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Combined display of all available logs of POV-Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 22:59, 29 June 2019 SharkD talk contribs moved page HowTo:Fix old scenes to work with the new gamma system to HowTo:Migrate old scenes to work with the new gamma system (This article is not really about fixing stuff.)
- 12:40, 1 September 2018 SharkD talk contribs moved page HowTo:Output 2D screen coordinates to HowTo:Extract 2D screen coordinates from 3D scenes (Tutorial not really about "exporting".)
- 12:35, 1 September 2018 SharkD talk contribs uploaded a new version of File:czech hedge hog vector.png (Use orthographic camera.)
- 12:34, 1 September 2018 SharkD talk contribs uploaded a new version of File:czech hedge hog.png (Use orthographic camera.)
- 12:09, 1 September 2018 SharkD talk contribs uploaded a new version of File:screen cube vector.png (Use newer version of Geogebra.)
- 12:00, 1 September 2018 SharkD talk contribs uploaded File:screen cube vector.png (Another image for the tutorial.)
- 11:48, 1 September 2018 SharkD talk contribs uploaded File:screen cube.png (Another image used in the "screen.inc" tutorial.)
- 03:00, 31 August 2018 SharkD talk contribs uploaded a new version of File:czech hedge hog vector.png (better scale)
- 02:55, 31 August 2018 SharkD talk contribs uploaded File:czech hedge hog vector.png (The SVG image is not displaying, so here's a PNG version.)
- 02:54, 31 August 2018 SharkD talk contribs uploaded File:czech hedge hog.svg (Here's a very simple vector version of the same image.)
- 02:29, 31 August 2018 SharkD talk contribs uploaded File:czech hedge hog.png (Result of rendering a tutorial's sample scene.)
- 16:40, 26 July 2010 SharkD talk contribs moved page HowTo Talk:Turn a function into a stepped function to HowTo Talk:Turn a continuous function into a stepped function (be more specific)
- 16:40, 26 July 2010 SharkD talk contribs moved page HowTo:Turn a function into a stepped function to HowTo:Turn a continuous function into a stepped function (be more specific)
- 15:55, 26 July 2010 SharkD talk contribs moved page Knowledgebase Talk:POV-Ray Feature Requests to HowTo Talk:POV-Ray Feature Requests (Scope of article falls more in the "How To" department, at least when compared to the "How to make a bug report article".)
- 15:55, 26 July 2010 SharkD talk contribs moved page Knowledgebase:POV-Ray Feature Requests to HowTo:POV-Ray Feature Requests (Scope of article falls more in the "How To" department, at least when compared to the "How to make a bug report article".)
- 15:49, 26 July 2010 SharkD talk contribs moved page Knowledgebase:High precision heightfields to HowTo:High precision heightfields
- 04:28, 24 June 2010 SharkD talk contribs moved page HowTo Talk:Configure POV-Ray to work with your favorite text editor to HowTo Talk:Configure your favorite text editor to work with POV-Ray (other way around...)
- 04:28, 24 June 2010 SharkD talk contribs moved page HowTo:Configure POV-Ray to work with your favorite text editor to HowTo:Configure your favorite text editor to work with POV-Ray (other way around...)
- 00:18, 10 June 2010 SharkD talk contribs moved page HowTo:Fix old scenes to work with assumed gamma to HowTo:Fix old scenes to work with the new gamma system
- 02:15, 24 June 2008 SharkD talk contribs uploaded a new version of File:Stepped function pattern.png (Steps more clearly visible now.)
- 02:11, 24 June 2008 SharkD talk contribs uploaded File:Stepped function pattern.png (The pattern on the left is the original, smooth pattern. The pattern on the right is the same pattern, rounded to intervals of ten.)
- 01:33, 24 June 2008 User account SharkD talk contribs was created