User:Le Forgeron/vault/RefImgTriangular
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#include "colors.inc"
#include "woods.inc"
#include "stones.inc"
camera { location <1,6,-4> look_at 0 }
plane
{ y,0
pigment { triangular
}
// finish { ambient 1 }
}
light_source{ <0,100,-100> color rgb <1,1,1> }
sphere{ <0,2,0>,1
texture{ triangular
texture{ T_Wood1 }
texture{ T_Wood2 }
texture{ T_Wood4 }
texture{ T_Wood8 }
texture{ T_Wood16 }
texture{ T_Wood10 }
rotate<90,0,0>
scale 0.25
}
}
cone { <0,1,-2>,1,<0,3,-2>,0
pigment{ triangular
pigment { Aquamarine }
pigment { Turquoise }
pigment { Sienna }
pigment { Aquamarine }
pigment { Turquoise }
pigment { SkyBlue }
//rotate <45,0,0>
scale 0.1
}
}
cylinder { <3,1,0>,<3,3,0>,1
texture { triangular
texture { T_Stone16 }
texture { T_Stone1 }
texture { pigment { Aquamarine } }
texture { T_Stone21 }
texture { T_Stone24 }
texture { T_Stone27 }
rotate <120,30,10>
scale 1/3
}
}
box { <-3,1,-1>,<-2,2,1>
texture { pigment { triangular
pigment { Red }
pigment { Green }
pigment { Blue }
pigment { Red }
pigment { Green }
pigment { Blue }
rotate <60,30,70>
scale 1/4
}
}
}