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  • {{#indexentry:material, object modifier}} {{#indexentry:object modifier, material}}
    3 KB (441 words) - 14:47, 9 June 2021

Page text matches

  • called a <em>material map</em> specified with a <code>material_map</code> ==Material Maps==
    12 KB (1,846 words) - 11:07, 7 February 2018
  • {{#indexentry:material, object modifier}} {{#indexentry:object modifier, material}}
    3 KB (441 words) - 14:47, 9 June 2021
  • the terms of this License in conveying all material for which you do your copyrighted material outside their relationship with you.
    52 KB (8,130 words) - 15:31, 9 June 2021
  • * Material properties such as filtering, emission, translucency, subsurface scattering But there are also properties for environment, material (textures), object, etc. all accessible in neighboring tabs contextually de
    42 KB (6,180 words) - 17:11, 5 August 2020
  • ====When All Else Fails: Material Maps==== mapped using a material map, should the need arise.</p>
    36 KB (5,495 words) - 14:23, 16 December 2016
  • ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]] ::::2.5.1.5.3 [[Reference:Material|Material]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...e>#version</code> is set to 3.7 or higher. This will allow use of the same material definitions in both <em>radiosity and non-radiosity</em> scenes. As a conse material {
    36 KB (5,741 words) - 20:55, 2 July 2021
  • :::* [[Reference:Material|Material]] :::* [[Reference:Patterned Textures#Material Maps|Material Maps]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • what the surface of an object looks like, i.e. its material. Textures are pattern of colors inherent in the material. Normal is a method of simulating
    6 KB (816 words) - 17:50, 10 February 2020
  • or material maps created over every unit square of the x-y-plane like tiles. modification. In material maps, areas outside this unit square are textured
    5 KB (822 words) - 10:33, 26 June 2017
  • A solid object is made from the material specified by its pigment and finish assumed to be made of a very thin surface which is of the material specified
    23 KB (3,669 words) - 14:11, 16 November 2021
  • <code>[[Reference:Material|:material|material]]</code><br> <code>[[Reference:Patterned Textures#Material Maps|:material_map|material_map]]</code><br>
    44 KB (6,152 words) - 11:29, 2 October 2018
  • (from textures, pigment and normal maps through material maps). First, if we ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]]</td>
    19 KB (3,034 words) - 14:24, 16 December 2016
  • =====Material (sss)===== ...eb/gitweb.cgi/blender-addons.git/blob_plain/refs/heads/master:/presets/pov/material/sss/apple.py apple.py]
    47 KB (7,135 words) - 09:19, 30 December 2022
  • material { [MATERIAL_IDENTIFIER][MATERIAL_ITEMS...] } | <p>See also: <code>[[Reference:Material|material]]</code>, <code>[[Reference:Texture|texture]]</code>, <code>[[Reference:Pig
    4 KB (483 words) - 20:43, 27 March 2020
  • ...torial Section 3.4#When All Else Fails: Material Maps|When All Else Fails: Material Maps]]
    22 KB (2,482 words) - 09:59, 26 June 2017
  • <dd>Wavy water material. Requires a sub-plane, and may require scaling to fit your scene.<!--</dd>- ...rning"><strong>Warning:</strong> Water texture has been changed to M_Water material, see explanation in the <em>glass</em> section of this file.</p><!--</dd>--
    11 KB (1,938 words) - 19:09, 15 March 2012
  • :<p>A diverse collection of educational math related material by Dr. Alexander Bogomolny. Illustrated with over 700 applets.</p> ...er information, as well as answers to some common (or not!) questions. The material is arranged in a hierarchy of disciplines, each with its own index page. Ma
    6 KB (965 words) - 11:38, 11 July 2013
  • ...convert your binary 3D Studio 3DS file in POV 1.0, POV 2.0 including basic material parameters (color, ambient, diffuse, reflection, transparency) and smoothin ...onal and rotational information for the 3D meshes is maintained. Also many material attributes, such as color, index of refraction, reflection, specularity and
    8 KB (1,271 words) - 16:35, 7 November 2010
  • [[Keyword:material|material]]<br>
    16 KB (2,335 words) - 16:36, 11 March 2012
  • file, and by using the shape or material name in your scene.</p> ...xtures using layering of semi-transparent textures or tiles of textures or material map files.</li>
    38 KB (5,895 words) - 20:53, 2 July 2021
  • ...ers to a process of making patterned rounded shapes by spinning the source material in place and carving pieces out as it turns. The results can be elaborate,
    54 KB (8,887 words) - 10:13, 29 September 2020
  • <p>This is glass, obviously. Glass is a material that takes nearly all of its
    67 KB (10,475 words) - 15:22, 9 June 2021
  • ...u will learn how to specify the color or pattern of colors inherent in the material. In [[Reference:Normal|normal]], we describe a method of simulating various
    4 KB (575 words) - 20:48, 2 July 2021
  • new sequence that will be appended onto existing material.</p>
    29 KB (5,048 words) - 14:27, 16 December 2016
  • <p>Beside the POV-Ray material mentioned in Books, Magazines and
    9 KB (1,490 words) - 07:57, 1 July 2017
  • enough newsgroup material, please enlighten me.
    23 KB (3,978 words) - 02:27, 11 April 2021
  • ...ted here. This gives people the opportunity to decide if they wish to view material of this type at their own discretion.</p></li>
    6 KB (1,155 words) - 02:31, 11 April 2021
  • <p>People often think that POV-Ray objects are solid, really 3D, with solid material filling the entire object because they make a <code>difference</code> CSG o
    63 KB (10,871 words) - 12:16, 3 January 2012
  • other backing material. You see side-by-side nearly identical ring patterns
    26 KB (4,270 words) - 01:18, 17 December 2016
  • .... Use it to construct video clips from still images, enhance your recorded material or convert video, audio and image files between many supported formats. Vid
    6 KB (1,018 words) - 00:25, 4 June 2021
  • ...ess serious interests. Links to a wide variety of maths & graphics-related material are scattered throughout the site. Visit his zany Reality Carnival for regu
    2 KB (238 words) - 12:15, 5 July 2013
  • ...-known as a leader in the field of computer graphics. There is a wealth of material here including links to research projects, courses in graphics, technical p
    3 KB (367 words) - 06:47, 16 July 2013
  • material selectively absorbs some frequencies of light while allowing others
    19 KB (2,971 words) - 18:13, 10 February 2020
  • material {
    2 KB (286 words) - 15:10, 9 June 2021
  • <p>POV-Ray by default assumes that objects are made of a solid material that
    1 KB (248 words) - 18:09, 17 July 2012
  • <li> For material maps, <em>no</em> alpha premultiplication handling is done whatsoever, inst
    11 KB (1,709 words) - 14:58, 9 June 2021