Difference between revisions of "Documentation:Reference Table of Contents"
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<br> | <br> | ||
<!--</wikinav>---> | <!--</wikinav>---> | ||
+ | ==[[Reference:Introduction|Introduction]]== | ||
==[[Reference:Command-Line and INI-File Options|Command-line Options]]== | ==[[Reference:Command-Line and INI-File Options|Command-line Options]]== | ||
:* [[Reference:Animation Options|Animation Options]] | :* [[Reference:Animation Options|Animation Options]] | ||
::* [[Reference:Animation Options#External Animation Loop|External Animation Loop]] | ::* [[Reference:Animation Options#External Animation Loop|External Animation Loop]] | ||
::* [[Reference:Animation Options#Internal Animation Loop|Internal Animation Loop]] | ::* [[Reference:Animation Options#Internal Animation Loop|Internal Animation Loop]] | ||
− | |||
::* [[Reference:Animation Options#Subsets of Animation Frames|Subsets of Animation Frames]] | ::* [[Reference:Animation Options#Subsets of Animation Frames|Subsets of Animation Frames]] | ||
::* [[Reference:Animation Options#Cyclic Animation|Cyclic Animation]] | ::* [[Reference:Animation Options#Cyclic Animation|Cyclic Animation]] | ||
Line 44: | Line 44: | ||
:* [[Reference:Scene Parsing Options|Scene Parsing Options]] | :* [[Reference:Scene Parsing Options|Scene Parsing Options]] | ||
::* [[Reference:Scene Parsing Options#Constant|Constant]] | ::* [[Reference:Scene Parsing Options#Constant|Constant]] | ||
− | |||
::* [[Reference:Scene Parsing Options#Include File Name|Include File Name]] | ::* [[Reference:Scene Parsing Options#Include File Name|Include File Name]] | ||
::* [[Reference:Scene Parsing Options#Library Paths|Library Paths]] | ::* [[Reference:Scene Parsing Options#Library Paths|Library Paths]] | ||
Line 67: | Line 66: | ||
::* [[Reference:Tracing Options#Removing User Bounding|Removing User Bounding]] | ::* [[Reference:Tracing Options#Removing User Bounding|Removing User Bounding]] | ||
::* [[Reference:Tracing Options#BSP Bounding|BSP Bounding]] | ::* [[Reference:Tracing Options#BSP Bounding|BSP Bounding]] | ||
+ | ::* [[Reference:Tracing Options#Stochastic Seed|Stochastic Seed]] | ||
::* [[Reference:Tracing Options#Anti-Aliasing Options|Anti-Aliasing Options]] | ::* [[Reference:Tracing Options#Anti-Aliasing Options|Anti-Aliasing Options]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Methods Synopsis|Sampling Methods Synopsis]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 1|Sampling Method 1]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 2|Sampling Method 2]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 3|Sampling Method 3]] | ||
+ | :::* [[Reference:Tracing Options#Common Properties|Common Properties]] | ||
::* [[Reference:Tracing Options#Radiosity Options|Radiosity Options]] | ::* [[Reference:Tracing Options#Radiosity Options|Radiosity Options]] | ||
:::* [[Reference:Tracing Options#Radiosity High Reproducibility|Radiosity High Reproducibility]] | :::* [[Reference:Tracing Options#Radiosity High Reproducibility|Radiosity High Reproducibility]] | ||
Line 93: | Line 98: | ||
:::* [[Reference:Vector Expressions#Functions|Functions]] | :::* [[Reference:Vector Expressions#Functions|Functions]] | ||
:::* [[Reference:Vector Expressions#Built-in Constants|Built-in Constants]] | :::* [[Reference:Vector Expressions#Built-in Constants|Built-in Constants]] | ||
+ | :::* [[Reference:Vector Expressions#Dot Item Access for Vectors|Dot Item Access for Vectors]] | ||
