Difference between revisions of "Reference:Cubic Pattern"

From POV-Wiki
Jump to navigation Jump to search
m (1 revision: Initial Load (TF))
 
m (1 revision: Reference Migration Initial Load)
 
(No difference)

Latest revision as of 19:05, 15 March 2012

The cubic pattern takes six texture elements and maps each one to each of the six pyramids centered at each half-axis, effectively mapping each texture element to each side of a origin-centered cube.

The cubic pattern and the order of texture elements

The first group of elements map to the positive half-axis, in the X, Y and Z axes respectively. The same order is applied to the last group of elements, except on the negative half-axis.

RefImgCubic.png

The syntax is:

texture {
  cubic
    TEXTURE_ELEMENT_1
    ...
    TEXTURE_ELEMENT_6
  }