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  • ...are various other files in the include files collection. For example font files, color maps, and images for use in height fields or image maps.</p>
    156 bytes (28 words) - 13:11, 8 August 2012

Page text matches

  • [[Category:Include Files]] {{#indexentry:include files, Cross Section Type}}
    54 KB (9,438 words) - 21:32, 30 December 2013
  • ===Dragging and Dropping Files=== {{#indexentry:dropping files}}
    48 KB (8,459 words) - 11:43, 4 July 2017
  • software and other kinds of works, specifically designed to ensure The licenses for most software and other practical works are designed
    52 KB (8,130 words) - 15:31, 9 June 2021
  • ...n:Tutorial Section 2#Adding Standard Include Files|Adding Standard Include Files]] :::1.2.8.2 [[Documentation:Tutorial Section 2.2#Using INI Files|Using INI Files]]
    89 KB (9,046 words) - 08:15, 17 June 2021
  • ...m, which is displayed when that entry is highlighted. A set of these image files is shipped with POV-Ray for Windows as standard; you can re-render these at ...gs</linkto>--->[[Documentation:Windows Section 5.2#Other Settings sub-menu|Other Settings sub-menu]] menu.</p>
    41 KB (6,723 words) - 12:51, 16 December 2016
  • search for include files that will be used for every scene file in addition the scene specific files. Further you can specify how to be
    22 KB (3,708 words) - 16:27, 15 June 2011
  • search for include files that will be used for every scene file in addition the scene specific files. Further you can specify how to be
    20 KB (3,373 words) - 15:04, 29 March 2010
  • ====Adding Standard Include Files==== {{#indexentry:Standard Include Files, adding}}
    31 KB (5,079 words) - 14:03, 16 December 2016
  • ...File Menu contains commands that, in general, relate to loading and saving files.</p> ...et the language type according to the extension. .POV, .INC, .MAC and .MCR files are
    14 KB (2,204 words) - 13:05, 16 December 2016
  • <!--REMOVE--->===Other Shapes===<!--THIS---> from each other so they do not overlap. We should select an offset value
    67 KB (10,475 words) - 15:22, 9 June 2021
  • <p class="Hint">A listing of include files sites in alphabetical order.</p> *[http://www.interq.or.jp/blue/kawashu/ 5 POV-Ray Include files]
    7 KB (1,147 words) - 10:45, 19 July 2013
  • ...master INI file. Whenever you start a render, this file is read before any other INI file. If you want to make changes to the way POV-Ray works by default, ...ents Directory' is the file folder on your computer that the user-editable files for POVWIN are stored.
    20 KB (3,242 words) - 14:41, 4 July 2017
  • ===Why are there no converters from POV to other formats?=== <p><em>&quot;Why are there so many converters from other 3D file formats to POV, but
    22 KB (3,786 words) - 15:57, 23 June 2009
  • In the second example the colors do not blend from one to an other, but change abrupt. include files <code>glass.inc</code>, <code>metals.inc</code>, <code>stones.inc</code>
    33 KB (5,190 words) - 17:41, 10 February 2020
  • ...rendered an image with POV-Ray, but how do I save it to JPG or GIF or any other image format?</p> <p class="QTNavBar">End of Topic: [[KB:POV-Ray Questions and Tips#Files and formats|Go Back to the Table of Contents]]</p>
    11 KB (1,980 words) - 01:55, 24 March 2010
  • *[[Media:regression_and_test_blendfiles.zip|regression files]] ...ilds, the POV-Ray 3.7 renderer itself is not included in Blender like some other renderers are (Cycles or Freestyle for instance). Instead, users are just e
    42 KB (6,180 words) - 17:11, 5 August 2020
  • <p>This section points out the various types of text files that POV-Ray for Unix works with.</p> ===POV Files===
    5 KB (900 words) - 15:40, 9 June 2021
  • some tips and hints, where to get the latest version and versions for other ...soft Windows from XP through Windows 8, Mac OS X, Linux/UNIX, and numerous other platforms (when compiled from source).
