Search results

Jump to navigation Jump to search
  • box{ -1, 1 pigment{ Blue } } box{ -1, 1 }
    4 KB (578 words) - 21:41, 19 July 2009
  • ...pped into a single downloadable archive. Useful for any POV-Ray users tool box. Also available from http://www.reocities.com./evilsnack/macs.htm</p> ...1/http://members.tripod.com/~klatte/pov/povfiles.html Julius Klatte's Mesh Box Macro]
    8 KB (1,242 words) - 12:13, 22 October 2013
  • ...t the following example where a cylinder is used to cut a hole in a larger box. box { -1, 1 pigment { Red } }
    21 KB (3,400 words) - 20:54, 21 October 2009
  • larger box.</p> box { -1, 1 pigment { Red } }
    25 KB (4,020 words) - 23:32, 30 September 2017
  • ==Suggestion Box== ...arches|here]]. Just for the heck of it I tried this search ''POV+Reference+box'' with somewhat better but mixed results (the top hit wasn't even a POV sit
    10 KB (1,528 words) - 15:53, 23 August 2012
  • box{0,1} // Same as box{&lt;0,0,0&gt;,&lt;1,1,1&gt;} minimum and maximum coordinates of a <em>declared</em> object's bounding box (Corner1
    19 KB (3,013 words) - 14:20, 9 June 2021
  • ...that precedes the wiki link is required to properly align the link in the box.</li> ...f. Container boxes should always be sized as minimally as possible. If the box were as big as the room much higher values for <code>samples</code> would b
    5 KB (851 words) - 07:19, 18 September 2019
  • box // floor replacing the sphere with a box containing evenly distributed scattering media,
    20 KB (3,019 words) - 17:04, 17 December 2016
  • [contained_by { SPHERE | BOX }] contained_by : box{-1,1}
    26 KB (4,945 words) - 10:52, 19 May 2011
  • * it must be finite, because the bounding box is used to specify the volume which will be sampled ...used for scanning (default to 0, so beware of very tight perfect bounding box)
    4 KB (598 words) - 20:50, 30 July 2018
  • [contained_by { SPHERE | BOX }] contained_by : box{-1,1}
    8 KB (1,332 words) - 08:47, 30 June 2017
  • For this example we will use a pink sphere, a green box and a blue cylinder with the sphere placed in the foreground, the box in the center and the
    33 KB (5,190 words) - 17:41, 10 February 2020
  • <p>This dialog box is displayed when the user selects the <p>This group-box allows you display the scene source text with
    22 KB (3,708 words) - 16:27, 15 June 2011
  • .../strong> This macro actually computes the transform to center the bounding box of the object, which may not be entirely accurate. There is no way to defin ...e>: Calculates a transformation which will align the sides of the bounding box of an object to a point. Negative values on Axis will align to the sides fa
    6 KB (1,078 words) - 19:09, 15 March 2012
  • :::1.2.2.1 [[Documentation:Tutorial Section 2#Box Object|Box Object]] ::::2.5.1.1.2 [[Reference:Box|Box]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...code>dist_exp</code> keyword. When using the default value of 0, imagine a box from &lt;0,0&gt; to &lt;1,1&gt; stretching to infinity along the orientatio ...he box object. See the section on [[Reference:UV Mapping#Supported Objects|box]] uv-mapping for details.</p>
    26 KB (4,270 words) - 01:18, 17 December 2016
  • box hierarchy onto the screen and determining the rectangular areas that are box and projecting the bounding box hierarchy onto each of its six sides.
    35 KB (5,906 words) - 10:59, 13 November 2010
  • hardly ever lead to an optimal bounding box. It is sometimes better <p>The best bounding shape is a sphere or a box since these shapes are highly
    4 KB (638 words) - 19:05, 15 March 2012
  • pThis modeless dialog box is displayed when the user selects the pThis group-box allows you display the scene source text with
    20 KB (3,373 words) - 15:04, 29 March 2010
  • ...ot have the .POV or .INI extension. When you request the render, a message box will appear asking you what to do. You can choose to render the alternate f any other keyword in the list, then the list box does not appear. Instead, the keyword
    48 KB (8,459 words) - 11:43, 4 July 2017

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)