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  • {{#indexentry:Options, text output}} <p>Text output is an important way that POV-Ray keeps you informed about what
    15 KB (2,592 words) - 15:06, 16 December 2016
  • <div style="text-align:center; border-top: grey solid 1px;"> ...the multipurpose nature it ended up growing (such as shipped in importer, text editor syntax highlighting etc...) If several categories are possible maybe
    47 KB (7,135 words) - 09:19, 30 December 2022
  • ===Text Menu=== {{#indexentry:Text Menu, Menus, Text Menu}}
    25 KB (4,151 words) - 12:59, 16 December 2016
  • :::1.3.1.6 [[Documentation:Tutorial Section 3#Text Object|Text Object]] ::2.2.7 [[Reference:Text Output Options|Text Output Options]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...Menu contains commands relating to altering, cutting, copying, and pasting text. Note that there are actually <strong>two</strong> edit menus, though you o This command lets you copy all the text currently displayed in the POV-Ray window to the
    14 KB (2,204 words) - 13:05, 16 December 2016
  • This section points out the various types of text files that POV-Ray for Windows works with. POV-Ray for Windows works with two types of plain text files. The first is the standard
    48 KB (8,459 words) - 11:43, 4 July 2017
  • ...and conditionals. To fulfill this need we have added the ability to print text messages to the screen. You have a choice of five different text streams to use including the ability to generate a fatal error if you find
    5 KB (870 words) - 15:19, 16 December 2016
  • create a file called <code>sordemo.pov</code> and enter the following text.</p> ====Text Object====
    54 KB (8,887 words) - 10:13, 29 September 2020
  • :* [[Reference:Text Output Options|Text Output Options]] ::* [[Reference:Text Output Options#Text Streams|Text Streams]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • with objects, and for creating special objects, such as bevelled text, spherical height fields, ...the object generated may render considerably more slowly than an ordinary text object.</p>
    21 KB (3,511 words) - 19:08, 15 March 2012
  • text-align: justify; text-align: left;
    13 KB (1,369 words) - 07:40, 29 June 2017
  • {{#indexentry:text, keyword}} {{#indexentry:keyword, text}}
    3 KB (529 words) - 16:15, 29 December 2012
  • ...Question">How can I find the size of a text object / center text / justify text?</p> ...text objects this should be fairly accurate, enough to do alignment of the text object.</p>
    63 KB (10,871 words) - 12:16, 3 January 2012
  • The actual items that you can insert in your scene files are simply text files. POVWIN the corresponding text file will be inserted into your scene file at the current cursor
    41 KB (6,723 words) - 12:51, 16 December 2016
  • used as a file name, text for messages or text for a text object. Strings may text { ttf DisplayFont &quot;Hello&quot;, 2,0 translate y*1.50 }
    14 KB (2,163 words) - 18:19, 10 February 2020
  • :* [[Documentation:Windows Section 5.1#Text Menu|Text Menu]] ...cumentation:Windows Section 5.1#Constrain Caret To Text|Constrain Caret To Text]]
    21 KB (2,343 words) - 20:39, 3 May 2016
  • source file text editor.</p> <p>You can choose the font you wish the text to be displayed with.</p>
    22 KB (3,708 words) - 16:27, 15 June 2011
  • You can format your text using wiki markup (aka ''wikitext''). This consists of normal characters li == Text formatting markup ==
    4 KB (511 words) - 06:49, 5 November 2007
  • source file text editor./p pYou can choose the font you wish the text to be displayed with./p
    20 KB (3,373 words) - 15:04, 29 March 2010
  • reads in a text file containing information describing the objects and of a camera also described in the text file. Ray-tracing is not a fast
    38 KB (5,895 words) - 20:53, 2 July 2021

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