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  • {{#indexentry:box, keyword}} {{#indexentry:keyword, box}}
    1 KB (164 words) - 19:05, 15 March 2012
  • ;box
    4 bytes (1 word) - 16:07, 11 March 2012

Page text matches

  • * it must be finite, because the bounding box is use to specify the volume which will be sampled ...used for scanning (default to 0, so beware of very tight perfect bounding box)
    52 KB (7,179 words) - 20:20, 30 September 2020
  • box { box {
    36 KB (5,495 words) - 14:23, 16 December 2016
  • ...ling both min_extent() and max_extent() to get the corners of the bounding box of an object. It returns these values through the Min and Max parameters.</ <li><code>Point</code> = The point to which to align the bounding box of the object. </li>
    21 KB (3,511 words) - 19:08, 15 March 2012
  • ...pe in any of the declared names available in the include file. "Out of the box", Povray ships with a lot of include files. ==[http://wiki.povray.org/content/Reference:Box Box]==
    42 KB (6,180 words) - 17:11, 5 August 2020
  • ====Box Object==== {{#indexentry:box, tutorial}}
    31 KB (5,079 words) - 14:03, 16 December 2016
  • ...r, which is a requirement for the isosurface object, is represented by the box object and the <code>contained_by</code> keyword in the isosurface definiti contained_by { box { -2, 2 } }
    40 KB (6,285 words) - 14:20, 16 December 2016
  • { box { &lt;-11, -7, -11&gt;, &lt;16, 7, 10.5&gt; } box { &lt;-10, -6, -10&gt;, &lt;15, 6, 10&gt; }
    59 KB (8,732 words) - 14:31, 9 June 2021
  • //box { <-HUGE,-2,2>,<HUGE,-HUGE,HUGE> box { -2,2 texture { pigment { color Red } finish { Dull }} translate 10*z+5*x+
    2 KB (306 words) - 19:24, 8 December 2011
  • ...ection 2#Understanding File Types|Understanding File Types]]), the Section box shows the first section label. Clicking on the down arrow brings up a menu In the 'Source file' box, you can select a POV file by typing in the filename. You can also
    41 KB (6,723 words) - 12:51, 16 December 2016
  • ...lective caustics from the brass box (some light reflects and hits the blue box, other light bounces through the nearest lens and is focused in the lower l bounding box, which means that some photons will miss the target object.</li>
    27 KB (4,555 words) - 18:30, 16 December 2016
  • as a box). Ray-object intersections are first tested for this bounding box, and it is tested for the objects inside the box only if it hits the box. This
    22 KB (3,786 words) - 15:57, 23 June 2009
  • ...g box, and it is tested for the objects inside the box only if it hits the box. This speeds rendering considerably since the tests are performed only in t <p>Since it's rather easy to automatically calculate a proper bounding box for a given object, POV-Ray does this and thus you don't have to do it by y
    23 KB (3,978 words) - 02:27, 11 April 2021
  • ...f the green box: Part of the green box appears from behind the blurred red box!</p> box { -1,1 pigment { rgb &lt;1,.75,.5&gt; } rotate y*30 }
    26 KB (4,552 words) - 01:24, 28 April 2010
  • ...)</code> functions (new in POV-Ray 3.5) to get the corners of the bounding box of any object. While this is sometimes not the actual size of the object, f { box { &lt;-1,0,-1&gt;,&lt;1,-2,1&gt; texture { Texture1 } }
    63 KB (10,871 words) - 12:16, 3 January 2012
  • {{#indexentry:box, keyword}} {{#indexentry:keyword, box}}
    1 KB (164 words) - 19:05, 15 March 2012
  • #declare Objiii = cubicle { original box { <-0.5,-3.5,-0.5>,<0.5,3.5,0.5> } accuracy <20,120,20> } box { <-1,-1,-1>,<4,haut+1,0.04> }
    19 KB (2,669 words) - 21:07, 30 July 2018
  • { box { &lt;-1,0,-1&gt;,&lt;1,-2,1&gt; texture { Texture1 } } box { &lt;-2,0,-2&gt;,&lt;2,-1,2&gt; texture { Texture2 } }
    27 KB (4,754 words) - 15:50, 17 October 2009
  • box { box {
    17 KB (2,782 words) - 14:28, 9 June 2021
  • ...surface) would be around 0.5, edge of box dropping to 0.25 and corners of box to 0.125 (1/8 of the sphere).</p> box { <-3,-3,-11>,<3,3,11> rotate -10*z}
    7 KB (932 words) - 17:27, 2 June 2019
  • <p><code>VRand(Stream)</code>: Returns random vectors in a box from &lt; 0, 0, 0&gt; to &lt; 1, 1, 1&gt;</p> ...vector in a box, but this version lets you specify the two corners of the box.</p>
    8 KB (1,231 words) - 19:08, 15 March 2012

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