::* [[Reference:Color Expressions|Color Expressions]] | ::* [[Reference:Color Expressions|Color Expressions]] | ||
:::* [[Reference:Color Expressions#Color Vectors|Color Vectors]] | :::* [[Reference:Color Expressions#Color Vectors|Color Vectors]] | ||
Line 99: | Line 105: | ||
:::* [[Reference:Color Expressions#Color Identifiers|Color Identifiers]] | :::* [[Reference:Color Expressions#Color Identifiers|Color Identifiers]] | ||
:::* [[Reference:Color Expressions#Color Operators|Color Operators]] | :::* [[Reference:Color Expressions#Color Operators|Color Operators]] | ||
+ | :::* [[Reference:Color Expressions#Dot Item Access for Colors|Dot Item Access for Colors]] | ||
:::* [[Reference:Color Expressions#Common Color Pitfalls|Common Color Pitfalls]] | :::* [[Reference:Color Expressions#Common Color Pitfalls|Common Color Pitfalls]] | ||
::* [[Reference:Function|Function]] | ::* [[Reference:Function|Function]] | ||
Line 153: | Line 160: | ||
:::* [[Reference:User Defined Macros#Returning a Value Like a Function|Returning a Value Like a Function]] | :::* [[Reference:User Defined Macros#Returning a Value Like a Function|Returning a Value Like a Function]] | ||
:::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]] | :::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]] | ||
+ | :::* [[Reference:User Defined Macros#Optional Parameters|Optional Parameters]] | ||
+ | :::* [[Reference:User Defined Macros#Macro Caching|Macro Caching]] | ||
− | ==[[Reference:Scene|Scene]]== | + | ==[[Reference:Scene File Basics|Scene File Basics]]== |
:* [[Reference:Global Settings|Global Settings]] | :* [[Reference:Global Settings|Global Settings]] | ||
::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]] | ::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]] | ||
Line 168: | Line 177: | ||
::* [[Reference:Global Settings#Noise_generator|Noise_generator]] | ::* [[Reference:Global Settings#Noise_generator|Noise_generator]] | ||
::* [[Reference:Global Settings#Subsurface|Subsurface]] | ::* [[Reference:Global Settings#Subsurface|Subsurface]] | ||
+ | |||
:* [[Reference:Camera|Camera]] | :* [[Reference:Camera|Camera]] | ||
::* [[Reference:Camera#Placing the Camera|Placing the Camera]] | ::* [[Reference:Camera#Placing the Camera|Placing the Camera]] | ||
Line 195: | Line 205: | ||
:::* [[Reference:Camera#Cylindrical projection|Cylindrical projection]] | :::* [[Reference:Camera#Cylindrical projection|Cylindrical projection]] | ||
:::* [[Reference:Camera#Spherical projection|Spherical projection]] | :::* [[Reference:Camera#Spherical projection|Spherical projection]] | ||
+ | :::* [[Reference:Camera#User defined projection|User defined projection]] | ||
::* [[Reference:Camera#Focal Blur|Focal Blur]] | ::* [[Reference:Camera#Focal Blur|Focal Blur]] | ||
::* [[Reference:Camera#Camera Ray Perturbation|Camera Ray Perturbation]] | ::* [[Reference:Camera#Camera Ray Perturbation|Camera Ray Perturbation]] | ||
::* [[Reference:Camera#Camera Identifiers|Camera Identifiers]] | ::* [[Reference:Camera#Camera Identifiers|Camera Identifiers]] | ||
+ | |||
+ | :* [[Reference:Lighting Types|Lighting Types]] | ||
+ | ::* [[Reference:Light Source|Light Source]] | ||
+ | :::* [[Reference:Light Source#Point Lights|Point Lights]] | ||
+ | :::* [[Reference:Light Source#Spotlights|Spotlights]] | ||
+ | :::* [[Reference:Light Source#Cylindrical Lights|Cylindrical Lights]] | ||
