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  • spheres inside the union hollow</p> union {
    1 KB (248 words) - 18:09, 17 July 2012
  • union union
    27 KB (4,754 words) - 15:50, 17 October 2009
  • ::* [[Documentation:Tutorial Section 2#CSG Union|CSG Union]]
    22 KB (2,482 words) - 09:59, 26 June 2017
  • ...arent or just a wireframe made with, for example, cylinders) and move this union around the screen (or just make several copies). The cube gets distorted, b union
    26 KB (4,552 words) - 01:24, 28 April 2010
  • union { //make a union of two objects
    17 KB (2,782 words) - 14:28, 9 June 2021
  • [[Keyword:union|union]]<br>
    16 KB (2,335 words) - 16:36, 11 March 2012
  • try making a union of concentric spheres with a clear texture on them. Make ten of them in the union with radius's from 1 to 10 and render the scene.
    14 KB (2,147 words) - 14:37, 9 June 2021
  • <p>Light groups make it possible to create a <code>union</code> of light sources and objects, where the objects in the group are ill <li>Light groups can be seen as a <code>union</code> of an object with a <code>light_source</code> and can be used with C
    3 KB (471 words) - 18:18, 16 December 2016
  • union {
    54 KB (8,887 words) - 10:13, 29 September 2020
  • containing hundreds or thousands of triangles. Compared to a simple union of
    36 KB (5,508 words) - 14:09, 16 December 2016
  • UNION | INTERSECTION | DIFFERENCE | MERGE
    4 KB (575 words) - 20:48, 2 July 2021
  • union
    59 KB (8,732 words) - 14:31, 9 June 2021
  • <li><code>UseMerge</code> = Switch between merge (1) and union (0).</li>
    21 KB (3,511 words) - 19:08, 15 March 2012
  • <dd>4-sided pyramid (union of triangles, can not be used in CSG).<!--</dd>--->
    1 KB (192 words) - 19:08, 15 March 2012
  • <dd>Union of 2 planes, with T_Cloud2 and T_Cloud3.<!--</dd>--->
    2 KB (305 words) - 19:08, 15 March 2012
  • know that doing so is usually slower. If you do manually bound a union we
    35 KB (5,804 words) - 13:21, 27 July 2020
  • ...ce:Mesh|mesh]], and [[Reference:Mesh2|mesh2]]. They may be combined in CSG union, but cannot be used inside a <code>clipped_by</code> statement.</p>
    1 KB (209 words) - 13:11, 8 August 2012
  • <p>There's another, simpler way of looking at blobs. They can be seen as a union of flexible components that attract or repel each other to form a blobby or
    8 KB (1,362 words) - 13:58, 17 July 2016
  • <li><em>ADD</em> the interior statement to the union or merge.</li>
    36 KB (5,741 words) - 20:55, 2 July 2021
  • *A union of POV-Ray sphere_sweep is exported and used for each strand.
    42 KB (6,180 words) - 17:11, 5 August 2020

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