    38 KB (5,895 words) - 20:53, 2 July 2021
  • <p>You can also get visible light sources using other techniques: Media, lens flare (available as 3rd party include file), glow p ...e demo files showing examples of use. There exist also third party include files for spline generation that have greater flexibility than the internal splin
    63 KB (10,871 words) - 12:16, 3 January 2012
  • *[[Media:regression and test blendfiles.zip|regression files]] ...ta will need to '''import''' the modules to work. So of all modules, if no other, bpy is generally always imported in blender scripts. (except in interactiv
    47 KB (7,135 words) - 09:19, 30 December 2022
  • ...size setting only applies to the current file and any subsequently opened files. other files that are already open. The tab setting you choose is stored with the MRU li
    25 KB (4,151 words) - 12:59, 16 December 2016
  • ...t Output Options#Directing Text Streams to Files|Directing Text Streams to Files]] :* [[Reference:Include Files|Include Files]]
    33 KB (3,799 words) - 08:11, 17 June 2021
  • several files. This section details the options which give you control over turn some of the streams off or to direct some of the streams to text files.
    15 KB (2,592 words) - 15:06, 16 December 2016
  • ...ttempt to at least partially protect a machine running POV-Ray from having files arbitrary files anywhere on the target system's hard disk (subject to operating system
    13 KB (2,109 words) - 11:42, 4 July 2017
  • <li>Other <em>CAMERA_ITEMS</em> may legally appear in any order.</li> <li>For other than the perspective camera, the minimum that has to be specified is the CA
    50 KB (8,005 words) - 20:51, 2 July 2021
  • ...:Language Questions and Tips#Topic 10|How can I fill a glass with water or other objects?]]</li> ====Other related things:====
    10 KB (1,714 words) - 02:33, 11 April 2021
  • ...ion:Tutorial Section 5.1#Where to Find POV-Ray Files|Where to Find POV-Ray Files]] for more info.</p> temporary files during rendering is generally required) and at least 1gb free (i.e. availab
    9 KB (1,490 words) - 07:57, 1 July 2017
  • <p class="Hint">A listing of macro files sites in alphabetical order.</p> ...tp://frabru.de/c.php/resource/povray/script/ Frank Bruder - POV-Ray script files]
    8 KB (1,242 words) - 12:13, 22 October 2013
  • ...a source code <em>only</em> release. This package contains all the source files and Makefiles required for building POV-Ray. Building the program from sou ...O Restrictions|I/O Restrictions Documentation]] for a description of these files.</p>
    13 KB (2,189 words) - 15:38, 9 June 2021
  • ...ose everything but the absolute necessities. Other multi-tasking OS's have other methods of determining open application and should be used accordingly.</li .... If you have a simple 16 bit graphics card your render times, compared to other systems with the same processor and memory but better CG cards, will be equ
    23 KB (3,978 words) - 02:27, 11 April 2021
  • <p>Multiple medias in the same object can be used for several other effects as ...does not only mean the direct appearance of the surface but also how much other objects are illuminated by indirect light from this surface.</li>
    59 KB (8,732 words) - 14:31, 9 June 2021
  • :<p>Create AVI files from Bitmaps and cons instantly. You can now modify the scale/rate of your ...use BMP2AVI to correctly transform in an AVI file suitable for Premiere or other program. This program is intended especially for high resolution rendering
    6 KB (1,018 words) - 00:25, 4 June 2021
  • create mountains or other raised surfaces out of hundreds of triangles in a resolution image files will create smaller triangles, not larger height
    11 KB (1,833 words) - 19:26, 4 February 2018
  • [[Category:Include Files]] ...e</em> grays that are useful for fine-tuning lighting color values and for other areas where subtle variations of grays are needed, and a palette of over 10
    5 KB (802 words) - 15:07, 9 June 2021
  • ...n:Tutorial Section 2#Adding Standard Include Files|Adding Standard Include Files]] ::* [[Documentation:Tutorial Section 2.2#Using INI Files|Using INI Files]]
    22 KB (2,482 words) - 09:59, 26 June 2017
  • There are also several other shareware and freeware programs available for this purpose. ...he things that gives POV-Ray so much power and flexibility. There are many other
    18 KB (2,989 words) - 13:09, 4 July 2017
  • (other camera settings...) files if you need specific areas that are transparent.