+ | :::* [[Reference:Light Source#Parallel Lights|Parallel Lights]] | ||
+ | :::* [[Reference:Light Source#Area Lights|Area Lights]] | ||
+ | :::* [[Reference:Light Source#Shadowless Lights|Shadowless Lights]] | ||
+ | :::* [[Reference:Light Source#Looks Like|Looks Like]] | ||
+ | :::* [[Reference:Light Source#Projected Through|Projected Through]] | ||
+ | :::* [[Reference:Light Source#Light Fading|Light Fading]] | ||
+ | :::* [[Reference:Light Source#Atmospheric Media Interaction|Atmospheric Media Interaction]] | ||
+ | :::* [[Reference:Light Source#Atmospheric Attenuation|Atmospheric Attenuation]] | ||
+ | ::* [[Reference:Light Group|Light Group]] | ||
+ | ::* [[Reference:Radiosity|Radiosity]] | ||
+ | :::* [[Reference:Radiosity#Radiosity Basics|Radiosity Basics]] | ||
+ | :::* [[Reference:Radiosity#How Radiosity Works|How Radiosity Works]] | ||
+ | :::* [[Reference:Radiosity#Adjusting Radiosity|Adjusting Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#adc_bailout|adc_bailout]] | ||
+ | ::::* [[Reference:Radiosity#always_sample|always_sample]] | ||
+ | ::::* [[Reference:Radiosity#brightness|brightness]] | ||
+ | ::::* [[Reference:Radiosity#count|count]] | ||
+ | ::::* [[Reference:Radiosity#error_bound|error_bound]] | ||
+ | ::::* [[Reference:Radiosity#gray_threshold|gray_threshold]] | ||
+ | ::::* [[Reference:Radiosity#low_error_factor|low_error_factor]] | ||
+ | ::::* [[Reference:Radiosity#max_sample|max_sample]] | ||
+ | ::::* [[Reference:Radiosity#maximum_reuse|maximum_reuse]] | ||
+ | ::::* [[Reference:Radiosity#minimum_reuse|minimum_reuse]] | ||
+ | ::::* [[Reference:Radiosity#nearest_count|nearest_count]] | ||
+ | ::::* [[Reference:Radiosity#pretrace_start and pretrace_end|pretrace_start and pretrace_end]] | ||
+ | ::::* [[Reference:Radiosity#recursion_limit|recursion_limit]] | ||
+ | :::* [[Reference:Radiosity#Configuring Radiosity|Configuring Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#Importance|Importance]] | ||
+ | ::::* [[Reference:Radiosity#Media and Radiosity|Media and Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#No Radiosity|No Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#Normal and Radiosity|Normal and Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#Save and Load Radiosity Data|Save and Load Radiosity Data]] | ||
+ | ::::* [[Reference:Radiosity#Subsurface and Radiosity|Subsurface and Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#Brilliance and Radiosity|Brilliance and Radiosity]] | ||
+ | :::* [[Reference:Radiosity#Tips on Radiosity|Tips on Radiosity]] | ||
+ | ::* [[Reference:Photons|Photons]] | ||
+ | :::* [[Reference:Photons#Examples|Examples]] | ||
+ | :::* [[Reference:Photons#Using Photon Mapping in Your Scene|Using Photon Mapping in Your Scene]] | ||
+ | :::* [[Reference:Photons#Photon Global Settings|Photon Global Settings]] | ||
+ | :::* [[Reference:Photons#Shooting Photons at an Object|Shooting Photons at an Object]] | ||
+ | :::* [[Reference:Photons#Photons and Light Sources|Photons and Light Sources]] | ||
+ | :::* [[Reference:Photons#Photons and Media|Photons and Media]] | ||
+ | :::* [[Reference:Photons#Photons FAQ|Photons FAQ]] | ||
+ | :::* [[Reference:Photons#Photon Tips|Photon Tips]] | ||
+ | :::* [[Reference:Photons#Advanced Techniques|Advanced Techniques]] | ||
+ | ::::* [[Reference:Photons#Autostop|Autostop]] | ||
+ | ::::* [[Reference:Photons#Adaptive Search Radius|Adaptive Search Radius]] | ||
+ | ::::* [[Reference:Photons#Photons and Dispersion|Photons and Dispersion]] | ||
