User:Le Forgeron/gsd
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- Everything about HgPovray38 in User:Le_Forgeron/HgPovray38
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GSD : Generalised Symetric Difference
RANGE: (NUMBER|VECTOR)[,RANGE] VECTOR: <NUMBER, NUMBER> NUMBER: number of intersection, negative number are added to total number of object+1
The minimal number of objects is three.
Interunion
Interunion
syntax is
interunion { OBJECTS... [range{ RANGE } ]* [OBJECT_MODIFIERS...] }
#version 3.7;
global_settings { assumed_gamma 1.0 }
camera { location -560*z
direction z
up y
right image_width*x/image_height
angle 5
}
#include "colors.inc"
interunion{
#for(i,0,359.99,60)
#local pos= vrotate(6*x,i*z);
cylinder { pos-z,pos+31*z,10 texture { pigment { color CH2RGB(i) filter 0.45 } } }
#end
range { <2,4> }
clipped_by {cylinder { 30*z,0, 20 } }
}
box { 30*z-20*x-20*y, 30*z+20*x+20*y texture { pigment { color White }}}
light_source { 10*<0,0,-20>, 0.9 }
light_source { 10*<-5,10,-50>, 0.9 }
light_source { 10*<-10,10,-50>, 0.9 }
light_source { 10*<5,10,-50>, 0.9 }
light_source { 10*<10,10,-50>, 0.9 }
|
Intermerge
syntax is
intermerge { OBJECTS... [range{ RANGE } ]* [OBJECT_MODIFIERS...] }
#version 3.7;
global_settings { assumed_gamma 1.0 }
camera { location -560*z
direction z
up y
right image_width*x/image_height
angle 5
}
#include "colors.inc"
intermerge{
#for(i,0,359.99,60)
#local pos= vrotate(6*x,i*z);
cylinder { pos-z,pos+31*z,10 texture { pigment { color CH2RGB(i) filter 0.45 } } }
#end
range { <2,4> }
clipped_by {cylinder { 30*z,0, 20 } }
}
box { 30*z-20*x-20*y, 30*z+20*x+20*y texture { pigment { color White }}}
light_source { 10*<0,0,-20>, 0.9 }
light_source { 10*<-5,10,-50>, 0.9 }
light_source { 10*<-10,10,-50>, 0.9 }
light_source { 10*<5,10,-50>, 0.9 }
light_source { 10*<10,10,-50>, 0.9 }