Difference between revisions of "Reference:Square Pattern"
Jholsenback (talk | contribs) m (1 revision: Initial Load (TF)) |
Jholsenback (talk | contribs) m (1 revision: Reference Migration Initial Load) |
(No difference)
|
Latest revision as of 19:08, 15 March 2012
The |
|
pigment { square [COLOR_1 [, COLOR_2 [, COLOR_3 [, COLOR_4]]]] [PATTERN_MODIFIERS...] }
Each side of the square is one unit long. The square rods of color extend infinitely in the +y and -y directions. If no colors are specified then default blue, green, red and yellow colors are used.
You may also use pigment statements in place of the colors. For example:
pigment { square pigment { Aquamarine }, pigment { Turquoise }, pigment { Sienna }, pigment { SkyBlue } }
When used with textures, the syntax is...
texture { square texture{ T_Wood1 }, texture{ T_Wood2 }, texture{ T_Wood4 }, texture{ T_Wood8 } }
The square
pattern has a default color map built in that results in red, blue, yellow and green tiles.
This is a block pattern so, use of wave types, color_map
, or slope_map
modifiers is not allowed.