+ | ::::* [[Reference:Photons#Saving and Loading Photon Maps|Saving and Loading Photon Maps]] | ||
+ | |||
+ | ==[[Reference:The Object Zoo|The Object Zoo]]== | ||
+ | :* [[Reference:Object|Object]] | ||
+ | ::* [[Reference:Finite Solid Primitives|Finite Solid Primitives]] | ||
+ | :::* [[Reference:Blob|Blob]] | ||
+ | :::* [[Reference:Box|Box]] | ||
+ | :::* [[Reference:Cone|Cone]] | ||
+ | :::* [[Reference:Cylinder|Cylinder]] | ||
+ | :::* [[Reference:Height Field|Height Field]] | ||
+ | :::* [[Reference:Isosurface|Isosurface]] | ||
+ | :::* [[Reference:Julia Fractal|Julia Fractal]] | ||
+ | :::* [[Reference:Lathe|Lathe]] | ||
+ | :::* [[Reference:Lemon|Lemon]] | ||
+ | :::* [[Reference:Ovus|Ovus]] | ||
+ | :::* [[Reference:Parametric|Parametric]] | ||
+ | :::* [[Reference:Prism|Prism]] | ||
+ | :::* [[Reference:Sphere|Sphere]] | ||
+ | :::* [[Reference:Sphere Sweep|Sphere Sweep]] | ||
+ | :::* [[Reference:Superquadric Ellipsoid|Superquadric Ellipsoid]] | ||
+ | :::* [[Reference:Surface of Revolution|Surface of Revolution]] | ||
+ | :::* [[Reference:Text|Text]] | ||
+ | :::* [[Reference:Torus|Torus]] | ||
+ | ::* [[Reference:Finite Patch Primitives|Finite Patch Primitives]] | ||
+ | :::* [[Reference:Bicubic Patch|Bicubic Patch]] | ||
+ | :::* [[Reference:Disc|Disc]] | ||
+ | :::* [[Reference:Mesh|Mesh]] | ||
+ | ::::* [[Reference:Mesh#Solid Mesh|Solid Mesh]] | ||
+ | :::* [[Reference:Mesh2|Mesh2]] | ||
+ | ::::* [[Reference:Mesh2#Smooth and Flat triangles in the same mesh|Smooth and Flat triangles in the same mesh]] | ||
+ | ::::* [[Reference:Mesh2#Mesh Triangle Textures|Mesh Triangle Textures]] | ||
+ | :::* [[Reference:Polygon|Polygon]] | ||
+ | :::* [[Reference:Triangle|Triangle]] | ||
+ | :::* [[Reference:Smooth Triangle|Smooth Triangle]] | ||
+ | ::* [[Reference:Infinite Solid Primitives|Infinite Solid Primitives]] | ||
+ | :::* [[Reference:Plane|Plane]] | ||
+ | :::* [[Reference:Poly|Poly]] | ||
+ | :::* [[Reference:Cubic|Cubic]] | ||
+ | :::* [[Reference:Quartic|Quartic]] | ||
+ | :::* [[Reference:Polynomial|Polynomial]] | ||
+ | :::* [[Reference:Quadric|Quadric]] | ||
+ | ::* [[Reference:Constructive Solid Geometry|Constructive Solid Geometry]] | ||
+ | :::* [[Reference:Constructive Solid Geometry#Inside and Outside|Inside and Outside]] | ||
+ | :::* [[Reference:Union|Union]] | ||
+ | ::::* [[Reference:Union#Split_Union|Split Union]] | ||
+ | :::* [[Reference:Intersection|Intersection]] | ||
+ | :::* [[Reference:Difference|Difference]] | ||
+ | :::* [[Reference:Merge|Merge]] | ||
+ | ::* [[Reference:Object Modifiers|Object Modifiers]] | ||
+ | :::* [[Reference:Clipped By Object Modifier|Clipped By Object Modifier]] | ||
+ | :::* [[Reference:Bounded By Object Modifier|Bounded By Object Modifier]] | ||
+ | :::* [[Reference:Material|Material]] | ||
+ | :::* [[Reference:Hollow Object Modifier|Hollow Object Modifier]] | ||
+ | :::* [[Reference:Inverse Object Modifier|Inverse Object Modifier]] | ||
+ | :::* [[Reference:No Shadow Object Modifier|No Shadow Object Modifier]] | ||
+ | :::* [[Reference:No Image Object Modifier|No Image Object Modifier]] | ||
+ | :::* [[Reference:No Reflection Object Modifier|No Reflection Object Modifier]] | ||
+ | :::* [[Reference:Double Illuminate Object Modifier|Double Illuminate Object Modifier]] | ||
+ | :::* [[Reference:No Radiosity Object Modifier|No Radiosity Object Modifier]] | ||
+ | :::* [[Reference:Sturm Object Modifier|Sturm Object Modifier]] | ||