    27 KB (4,754 words) - 15:50, 17 October 2009
  • ...tation:Windows Section 2#Dragging and Dropping Files|Dragging and Dropping Files]] ::* [[Documentation:Windows Section 2#POV Files|POV Files]]
    21 KB (2,343 words) - 20:39, 3 May 2016
  • ...ing images, which you want to place on an article, but you can also upload other types of file. #* Most other skins will use one of the two above locations.
    2 KB (389 words) - 04:14, 4 November 2007
  • [[Category:Include Files]] {{#indexentry:include files, arrays.inc}}
    3 KB (578 words) - 19:05, 15 March 2012
  • other. Then someone in the group came up with &quot;Persistance of restrictions in the header files. Thanks David, for your generous
    14 KB (2,327 words) - 15:59, 4 July 2017
  • ...file formats - 3D Studio, LightWave, Caligari, Direct X, AutoCAD and many other, plus common 2D file types. Shareware</p> ...on, reflection, specularity and Phong shading, are transferred between the files. Textures are not currently supported. The program has been enhanced with a
    8 KB (1,271 words) - 16:35, 7 November 2010
  • while pigment maps can use entire other pigment patterns. To get a feel for as easily have blended from wood to granite, or any other pattern we like. We
    36 KB (5,495 words) - 14:23, 16 December 2016
  • <li>Adding support for 3DNow (or any other CPU-specific feature) to POV-Ray by copying itself to non-infected files) is very difficult, if not
    24 KB (4,181 words) - 16:01, 23 June 2009
  • ...ttempt to at least partially protect a machine running POV-Ray from having files read or written outside of a given set of directories.</p> ...ite obfuscated POV-Ray code, and to open, create, read and write arbitrary files anywhere on the target system's hard disk, subject to operating system perm
    8 KB (1,298 words) - 15:39, 9 June 2021
  • to edit .POV source files. ...staller) as the installer does not give you the option itself. The include files and the rest are installed under the profile of the user doing the installi
    11 KB (1,664 words) - 11:48, 24 June 2023
  • The files we need are: ...actual source code for POV-Ray, we need to copy the correct '''machine''' files to '''source''' in order to make our executable.
    9 KB (1,537 words) - 18:55, 15 August 2023
  • is parsed other files may be read along the way. This section covers options {{#indexentry:ini files, constant}}
    4 KB (576 words) - 00:07, 1 October 2018
  • above command example would use whatever program is associated with PNG files (i.e. the is the file which, after all processing of the command line and INI files was complete, was
    23 KB (3,780 words) - 11:34, 4 July 2017
  • ...atch and POV-Ray to model a human face. There are also a couple of include files available for download.</p> ...e windows version of POV-Ray. While not as publicly visible as some of the other team members Chris is a driving force behind POV-Ray. Chris maintains the P
    8 KB (1,307 words) - 19:17, 5 November 2013
  • textures while the other will use the <em> global</em> mesh texture.</p> format converters. An other option is building the meshes by macros.
    36 KB (5,508 words) - 14:09, 16 December 2016
  • used from INI files.</p> used to manage files created by the internal animation loop however the shell
    16 KB (2,715 words) - 18:09, 17 July 2012
  • ...hat can be set in the user [[Help:Preferences|preferences]] applies, among other things, to ''Related Changes''. ...ging the uploaded files is discussed in the [[Help:Managing files|managing files]] section of this manual. This is not displayed if file uploading has been
    5 KB (900 words) - 22:17, 3 November 2007
  • ...ally you would '''upload an image file''' to the wiki (See [[Help:Managing files]]) ...''before'' you use the following wiki text to place the image on an ...is assumed to be the caption text. Caption text can contain wiki links or other formatting.
