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- {{#indexentry:torus, keyword}} {{#indexentry:keyword, torus}}4 KB (675 words) - 10:35, 26 June 2017
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- {{#indexentry:torus, keyword}} {{#indexentry:keyword, torus}}4 KB (675 words) - 10:35, 26 June 2017
- ====Torus Object==== {{#indexentry:torus, tutorial}}31 KB (5,079 words) - 14:03, 16 December 2016
- <p>The following makes a torus just like POV-Ray's torus object:</p> ...he major and minor radius, just like the corresponding values in the <code>torus{}</code> object.</p>40 KB (6,285 words) - 14:20, 16 December 2016
- <li><code>P1</code> : Major radius of torus</li> <li><code>P2</code> : Minor radius of torus</li>54 KB (9,438 words) - 21:32, 30 December 2013
- <code>[[Reference:Torus|:difference|difference]]</code> <em>torus</em><br> <code>[[Reference:Torus|:intersection|intersection]]</code> <em>torus</em><br>44 KB (6,152 words) - 11:29, 2 October 2018
- including the torus, the lemniscate, etc. For example, to declare a quartic ...ong vector of 35 terms. As an example let's define a torus the hard way. A Torus can be represented by the equation: <code>x<sup>4</sup> + y<sup>4</sup> + z26 KB (4,945 words) - 10:52, 19 May 2011
- <p>Same as the torus above, but with the polynomial syntax:</p> // Torus having major radius sqrt(40), minor radius sqrt(12)17 KB (3,451 words) - 19:08, 15 March 2012
- ==== torus ==== wrap around a torus (oriented along y axis) with <0,0,0> moved at '''origin''' point and a majo52 KB (7,179 words) - 20:20, 30 September 2020
- ...nes. It is mainly useful in CSG, for example to obtain a specific arc of a torus. The edge of the wedge is positioned along the y axis, and one side is fixe ...ol, Accuracy, MaxGradient)</code>: This macro creates an isosurface of the torus equivalent of a superellipsoid. If you specify a MaxGradient of less than 121 KB (3,511 words) - 19:08, 15 March 2012
- === torus === wrap around a torus (oriented along y axis) with <0,0,0> moved at '''origin''' point and a majo4 KB (475 words) - 10:39, 6 September 2020
- They are mathematically defined as opposed to Triangle meshes. The sphere, torus, cylinder or cone side will always be round and smooth when rendered, no ma ==[http://wiki.povray.org/content/Reference:Torus Torus]==42 KB (6,180 words) - 17:11, 5 August 2020
- ...> float value is the tolerance used for the root solving of the connecting torus, and it's default is <code>1e-4</code>. If additional accuracy is required <li>[http://mathworld.wolfram.com/Torus.html Torus]</li>3 KB (556 words) - 11:07, 25 July 2017
- ...ve more control over the spindle in a self-intersecting torus. [[Reference:Torus|See-It]]</li> <li>{{Done}} spindle torus example</li>12 KB (1,799 words) - 14:52, 8 January 2017
- :::1.2.2.5 [[Documentation:Tutorial Section 2#Torus Object|Torus Object]] ::::2.5.1.1.18 [[Reference:Torus|Torus]]89 KB (9,046 words) - 08:15, 17 June 2021
- torus { rc*i, 2*Line_size translate Location torus { rc*i, 2*Line_size rotate 90*z translate Location9 KB (1,191 words) - 08:16, 9 December 2011
- torus { lu*i, Line_size translate Location+y*ru*i } torus { lu*i, Line_size translate Location-y*ru*i }5 KB (735 words) - 19:12, 8 December 2011
- torus { lu*i, Line_size translate Location+y*ru*i } torus { lu*i, Line_size translate Location-y*ru*i }6 KB (886 words) - 19:14, 8 December 2011
- <dd>Hyperbolic Torus having major radius sqrt(40), minor radius sqrt(12). This figure is <dd>Parabolic Torus having major radius sqrt(40), minor radius sqrt(12). This figure is generat5 KB (1,030 words) - 19:08, 15 March 2012
- ...ap_type 5</code> is a torus or donut shaped mapping (maps the image onto a torus).</p> ...r can be more easily (and accurately) achieved using the intersection of a torus and some limiting objects.</p>63 KB (10,871 words) - 12:16, 3 January 2012
- ...maps. However the top and bottom edges of the map wrap over and under the torus where they meet each other on the inner rim.</li>5 KB (822 words) - 10:33, 26 June 2017