+ | |||
+ | ==[[Reference:Embellishments|Embellishments]]== | ||
+ | :* [[Reference:Texture|Texture]] | ||
+ | ::* [[Reference:Pigment|Pigment]] | ||
+ | :::* [[Reference:Pigment#Solid Color Pigments|Solid Color Pigments]] | ||
+ | :::* [[Reference:Color Map|Color Map]] | ||
+ | :::* [[Reference:Pigment Map|Pigment Map]] | ||
+ | :::* [[Reference:Pigment#Color List Pigments|Color List Pigments]] | ||
+ | :::* [[Reference:Pigment#Quick Color|Quick Color]] | ||
+ | ::* [[Reference:Normal|Normal]] | ||
+ | :::* [[Reference:Normal Map|Normal Map]] | ||
+ | :::* [[Reference:Slope Map|Slope Map]] | ||
+ | ::::* [[Reference:Slope Map#Normals, Accuracy|Normals, Accuracy]] | ||
+ | :::* [[Reference:Bump Map|Bump Map]] | ||
+ | ::::* [[Reference:Bump Map#Specifying a Bump Map|Specifying a Bump Map]] | ||
+ | ::::* [[Reference:Bump Map#Bump_Size|Bump_Size]] | ||
+ | ::::* [[Reference:Bump Map#Use_Index and Use_Color|Use_Index and Use_Color]] | ||
+ | :::* [[Reference:Scaling normals|Scaling normals]] | ||
+ | ::* [[Reference:Finish|Finish]] | ||
+ | :::* [[Reference:Finish#Ambient|Ambient]] | ||
+ | :::* [[Reference:Finish#Emission|Emission]] | ||
+ | :::* [[Reference:Finish#Diffuse Reflection Items|Diffuse Reflection Items]] | ||
+ | ::::* [[Reference:Finish#Diffuse|Diffuse]] | ||
+ | ::::* [[Reference:Finish#Brilliance|Brilliance]] | ||
+ | ::::* [[Reference:Finish#Crand Graininess|Crand Graininess]] | ||
+ | ::::* [[Reference:Finish#Subsurface Light Transport|Subsurface Light Transport]] | ||
+ | :::* [[Reference:Finish#Highlights|Highlights]] | ||
+ | ::::* [[Reference:Finish#Phong Highlights|Phong Highlights]] | ||
+ | ::::* [[Reference:Finish#Specular Highlight|Specular Highlight]] | ||
+ | ::::* [[Reference:Finish#Metallic Highlight Modifier|Metallic Highlight Modifier]] | ||
+ | :::* [[Reference:Finish#Specular Reflection|Specular Reflection]] | ||
+ | :::* [[Reference:Finish#Conserve Energy for Reflection|Conserve Energy for Reflection]] | ||
+ | :::* [[Reference:Finish#Iridescence|Iridescence]] | ||
+ | ::* [[Reference:Halo|Halo]] | ||
+ | ::* [[Reference:Patterned Textures|Patterned Textures]] | ||
+ | :::* [[Reference:Patterned Textures#Texture Maps|Texture Maps]] | ||
+ | :::* [[Reference:Patterned Textures#Tiles|Tiles]] | ||
+ | :::* [[Reference:Patterned Textures#Material Maps|Material Maps]] | ||
+ | ::::* [[Reference:Patterned Textures#Specifying a Material Map|Specifying a Material Map]] | ||
+ | ::* [[Reference:Layered Textures|Layered Textures]] | ||
+ | ::* [[Reference:UV Mapping|UV Mapping]] | ||
+ | :::* [[Reference:UV Mapping#Supported Objects|Supported Objects]] | ||
+ | :::* [[Reference:UV Mapping#UV Vectors|UV Vectors]] | ||
+ | ::* [[Reference:Triangle Texture Interpolation|Triangle Texture Interpolation]] | ||
+ | ::* [[Reference:Interior Texture|Interior Texture]] | ||
+ | ::* [[Reference:Cutaway Textures|Cutaway Textures]] | ||
+ | |||
+ | :* [[Reference:Pattern|Pattern]] | ||
+ | ::* [[Reference:General Patterns|General Patterns]] | ||
+ | :::* [[Reference:Agate Pattern|Agate Pattern]] | ||
+ | :::* [[Reference:Boxed Pattern|Boxed Pattern]] | ||
+ | :::* [[Reference:Bozo Pattern|Bozo Pattern]] | ||
+ | :::* [[Reference:Brick Pattern|Brick Pattern]] | ||
+ | :::* [[Reference:Bumps Pattern|Bumps Pattern]] | ||
+ | :::* [[Reference:Cubic Pattern|Cubic Pattern]] | ||
+ | :::* [[Reference:Cylindrical Pattern|Cylindrical Pattern]] | ||
