Search results
Jump to navigation
Jump to search
Page title matches
- {{#indexentry:cylindrical, keyword}} {{#indexentry:cylindrical, pattern}}1,018 bytes (144 words) - 08:45, 1 March 2014
Page text matches
- ....4.3 [[Documentation:Tutorial Section 2.1#The Cylindrical Light Source|The Cylindrical Light Source]] ...3.5.1.3 [[Documentation:Tutorial Section 3.3#Using Pattern Modifiers|Using Pattern Modifiers]]89 KB (9,046 words) - 08:15, 17 June 2021
- :::* [[Reference:Tracing Options#Render Pattern|Render Pattern]] :::* [[Reference:Camera#Cylindrical projection|Cylindrical projection]]33 KB (3,799 words) - 08:11, 17 June 2021
- <code>[[Reference:Agate Pattern|:agate|agate]]</code><br> <code>[[Reference:Agate Pattern|:agate_turb|agate_turb]]</code><br>44 KB (6,152 words) - 11:29, 2 October 2018
- ...ctive camera, the minimum that has to be specified is the CAMERA_TYPE, the cylindrical camera also requires the <em>CAMERA_TYPE</em> to be followed by a float.</l <li>[[Reference:Camera#Cylindrical projection|cylindrical]]</li>50 KB (8,005 words) - 20:51, 2 July 2021
- ...cylindrical lights</linkto>--->[[Reference:Light Source#Cylindrical Lights|cylindrical lights]] and <!--<linkto "area lights">area lights</linkto>--->[[Reference: <ul><li><!--<linkto "Agate">Agate</linkto>--->[[Reference:Agate Pattern|Agate]]</li>38 KB (5,895 words) - 20:53, 2 July 2021
- [[Category:Pattern Modifiers]] {{#indexentry:warp, pattern modifier}}26 KB (4,270 words) - 01:18, 17 December 2016
- ...atement allows you to vary the density across space using any of POV-Ray's pattern functions such as those used in textures. If no <code>density</code> statem ...] for details on particular pattern types. Although a solid <em>COLOR</em> pattern is legal, in general it is used only when the <code>density</code> statemen9 KB (1,332 words) - 08:58, 30 June 2017
- <code>[[Reference:Agate Pattern|agate]]</code><br> <code>[[Reference:Boxed Pattern|boxed]]</code><br>2 KB (215 words) - 14:52, 9 June 2021
- {{#indexentry:cylindrical, keyword}} {{#indexentry:cylindrical, pattern}}1,018 bytes (144 words) - 08:45, 1 March 2014
- With <code>map_type 2</code> you get a cylindrical mapping (maps the image onto a cylinder).<br /> <p class="Question">If I use an image map with a cylindrical map type (map_type 2) the image is used only once around the cylinder. Is t63 KB (10,871 words) - 12:16, 3 January 2012
- size of the frequency gaps in the pattern. Make this greater than 1.0</li> approximately cylindrical. Larger negative values cause the rods to become fatter further54 KB (9,438 words) - 21:32, 30 December 2013
- ::* [[Documentation:Tutorial Section 2.1#The Cylindrical Light Source|The Cylindrical Light Source]] :::* [[Documentation:Tutorial Section 3.3#Using Pattern Modifiers|Using Pattern Modifiers]]22 KB (2,482 words) - 09:59, 26 June 2017
- [[Keyword:cylindrical|cylindrical]]<br> [[Keyword:pattern|pattern]]<br>16 KB (2,335 words) - 16:36, 11 March 2012
- [[Category:Pattern Modifiers]] <li>With <code>map_type 2</code> you get a cylindrical mapping. It assumes that a cylinder of any diameter lies along the y-axis.5 KB (822 words) - 10:33, 26 June 2017