Difference between revisions of "User:StephenS"
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:Bishop3d, a 3D moddeler with POV-Ray output. | :Bishop3d, a 3D moddeler with POV-Ray output. | ||
− | :POV-Ray. | + | :POV-Ray, rendering software. |
:Stereo Photo Maker, an interactive program for making stereo images, I use it for anaglyphs. | :Stereo Photo Maker, an interactive program for making stereo images, I use it for anaglyphs. | ||
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:Avoid infinity or even objects very far way. Objects at or near the sides of the picture should be behind the image plane. | :Avoid infinity or even objects very far way. Objects at or near the sides of the picture should be behind the image plane. | ||
===Bishop3d=== | ===Bishop3d=== | ||
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+ | http://www.bishop3d.com | ||
===POV-Ray=== | ===POV-Ray=== | ||
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+ | http://www.povray.org | ||
===Stereo Photo Maker=== | ===Stereo Photo Maker=== | ||
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+ | http://stereo.jpn.org/eng/stphmkr/ |
Latest revision as of 00:59, 28 April 2010
I like Anaglyph (red/cyan) pictures :-)
I use:
- Bishop3d, a 3D moddeler with POV-Ray output.
- POV-Ray, rendering software.
- Stereo Photo Maker, an interactive program for making stereo images, I use it for anaglyphs.
Anaglyph
The basics I use are:
- The camera is translated sideways, no rotation.
- The resulting image plane is flat.
- The amount of translation I use, is about 1 unit sideways for every 25-30 units to the nearest object of interest. Most, sometimes all, objects are farther away.
- Avoid infinity or even objects very far way. Objects at or near the sides of the picture should be behind the image plane.