    3 KB (537 words) - 05:53, 4 November 2007
  • that sometimes we want the clock to cycle through values other than the 75</code>, we are wrong. Even though this would re-render files named with
    29 KB (5,048 words) - 14:27, 16 December 2016
  • obtained from our mirror sites, other internet sites, on CD-ROM, or from persons sharing their There are quite a few other free raytracers and renderers available. What makes this program
    7 KB (1,186 words) - 14:57, 26 August 2013
  • <li>[[Reference:Main Files|Main Files]]</li> <li>[[Reference:Old Files|Old Files]]</li>
    172 bytes (27 words) - 12:19, 12 December 2016
  • <p>Float identifiers may be declared to make scene files more readable and to (Offset-5)/2 This/That+Other*Thing
    33 KB (5,379 words) - 14:34, 9 June 2021
  • <p>You may open, read, write, append, and close plain ASCII text files POV-Ray scene to generate its own include files or write self-modifying
    8 KB (1,350 words) - 23:13, 3 May 2016
  • <p>The <em>FINISH_IDENTIFIER</em> is optional but should proceed all other items. Any items after the <em>FINISH_IDENTIFIER</em> modify or override se ...edious to use a <code>texture</code> statement just to add a highlights or other lighting properties to an object. Therefore you may attach a finish directl
    36 KB (5,741 words) - 20:55, 2 July 2021
  • As illustrated in the other tutorials, POV-Ray only renders the individual frames of an animation. It * '''cube%02d.png''' - Frame file name pattern. This says our files are named cube00.png through cube99.png. (png2yuv will stop when it finds
    4 KB (601 words) - 15:23, 16 March 2008
  • <p class="Question">How can I create/view mpeg-files in Windows/Linux/...?</p> ...ay_Include_Macro_and_Object_Files/Object_and_Scene_Files/ Object and Scene Files] page.</p>
    5 KB (912 words) - 11:56, 4 May 2010
  • or to direct some of the streams to text files. On some systems you may be ...t Output Options#Directing Text Streams to Files|Directing Text Streams to Files]] for details on re-directing the
    5 KB (870 words) - 15:19, 16 December 2016
  • :<p>Powerful 3D modeller supporting POV and many other formats.</p> .... Understands lparser files and is able to write them out as Wavefront OBJ-files.</p>
    7 KB (1,138 words) - 20:02, 6 April 2013
  • :<p>Powerful 3d modeller supporting POV and many other formats.</p> ...POV-Ray version 2.0 & 3.0), there is also support to export to a number of other popular renderers including Pixars's RenderMan® and VRML viewers.</p>
    8 KB (1,266 words) - 17:38, 8 April 2011
  • ...Files">INI files</linkto>--->[[Documentation:Unix Section 5#INI Files|INI files]].</p> ...y for Unix supports several special command-line options not recognized by other versions. They follow the standards for programs that run under the X Wind
    4 KB (702 words) - 12:58, 10 October 2012
  • :<p>Chime allows you to view PDB (protein data base ) files from within your browser. Versions available for both the Windows and Mac p ...der input file for the Persistence of Vision ray tracer (POV-Ray). The PDB files can be from the Brookhaven PDB itself or from any molecular modeling progra
    6 KB (920 words) - 20:10, 3 July 2010
  • <p>Grayscale output can be used to generate heightfields for use in other POV-Ray scenes, by using <code>Grayscale_Output=true</code> as an INI optio ...support for variable bit-depths, alpha channel, and grayscale formats, PNG files also store the <code>File_Gamma</code> value so the image displays properly
    21 KB (3,472 words) - 14:11, 9 June 2021
  • ...User profile section, as well as a bar of tabs across the top for changing other types of settings. * ''Username'': Your user name. Only sysops or other appropriately delegated users can change your username.
