Reference:Cubic Pattern
Revision as of 19:05, 15 March 2012 by Jholsenback (talk | contribs) (1 revision: Reference Migration Initial Load)
The cubic
pattern takes six texture elements and maps each one to each of the six pyramids centered at each half-axis, effectively mapping each texture element to each side of a origin-centered cube.
The first group of elements map to the positive half-axis, in the X, Y and Z axes respectively. The same order is applied to the last group of elements, except on the negative half-axis. |
The syntax is:
texture { cubic TEXTURE_ELEMENT_1 ... TEXTURE_ELEMENT_6 }