+ | :::* [[Reference:Density File Pattern|Density File Pattern]] | ||
+ | ::::* [[Reference:Density File Pattern#df3 file format|df3 file format]] | ||
+ | :::* [[Reference:Dents Pattern|Dents Pattern]] | ||
+ | :::* [[Reference:Facets Pattern|Facets Pattern]] | ||
+ | :::* [[Reference:Fractal Pattern|Fractal Pattern]] | ||
+ | :::* [[Reference:Function Pattern|Function Pattern]] | ||
+ | ::::* [[Reference:Function Pattern#What can be used|What can be used]] | ||
+ | ::::* [[Reference:Function Pattern#Function Image|Function Image]] | ||
+ | :::* [[Reference:Gradient Pattern|Gradient Pattern]] | ||
+ | :::* [[Reference:Granite Pattern|Granite Pattern]] | ||
+ | :::* [[Reference:Leopard Pattern|Leopard Pattern]] | ||
+ | :::* [[Reference:Marble Pattern|Marble Pattern]] | ||
+ | :::* [[Reference:Onion Pattern|Onion Pattern]] | ||
+ | :::* [[Reference:Pavement Pattern|Pavement Pattern]] | ||
+ | :::* [[Reference:Pigment Pattern|Pigment Pattern]] | ||
+ | :::* [[Reference:Planar Pattern|Planar Pattern]] | ||
+ | :::* [[Reference:Quilted Pattern|Quilted Pattern]] | ||
+ | :::* [[Reference:Radial Pattern|Radial Pattern]] | ||
+ | :::* [[Reference:Ripples Pattern|Ripples Pattern]] | ||
+ | :::* [[Reference:Spherical Pattern|Spherical Pattern]] | ||
+ | :::* [[Reference:Spiral1 Pattern|Spiral1 Pattern]] | ||
+ | :::* [[Reference:Spiral2 Pattern|Spiral2 Pattern]] | ||
+ | :::* [[Reference:Spotted Pattern|Spotted Pattern]] | ||
+ | :::* [[Reference:Tiling Pattern|Tiling Pattern]] | ||
+ | :::* [[Reference:Waves Pattern|Waves Pattern]] | ||
+ | :::* [[Reference:Wood Pattern|Wood Pattern]] | ||
+ | :::* [[Reference:Wrinkles Pattern|Wrinkles Pattern]] | ||
+ | ::* [[Reference:Discontinuous Patterns|Discontinuous Patterns]] | ||
+ | :::* [[Reference:Cells Pattern|Cells Pattern]] | ||
+ | :::* [[Reference:Checker Pattern|Checker Pattern]] | ||
+ | :::* [[Reference:Crackle Pattern|Crackle Pattern]] | ||
+ | :::* [[Reference:Hexagon Pattern|Hexagon Pattern]] | ||
+ | :::* [[Reference:Object Pattern|Object Pattern]] | ||
+ | :::* [[Reference:Square Pattern|Square Pattern]] | ||
+ | :::* [[Reference:Triangular Pattern|Triangular Pattern]] | ||
+ | ::* [[Reference:Normal-Dependent Patterns|Normal-Dependent Patterns]] | ||
+ | :::* [[Reference:Aoi Pattern|Aoi Pattern]] | ||
+ | :::* [[Reference:Slope Pattern|Slope Pattern]] | ||
+ | ::* [[Reference:Special Patterns|Special Patterns]] | ||
+ | :::* [[Reference:Average Pattern|Average Pattern]] | ||
+ | :::* [[Reference:Image Pattern|Image Pattern]] | ||
+ | :::* [[Reference:Potential Pattern|Potential Pattern]] | ||
+ | :::* [[Reference:User Defined Pattern|User Defined Pattern]] | ||
+ | ::* [[Reference:Pattern Modifiers|Pattern Modifiers]] | ||
+ | :::* [[Reference:Pattern Modifiers#Transforming Patterns|Transforming Patterns]] | ||
+ | :::* [[Reference:Pattern Modifiers#Frequency and Phase|Frequency and Phase]] | ||
+ | :::* [[Reference:Pattern Modifiers#Waveforms|Waveforms]] | ||
+ | :::* [[Reference:Pattern Modifiers#Noise Generators|Noise Generators]] | ||
+ | :::* [[Reference:Warp|Warp]] | ||
+ | ::::* [[Reference:Warp#Black Hole Warp|Black Hole Warp]] | ||
+ | ::::* [[Reference:Warp#Repeat Warp|Repeat Warp]] | ||
+ | ::::* [[Reference:Warp#Turbulence Warp|Turbulence Warp]] | ||
+ | :::::* [[Reference:Warp#Octaves|Octaves]] | ||
+ | :::::* [[Reference:Warp#Lambda|Lambda]] | ||
+ | :::::* [[Reference:Warp#Omega|Omega]] | ||
+ | ::::* [[Reference:Warp#Mapping using warps|Mapping using warps]] | ||