    5 KB (803 words) - 06:41, 5 November 2007
  • <p>Vector identifiers may be declared to make scene files more readable and or <code>&lt;5,7,9&gt;</code>. Other operations are done on a similar
    19 KB (3,013 words) - 14:20, 9 June 2021
  • The actual items that you can insert in your scene files are simply text files. POVWIN recognizes them by the extension .TXT. Any .TXT file in the Insert ...files. However, you can influence the ordering of each group (folders and files) by prepending a 'NN - ' to a folder or file, where 'NN' is any letter or d
    5 KB (871 words) - 08:28, 29 April 2008
  • ...t data using GEOTIFF, BANDPASS, DEM2TGA7, DEM2POV2, MDEM2DEM, SDTS2DEM and other converters offered for free download.</p> ...:250K and 7.5 minute DEMS in ASCII and SDTS format, and can also merge DEM files together.</p>
    6 KB (906 words) - 20:48, 23 December 2010
  • ...olor.png CRT color] (source code is in a sub-page, and includes source for other images) ...chiral_povray.PNG Carbon nanoribbon chiral povray] (there are also several other similar images by the same author)
    3 KB (507 words) - 16:55, 15 June 2010
  • ...e image data for those lines that were actually rendered. This made output files that were incompatible with various image processing tools. In version 3.7 it will generate a controlled user abort. Files will be flushed and closed
    12 KB (2,086 words) - 10:08, 26 June 2017
  • ...loop is simple yet flexible. You may still use external programs or batch files to task of generating complicated sets of batch files to invoke POV-Ray multiple
    14 KB (2,290 words) - 14:58, 16 December 2016
  • <p>Identifiers may be declared and later referenced to make scene files more ...enerates a warning and some macros may not work properly. Semicolons after other declarations are optional.</p>
    17 KB (2,659 words) - 20:47, 2 July 2021
  • * To quote some other comment, use the github quote feature after marking the text to be quoted. ...ted; needing an additional .txt suffix before upload. Further .tar and .gz files are '''not''' supported as of this writing, but rather only .zip.
    3 KB (592 words) - 18:17, 4 January 2018
  • ...rts POV-Ray 2.2 files to Moray mdl format, but it can't be used to convert files with new features of POV-Ray 3.x and newer.</p> <p>Actually you will always have a pair of files: One UDO file and one INC file. Both are supplied by you (if you write them
    4 KB (730 words) - 14:18, 12 September 2009
  • ...nes, useful for benchmarking raytracers on different computers, or against other ray tracers. Can output to POV-Ray, RTrace, DXF, QuickDraw3D/3DMF, VRML2, N ...Lissajous, Swoop, or convert RAW, DXF, or POV-Ray 1.0 files to POV-Ray 2.0 files. Note that there is a bug in the DXF conversion utility, and it tends to dr
    4 KB (663 words) - 15:29, 9 January 2011
  • other values can be used for other effects. The center value really is a <p>Color identifiers may be declared to make scene files more readable and to
    19 KB (2,971 words) - 18:13, 10 February 2020
  • anywhere in a scene as long as it is not inside any other statement. You may <p class="Note"><strong>Note:</strong> Using any value other than 1.0 will produce physically inaccurate results. Furthermore, if you de
    14 KB (2,147 words) - 14:37, 9 June 2021
  • Interior identifiers may be declared to make scene files more readable and to parameterize scenes so that changing a single declarat ...rence:Patterned Textures#Texture Maps|:texture_map|texture_map]]</code> or other patterned texture is used. These features allow you to create
    23 KB (3,669 words) - 14:11, 16 November 2021
  • transparent and are laid one on top of the other to create a more complex the other. The last texture listed will be the top layer, the first one
    3 KB (559 words) - 14:51, 9 June 2021
  • ...nd-Line|shortcut]] for copying commonly-used command-lines from your scene files into the command-line field. the same (though if you are running no other applications they will be fairly close).
