Reference:Cubic Pattern
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The cubic pattern takes six texture elements and maps each one to each of the six pyramids centered at each half-axis, effectively mapping each texture element to each side of a origin-centered cube.
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The cubic pattern and the order of texture elements The first group of elements map to the positive half-axis, in the X, Y and Z axes respectively. The same order is applied to the last group of elements, except on the negative half-axis. |
The syntax is:
texture {
cubic
TEXTURE_ELEMENT_1
...
TEXTURE_ELEMENT_6
}