+ | ::::* [[Reference:Warp#Turbulence versus Turbulence Warp|Turbulence versus Turbulence Warp]] | ||
+ | :::::* [[Reference:Warp#Turbulence|Turbulence]] | ||
+ | ::* [[Reference:Image Map|Image Map]] | ||
+ | :::* [[Reference:Image Map#Specifying an Image Map|Specifying an Image Map]] | ||
+ | :::* [[Reference:Image Map#The Gamma Option|The Gamma Option]] | ||
+ | :::* [[Reference:Image Map#The Filter and Transmit Bitmap Modifiers|The Filter and Transmit Bitmap Modifiers]] | ||
+ | :::* [[Reference:Image Map#Using the Alpha Channel|Using the Alpha Channel]] | ||
+ | ::* [[Reference:Bitmap Modifiers|Bitmap Modifiers]] | ||
+ | :::* [[Reference:Bitmap Modifiers#The once Option|The once Option]] | ||
+ | :::* [[Reference:Bitmap Modifiers#The map_type Option|The map_type Option]] | ||
+ | :::* [[Reference:Bitmap Modifiers#The interpolate Option|The interpolate Option]] | ||
+ | |||
+ | ==[[Reference:Special Effects|Special Effects]]== | ||
:* [[Reference:Atmospheric Effects|Atmospheric Effects]] | :* [[Reference:Atmospheric Effects|Atmospheric Effects]] | ||
::* [[Reference:Atmospheric Media|Atmospheric Media]] | ::* [[Reference:Atmospheric Media|Atmospheric Media]] | ||
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::* [[Reference:Rainbow|Rainbow]] | ::* [[Reference:Rainbow|Rainbow]] | ||
− | + | :* [[Reference:Media|Media]] | |
− | + | ::* [[Reference:Interior|Interior]] | |
− | + | :::* [[Reference:Interior#Why are Interior and Media Necessary?|Why are Interior and Media Necessary?]] | |
− | + | :::* [[Reference:Interior#Empty and Solid Objects|Empty and Solid Objects]] | |
− | + | :::* [[Reference:Interior#Scaling objects with an interior|Scaling objects with an interior]] | |
− | + | :::* [[Reference:Interior#Refraction|Refraction]] | |
− | + | :::* [[Reference:Interior#Dispersion|Dispersion]] | |
− | + | ::::* [[Reference:Interior#Dispersion & Caustics|Dispersion & Caustics]] | |
− | + | :::* [[Reference:Interior#Attenuation|Attenuation]] | |
− | + | :::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]] | |
− | + | :::* [[Reference:Interior#Object-Media|Object Media]] | |
− | + | ::* [[Reference:Media Types|Media Types]] | |
− | + | :::* [[Reference:Media Types#Absorption|Absorption]] | |
− | + | :::* [[Reference:Media Types#Emission|Emission]] | |
− | + | :::* [[Reference:Media Types#Scattering|Scattering]] | |
− | + | ::* [[Reference:Sampling Parameters & Methods|Sampling Parameters & Methods]] | |
− | + | ::* [[Reference:Density|Density]] | |
− | + | :::* [[Reference:Density#General Density Modifiers|General Density Modifiers]] | |
− | + | :::* [[Reference:Density#Density with color_map|Density with color_map]] | |
− | + | :::* [[Reference:Density#Density Maps and Density Lists|Density Maps and Density Lists]] | |
− | + | :::* [[Reference:Density#Multiple Density vs. Multiple Media|Multiple Density vs. Multiple Media]] | |
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− | :* [[Reference:Interior | ||
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− | ::* [[Reference:Interior#Why are Interior and Media Necessary?|Why are Interior and Media Necessary?]] | ||
− | ::* [[Reference:Interior#Empty and Solid Objects|Empty and Solid Objects]] | ||
− | ::* [[Reference:Interior#Scaling objects with an interior|Scaling objects with an interior]] | ||
− | ::* [[Reference:Interior#Refraction|Refraction]] | ||
− | ::* [[Reference:Interior#Dispersion|Dispersion]] | ||
