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  • ...aph of a function about the y-axis. This function describes the dependence of the radius from the position on the rotation axis.</p> ...he float value <em><code>Number_Of_Points</code></em> specifies the number of 2-D vectors which follow. The points <em><code>
    5 KB (864 words) - 14:02, 17 July 2016

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  • The number of required parameters and what they control are also given in the include fil values of the parameters, see the <code>~scenes/incdemo/i_internal.pov</code> demo fi
    54 KB (9,438 words) - 21:32, 30 December 2013
  • ...tems, although we are referring to the object itself rather than the means of production.</p> <p>We render this, and what we see is a fairly simply type of lathe, which looks like a child's top. Let's take a look at how this code p
    54 KB (8,887 words) - 10:13, 29 September 2020
  • <p>This document provides a tutorial for the Persistence of Vision Ray-Tracer&trade; (POV-Ray). The documentation applies to all platforms to which this version of POV-Ray
    38 KB (5,895 words) - 20:53, 2 July 2021
  • <p class="caption">Persistence Of Vision Raytracer&trade;</p> ...included with the distribution, so occasionally it <em>can</em> get ahead of the current release.</p>
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...aph of a function about the y-axis. This function describes the dependence of the radius from the position on the rotation axis.</p> ...he float value <em><code>Number_Of_Points</code></em> specifies the number of 2-D vectors which follow. The points <em><code>
    5 KB (864 words) - 14:02, 17 July 2016
  • ...sions should be held on this documents [[Documentation_Talk:Tutorial Table of Contents|talk]] page. [[Documentation:Contents|Main Table of Contents]]</td>
    22 KB (2,482 words) - 09:59, 26 June 2017
  • the surface of the object. This is especially true for bicubic_patch objects and mesh surface and follow the object's deformations.</p>
    5 KB (868 words) - 11:29, 25 July 2017
  • ...ions should be held on this documents [[Documentation_Talk:Reference Table of Contents|talk]] page. [[Documentation:Contents|Main Table of Contents]]</td>
    33 KB (3,799 words) - 08:11, 17 June 2021
  • <p class="Hint">A listing of miscellaneous POV-Ray utility sites in alphabetical order.</p> :<p>A collection of Public Domain(!) programs that auto-generate complex raytracer scenes, usef
    4 KB (663 words) - 15:29, 9 January 2011
  • ...c Ellipsoid|superellipsoid]], [[Reference:Surface of Revolution|surface of revolution]], [[Reference:Text|text]] and [[Reference:Torus|torus]]. These have a
    886 bytes (110 words) - 13:11, 8 August 2012
  • ...their axis via the revolution surface that's generated by the circular arc of the <em>Inner_Radius</em></li> ...<em>Inner_Radius</em> the surface is a spherical segment where the center of the arc lies along the end points axis</li>
    3 KB (397 words) - 10:35, 26 June 2017
  • <p>[[Image:RefImgSormath.png|Surface of Revolution]]</p> :* and repeats of polyfunc2, 4, and 6 [[Documentation:Tutorial_Section_3.2#Writing_the_polyno
    10 KB (1,252 words) - 12:41, 22 January 2011
  • <p>POV-Ray has a number of reserved keywords which are listed below.</p> <code>[[Reference:Surface of Revolution|:sor|sor]]</code><br>
    44 KB (6,152 words) - 11:29, 2 October 2018