Difference between revisions of "Reference:Keywords"
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<code>[[Reference:Numeric Expressions#Functions|:bitwise_xor|bitwise_xor]]</code><br> | <code>[[Reference:Numeric Expressions#Functions|:bitwise_xor|bitwise_xor]]</code><br> | ||
<code>[[Reference:Warp#Black Hole Warp|:black_hole|black_hole]]</code><br> | <code>[[Reference:Warp#Black Hole Warp|:black_hole|black_hole]]</code><br> | ||
+ | <code>[[Reference:Color_Map|:blend_gamma|blend_gamma]]</code> <em>color map</em><br> | ||
+ | <code>[[Reference:Pigment_Map|:blend_gamma|blend_gamma]]</code> <em>pigment map</em><br> | ||
+ | <code>[[Reference:Color_Map|:blend_mode|blend_mode]]</code> <em>color map</em><br> | ||
+ | <code>[[Reference:Pigment_Map|:blend_mode|blend_mode]]</code> <em>pigment map</em><br> | ||
+ | </td> | ||
+ | <td width="33%"> | ||
<code>[[Reference:Blob|:blob|blob]]</code><br> | <code>[[Reference:Blob|:blob|blob]]</code><br> | ||
<code>[[Reference:Color Expressions#Color Keywords|:blue|blue]]</code><br> | <code>[[Reference:Color Expressions#Color Keywords|:blue|blue]]</code><br> | ||
<code>[[Reference:Camera#Focal Blur|:blur_samples|blur_samples]]</code><br> | <code>[[Reference:Camera#Focal Blur|:blur_samples|blur_samples]]</code><br> | ||
<code>[[Reference:Camera#Focal Blur|:bokeh|bokeh]]</code><br> | <code>[[Reference:Camera#Focal Blur|:bokeh|bokeh]]</code><br> | ||
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<code>[[Reference:Bounded By Object Modifier|:bounded_by|bounded_by]]</code><br> | <code>[[Reference:Bounded By Object Modifier|:bounded_by|bounded_by]]</code><br> | ||
<code>[[Reference:Box|:box|box]]</code><br> | <code>[[Reference:Box|:box|box]]</code><br> | ||
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<code>[[Reference:Brick Pattern|:brick_size|brick_size]]</code><br> | <code>[[Reference:Brick Pattern|:brick_size|brick_size]]</code><br> | ||
<code>[[Reference:Radiosity#brightness|:brightness|brightness]]</code><br> | <code>[[Reference:Radiosity#brightness|:brightness|brightness]]</code><br> | ||
+ | </td> | ||
+ | <td width="33%"> | ||
<code>[[Reference:Finish#Brilliance|:brilliance|brilliance]]</code><br> | <code>[[Reference:Finish#Brilliance|:brilliance|brilliance]]</code><br> | ||
<code>[[Reference:Bump Map|:bump_map|bump_map]]</code><br> | <code>[[Reference:Bump Map|:bump_map|bump_map]]</code><br> | ||
<code>[[Reference:Bump Map#Bump_Size|:bump_size|bump_size]]</code><br> | <code>[[Reference:Bump Map#Bump_Size|:bump_size|bump_size]]</code><br> | ||
<code>[[Reference:Bumps Pattern|:bumps|bumps]]</code><br> | <code>[[Reference:Bumps Pattern|:bumps|bumps]]</code><br> | ||
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<code>[[Reference:Bump Map#Specifying a Bump Map|:bt709|bt709]]</code> <em>bump map</em><br> | <code>[[Reference:Bump Map#Specifying a Bump Map|:bt709|bt709]]</code> <em>bump map</em><br> | ||
<code>[[Reference:Height Field|:bt709|bt709]]</code> <em>height field</em><br> | <code>[[Reference:Height Field|:bt709|bt709]]</code> <em>height field</em><br> |
Revision as of 14:26, 19 November 2016
POV-Ray has a number of reserved keywords which are listed below.
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