    13 KB (2,137 words) - 12:45, 16 December 2016
  • ...is for articles; documents that aren't directly related to this may go in other namespaces. When articles are in another namespace, they are specified as ;Image: For descriptions of uploaded files. You shouldn't create these directly; they are created when you click the
    2 KB (290 words) - 03:12, 4 November 2007
  • [[Category:Include Files]] ...tribution (all numbers equally likely) in various ranges, and a variety of other distributions.</p>
    8 KB (1,231 words) - 19:08, 15 March 2012
  • ...entifiers, to define macros, conditional, or looped parsing and to control other important aspects of scene file processing.</p> ...d a number sign or pound sign). It is followed by a keyword and optionally other parameters.</p>
    4 KB (570 words) - 14:22, 9 June 2021
  • ...are various other files in the include files collection. For example font files, color maps, and images for use in height fields or image maps.</p>
    156 bytes (28 words) - 13:11, 8 August 2012
  • ;SciTE on Windows (other platforms should be similar) # Scroll down to the section that looks like this:<pre>source.files=*.asm;*.c;*.cc;*.cpp;*.cxx;*.cs;*.h;*.hh;*.hxx;*.hpp;\</pre><pre>*.idl;*.od
    5 KB (851 words) - 16:25, 13 May 2021
  • [[Category:Include Files]] <p>These files contain predefined shapes and shape-generation macros.</p>
    21 KB (3,511 words) - 19:08, 15 March 2012
  • ...tf) and TrueType Collections (ttc) are supported but the syntax allows for other font types to be added in the future. If TrueType Collections are used, the ...the built-in benchmark) you should continue to reference the external font files as before. Consequently, the following <em>alternate</em> syntax is availab
    3 KB (529 words) - 16:15, 29 December 2012
  • :<p>Rapid Prototyping of real 3D objects from your 3D graphics files.</p> ..., realtime 3D editor for windows. It has many unique features not found on other editors and is very intuitive to use. 3D objects can be loaded, edited, vie
    7 KB (1,044 words) - 12:05, 2 June 2012
  • [[Category:Include Files]] <dd>Drew Wells' superb Jade. Color map works nicely with other textures, too.<!--</dd>--->
    11 KB (1,938 words) - 19:09, 15 March 2012
  • ...y different from using other graphical tools that you are used to. As with other forms of animation, small sequences can be done quite easily, but when anim ...t you wish to produce, e.g. AVI, MPEG, FLI/FLC, QuickTime, or animated GIF files (popularly used on Web pages). Try Googling [http://www.google.com/search?q
    10 KB (1,610 words) - 10:24, 21 June 2008
  • readable and convenient way. Files are created in plain ASCII text using an switch. By default the files have the extension <code>.pov</code>. POV-Ray
    2 KB (313 words) - 23:26, 3 May 2016
  • ...expression parsing as well as many warning messages so that nearly all 1.0 files will still work. Some obsolete or re-designed features <em>are totally unav ...ditionally, if the first <code>#version</code> directive appears after any other declaration, or a <code>#version</code> directive does not appear at all a
    6 KB (941 words) - 11:58, 21 June 2021
  • To get around this, you need to find the binary (usually "c:\program files\pov-ray for windows v.36\bin\pvengine.exe"). Right click on the icon and s # Install into a directory other than "Program Files"
    1 KB (210 words) - 16:10, 15 September 2008
  • [[Category:Include Files]] <p>The two files stones1.inc and stones2.inc contain lists of predefined stone textures.</p>
    1 KB (190 words) - 19:29, 15 March 2012
  • ...were taken from all different sources. All of the fonts are saved as .zip files.</p> :<p>Create, design, edit and modify True Type Font Files. Windows shareware by High Logic.</p>
    4 KB (596 words) - 09:05, 11 December 2010
  • ...of "rgb"). Check your scene for colour values that are computed from some other values - you may (or may not) want to gamma-adjust these as well. #Check your scene for input image files, and whether they are handled properly regarding gamma. For images that are
    4 KB (582 words) - 22:59, 29 June 2019
  • ...h</code> options active. This would facilitate keeping all your image maps files in a separate subdirectory and giving a <code>Library_Path</code> option to ...nction</em> instead of a power-law gamma function. {{New}} in version 3.8, other valid special values are <code>bt709</code> and <code>bt2020</code>, denoti
    11 KB (1,709 words) - 14:58, 9 June 2021
