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- 11:02, 4 December 2010 diff hist +75 N File:RefImgPavement.png Illustration for pavement number_of_sides 4 number_of_tiles 6, all patterns current
- 09:12, 4 December 2010 diff hist +4,706 Documentation Talk:Reference Section 2 Adding bitwise_* float functions
- 09:22, 3 December 2010 diff hist +2,302 Documentation Talk:Reference Section 5.5 adding tiling pattern (beta 40)
- 08:40, 3 December 2010 diff hist +22 N File:RefImgTiling.gif The 24 kinds of tiling current
- 08:36, 3 December 2010 diff hist +839 Documentation Talk:Reference Section 4 Update the syntax of object to add ovus
- 21:39, 2 December 2010 diff hist +612 N Documentation Talk:Reference Section 5.3 Adds triangular & square for non grey map default pattern
- 19:24, 2 December 2010 diff hist +1,717 N Documentation Talk:Reference Section 5.2 add ovus in the list of supporting shape for UV mapping.
- 19:02, 2 December 2010 diff hist +3,281 N Documentation Talk:Reference Section 5.5 Documentation of square & triangular pattern (beta 40)
- 19:00, 2 December 2010 diff hist +38 N File:RefImgTriangular.png Illustration of the triangular pattern current
- 18:52, 2 December 2010 diff hist +46 N File:RefImgSquare.png The square pattern, with pigments and textures current
- 17:18, 2 December 2010 diff hist 0 m Documentation Talk:Reference Section 5.4 typo inversion of <li> and .
- 17:18, 2 December 2010 diff hist +2,063 N Documentation Talk:Reference Section 5.4 Adding exterior type 7 & 8 for fractal patterns.
- 10:47, 2 December 2010 diff hist +1,842 Documentation Talk:Reference Section 4.1 Adding description for ovus shape
- 10:45, 2 December 2010 diff hist +86 N File:RefImgDemoOvus.jpg evolution of ratio by step of 0.15, from 0 to 1.95 for the ovus { 1, x } (ratio = x/1)
- 10:36, 2 December 2010 diff hist +53 N File:RefImgOvus3D.png Illustration of ovus, and internal virtual components
- 09:43, 2 December 2010 diff hist +42 N File:RefImgOvus2D.png Cross section of ovus, explanation drawing current
- 08:54, 2 December 2010 diff hist +170 N Documentation Talk:Reference Section 4.1 Level of header for sphere_sweep need adjustement
- 18:23, 12 November 2010 diff hist +198 m Documentation Talk:Reference Section 1.3 Adjust the depth of headers for Render Pattern & Render Block Step
- 10:16, 11 November 2010 diff hist +2,683 Documentation Talk:Reference Section 1.3 sections about Render_Pattern and Render_Block_Step
- 09:47, 11 November 2010 diff hist +201 N File:RefImgRenderPatternRo5.png Illustrating Render pattern 5 (start at the center, progress on that column in both direction, when done start a new column on one side, then repeat with the next column on the opposite side and so on)