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  • {{#indexentry:material, object modifier}} {{#indexentry:object modifier, material}}
    3 KB (441 words) - 14:47, 9 June 2021

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  • called a <em>material map</em> specified with a <code>material_map</code> ==Material Maps==
    12 KB (1,846 words) - 11:07, 7 February 2018
  • {{#indexentry:material, object modifier}} {{#indexentry:object modifier, material}}
    3 KB (441 words) - 14:47, 9 June 2021
  • the terms of this License in conveying all material for which you do your copyrighted material outside their relationship with you.
    52 KB (8,130 words) - 15:31, 9 June 2021
  • * Material properties such as filtering, emission, translucency, subsurface scattering But there are also properties for environment, material (textures), object, etc. all accessible in neighboring tabs contextually de
    42 KB (6,180 words) - 17:11, 5 August 2020
  • ====When All Else Fails: Material Maps==== mapped using a material map, should the need arise.</p>
    36 KB (5,495 words) - 14:23, 16 December 2016
  • ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]] ::::2.5.1.5.3 [[Reference:Material|Material]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...e>#version</code> is set to 3.7 or higher. This will allow use of the same material definitions in both <em>radiosity and non-radiosity</em> scenes. As a conse material {
    36 KB (5,741 words) - 20:55, 2 July 2021
  • :::* [[Reference:Material|Material]] :::* [[Reference:Patterned Textures#Material Maps|Material Maps]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • what the surface of an object looks like, i.e. its material. Textures are pattern of colors inherent in the material. Normal is a method of simulating
    6 KB (816 words) - 17:50, 10 February 2020
  • or material maps created over every unit square of the x-y-plane like tiles. modification. In material maps, areas outside this unit square are textured
    5 KB (822 words) - 10:33, 26 June 2017
  • A solid object is made from the material specified by its pigment and finish assumed to be made of a very thin surface which is of the material specified
    23 KB (3,669 words) - 14:11, 16 November 2021
  • <code>[[Reference:Material|:material|material]]</code><br> <code>[[Reference:Patterned Textures#Material Maps|:material_map|material_map]]</code><br>
    44 KB (6,152 words) - 11:29, 2 October 2018
  • (from textures, pigment and normal maps through material maps). First, if we ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]]</td>
    19 KB (3,034 words) - 14:24, 16 December 2016
  • =====Material (sss)===== ...eb/gitweb.cgi/blender-addons.git/blob_plain/refs/heads/master:/presets/pov/material/sss/apple.py apple.py]
    47 KB (7,135 words) - 09:19, 30 December 2022
  • material { [MATERIAL_IDENTIFIER][MATERIAL_ITEMS...] } | <p>See also: <code>[[Reference:Material|material]]</code>, <code>[[Reference:Texture|texture]]</code>, <code>[[Reference:Pig
    4 KB (483 words) - 20:43, 27 March 2020
  • ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]]
    22 KB (2,482 words) - 09:59, 26 June 2017
  • <dd>Wavy water material. Requires a sub-plane, and may require scaling to fit your scene.<!--</dd>- ...rning"><strong>Warning:</strong> Water texture has been changed to M_Water material, see explanation in the <em>glass</em> section of this file.</p><!--</dd>--
    11 KB (1,938 words) - 19:09, 15 March 2012
  • :<p>A diverse collection of educational math related material by Dr. Alexander Bogomolny. Illustrated with over 700 applets.</p> ...er information, as well as answers to some common (or not!) questions. The material is arranged in a hierarchy of disciplines, each with its own index page. Ma
    6 KB (965 words) - 11:38, 11 July 2013
  • ...convert your binary 3D Studio 3DS file in POV 1.0, POV 2.0 including basic material parameters (color, ambient, diffuse, reflection, transparency) and smoothin ...onal and rotational information for the 3D meshes is maintained. Also many material attributes, such as color, index of refraction, reflection, specularity and
    8 KB (1,271 words) - 16:35, 7 November 2010
  • [[Keyword:material|material]]<br>
    16 KB (2,335 words) - 16:36, 11 March 2012

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