  • ...h follow. Normal modifiers of any kind apply only to the normal and not to other parts of the texture. Modifiers must be specified last.</p> ...de>[[Reference:Normal Map|normal_map]]</code> or wave shape modifiers. All other normal pattern types may use them. Because block patterns <code> checker</c
    5 KB (895 words) - 20:33, 2 July 2021
  • your material maps files in a separate sub-directory and giving a <code> <p class="Note"><strong>Note:</strong> No other pigment, normal, or finish statements may be added to the texture outside t
    12 KB (1,846 words) - 11:07, 7 February 2018
  • <p>POV-Ray is a ray tracer. It may be a little different from any other 3-D software you've used before, however, you will soon find that the image ...ity images with realistic reflections, shading, textures, perspective, and other effects.</p>
    6 KB (984 words) - 11:16, 1 October 2016
  • ...r 'H' for 'Help:Categories', instead of under 'C', which is more useful. Other situations where you might want to use the sort parameter is when you have Categories themselves and other uploaded files like Pictures can be categorized exactly like normal pages. It is useful to
    3 KB (460 words) - 06:45, 5 November 2007
  • other formatting codes such as <code>\n</code> for new line. <p>String identifiers may be declared to make scene files more readable and
    14 KB (2,163 words) - 18:19, 10 February 2020
  • ...th</code> options active. This would facilitate keeping all your bump maps files in a separate sub-directory and giving a <code>Library_Path</code> option t ...nction</em> instead of a power-law gamma function. {{New}} in version 3.8, other valid special values are <code>bt709</code> and <code>bt2020</code>, denoti
    6 KB (998 words) - 11:40, 6 February 2018
  • <p>The other type of comment is used for multiple lines. It starts with lines containing other <code>//</code> comments and thus can be used to
    1 KB (229 words) - 19:05, 15 March 2012
  • [[Category:Include Files]] ...lane(V1, V2)</code>: Find a vector perpendicular to both given vectors. In other words, perpendicular to the plane defined by the two input vectors.</p>
    14 KB (2,398 words) - 10:48, 26 July 2017
  • ...tax of an object is a keyword describing its type, some floats, vectors or other parameters which further define its location and/or shape and some optional <p>Object identifiers may be declared to make scene files more readable and to parameterize scenes so that changing a single declarat
    4 KB (575 words) - 20:48, 2 July 2021
  • ...follow. Pigment modifiers of any kind apply only to the pigment and not to other parts of the texture. Modifiers must be specified last.</p> <p>Pigment identifiers may be declared to make scene files more readable and to parameterize scenes so that changing a single declarat
    9 KB (1,353 words) - 17:56, 10 February 2020
  • <p>The Message Window shows statistics and other important information <p>The Text Editor Window is used to edit scene and include files. It
    5 KB (887 words) - 16:12, 15 June 2011
  • ...ither in this help file, any README's, installation notes, FAQ's, or other files supplied with this program will most likely not get the reply you expect.</
    4 KB (755 words) - 09:02, 1 July 2017
  • [[Category:Include Files]] <dd>Finite planes stretching 1 unit along each axis. In other words, 2X2 unit squares.<!--</dd>--->
    1 KB (192 words) - 19:08, 15 March 2012
  • |colspan="3"| '''Other''' | Number of uploaded files
    7 KB (896 words) - 06:15, 4 November 2007
  • [[Category:Include Files]] ...on is also globally declared as the vector <code>SolarPosition</code>. Two other declared vectors are the <code>Az</code> (Azimuth) and <code>Al</code> (Alt
    2 KB (255 words) - 19:08, 15 March 2012
  • not created by hand but are converted from other files or generated by
    1 KB (159 words) - 19:09, 15 March 2012
  • ...://www.nathan.kopp.com/patched.htm MegaPov by Nathan Kopp (see POV ftp for files)] ...es which then may be manipulated or *possibly* exported to be converted to other 3D file formats. Linux only at this time.</p>
    4 KB (660 words) - 16:07, 18 May 2011
  • <li>While utf-8 support is available in scene files, there are still issues with file names using non-ASCII characters. Meaning ...is not adjusted for assumed_gamma as the current conversion was set up for other than the recommended assumed_gamma 1 setting. See the newsgroup discussion
    2 KB (310 words) - 11:39, 23 January 2017
  • [[Category:Include Files]] This file includes 26 upper-case letter and other characters defined as objects.
    1 KB (195 words) - 19:05, 15 March 2012