9 KB (1,332 words) - 08:58, 30 June 2017
  • <code>[[Reference:Agate Pattern|agate]]</code><br> <code>[[Reference:Boxed Pattern|boxed]]</code><br>
    2 KB (215 words) - 14:52, 9 June 2021
  • ...further shape the contours. It is best illustrated with a gradient normal pattern. For example:</p> normal { gradient x }
    7 KB (1,157 words) - 08:49, 30 June 2017
  • {{#indexentry:marble, pattern}} {{#indexentry:marble, pattern}}
    2 KB (324 words) - 09:20, 1 March 2014
  • ...sosurface</code> object. See also: [[Reference:Potential Pattern|Potential Pattern]].</p> ...all. While rendering the <code>isosurface</code> POV-Ray stores the found gradient values and issues a warning, if these values are either higher or much lowe
    8 KB (1,332 words) - 08:47, 30 June 2017
  • ...e a function that is used as a pattern in a pigment. Let's define a simple gradient that extends along the vector, <tt>x + y</tt>. This is equivalent to a gradient pattern. We could also have used this:
    3 KB (458 words) - 16:40, 26 July 2010
  • <p>The color or pattern of colors for an object is defined by a <code>pigment</code> statement. All ...ns which use POV-Ray's wide selection of general patterns. See [[Reference:Pattern|:Patterns|Patterns]] for details about specific patterns.</p>
    9 KB (1,353 words) - 17:56, 10 February 2020
  • {{#indexentry:checker, pattern}} {{#indexentry:Pattern, checker}}
    2 KB (387 words) - 13:36, 10 June 2017
  • ...ied in <code>global_settings</code> and generates structures like the bozo pattern.</li> generates a ridged multifractal pattern.</li>
    40 KB (6,285 words) - 14:20, 16 December 2016

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