Difference between revisions of "Reference Talk:UV Mapping"
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m (Adding lemon object to list supported for uv mapping.) |
Le Forgeron (talk | contribs) (→lemon's detail: new section) |
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<li><strong>torus</strong> : The map is taken from the area <0,0><1,1> where the u-coordinate is wrapped around the major radius and the the v-coordinate is wrapped around the minor radius. </li> | <li><strong>torus</strong> : The map is taken from the area <0,0><1,1> where the u-coordinate is wrapped around the major radius and the the v-coordinate is wrapped around the minor radius. </li> | ||
</ul> | </ul> | ||
+ | |||
+ | == lemon's detail == | ||
+ | |||
+ | the discs on each side get 0.25 each | ||
+ | the spindle part gets 0.5 of the range. | ||
+ | |||
+ | [0 to 0.25 base disc, from center to border] | ||
+ | [0.25 to 0.75 spindle from base to apex] | ||
+ | [0.75 to 1.0 apex disc, from border (0.75) to center] | ||
+ | |||
+ | You might want to rephrase the above for native speaker. | ||
+ | |||
+ | --[[User:Le Forgeron|Le Forgeron]] 16:38, 26 September 2016 (UTC) |
Revision as of 16:38, 26 September 2016
- Additional uv mapping supported objects.
Supported Objects
Surface mapping is currently defined for the following objects:
- bicubic_patch : UV coordinates are based on the patch's parametric coordinates. They stretch with the control points. The default range is (0..1) and can be changed.
- box : the image is wrapped around the box, as shown below.
- lathe, sor : modified spherical mapping... the u coordinate (0..1) wraps around the y axis, while the v coordinate is linked to the object's control points (also ranging 0..1). Surface of Revolution also has special disc mapping on the end caps if the object is not 'open'.
- mesh, mesh2 : UV coordinates are defined for each vertex and interpolated between.
- lemon : cylindrical mapping wrapped around the axis from the base point to the cap point.
- ovus : spherical mapping centered near the center of mass of the ovus (moving from one sphere to another as the ratio of radius progresses).
- parametric : In this case the map is not taken from a fixed set of coordinates but the map is taken from the area defined by the boundaries of the uv-space, in which the parametric surface has to be calculated.
- sphere : boring spherical mapping.
- torus : The map is taken from the area <0,0><1,1> where the u-coordinate is wrapped around the major radius and the the v-coordinate is wrapped around the minor radius.
lemon's detail
the discs on each side get 0.25 each the spindle part gets 0.5 of the range.
[0 to 0.25 base disc, from center to border] [0.25 to 0.75 spindle from base to apex] [0.75 to 1.0 apex disc, from border (0.75) to center]
You might want to rephrase the above for native speaker.
--Le Forgeron 16:38, 26 September 2016 (UTC)