− | :::* [[Reference:Interior#Dispersion & Caustics|Dispersion & Caustics]] | ||
− | ::* [[Reference:Interior#Attenuation|Attenuation]] | ||
− | ::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]] | ||
− | ::* [[Reference:Interior#Object-Media|Object Media]] | ||
− | :* [[Reference: | ||
− | ::* [[Reference:Media#Absorption|Absorption]] | ||
− | ::* [[Reference:Media#Emission|Emission]] | ||
− | ::* [[Reference:Media#Scattering|Scattering]] | ||
− | :* [[Reference: | ||
− | :* [[Reference: | ||
− | ::* [[Reference: | ||
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− | ::* [[Reference: | ||
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− | ==[[Reference:Include Files|Include Files]] | + | ==[[Reference:Scene File Extras|Scene File Extras]]== |
− | :* [[Reference:Main Files|Main Files]] | + | :* [[Reference:Include Files|Include Files]] |
− | ::* [[Reference:Arrays.inc|Arrays.inc]] | + | ::* [[Reference:Main Files|Main Files]] |
− | ::* [[Reference:Chars.inc|Chars.inc]] | + | :::* [[Reference:Arrays.inc|Arrays.inc]] |
− | ::* [[Reference:Colors.inc|Colors.inc]] | + | :::* [[Reference:Chars.inc|Chars.inc]] |
− | :::* [[Reference:Colors.inc#Predefined colors|Predefined colors]] | + | :::* [[Reference:Colors.inc|Colors.inc]] |
− | :::* [[Reference:Colors.inc#Color macros|Color macros]] | + | ::::* [[Reference:Colors.inc#Predefined colors|Predefined colors]] |
− | ::* [[Reference: | + | ::::* [[Reference:Colors.inc#Color macros|Color macros]] |
− | :::* [[Reference:Consts.inc | + | :::* [[Reference:Colors_ral.inc|Colors ral.inc]] |
− | :::* [[Reference:Consts.inc#Map type constants|Map type constantss]] | + | :::* [[Reference:Consts.inc|Consts.inc]] |
− | :::* [[Reference:Consts.inc#Interpolation type constants|Interpolation type constants]] | + | ::::* [[Reference:Consts.inc#Vector constants|Vector constants]] |
− | :::* [[Reference:Consts.inc#Fog type constants|Fog type constants]] | + | ::::* [[Reference:Consts.inc#Map type constants|Map type constantss]] |
− | :::* [[Reference:Consts.inc#Focal blur hexgrid constants|Focal blur hexgrid constants]] | + | ::::* [[Reference:Consts.inc#Interpolation type constants|Interpolation type constants]] |
− | :::* [[Reference:Consts.inc#IORs|IORs]] | + | ::::* [[Reference:Consts.inc#Fog type constants|Fog type constants]] |
− | :::* [[Reference:Consts.inc#Dispersion amounts|Dispersion amounts]] | + | ::::* [[Reference:Consts.inc#Focal blur hexgrid constants|Focal blur hexgrid constants]] |
− | :::* [[Reference:Consts.inc#Scattering media type constants|Scattering media type constants]] | + | ::::* [[Reference:Consts.inc#IORs|IORs]] |
− | ::* [[Reference:Debug.inc|Debug.inc]] | + | ::::* [[Reference:Consts.inc#Dispersion amounts|Dispersion amounts]] |
− | ::* [[Reference:Finish.inc|Finish.inc]] | + | ::::* [[Reference:Consts.inc#Scattering media type constants|Scattering media type constants]] |
− | ::* [[Reference:Functions.inc|Functions.inc]] | + | :::* [[Reference:Debug.inc|Debug.inc]] |
− | :::* [[Reference:Functions.inc#Common Parameters|Common Parameters]] | + | :::* [[Reference:Finish.inc|Finish.inc]] |
− | ::::* [[Reference:Functions.inc#Cross Section Type|Cross Section Type]] | + | :::* [[Reference:Functions.inc|Functions.inc]] |
− | ::::* [[Reference:Functions.inc#Field Strength|Field Strength]] | + | ::::* [[Reference:Functions.inc#Common Parameters|Common Parameters]] |
− | ::::* [[Reference:Functions.inc#Field Limit|Field Limit]] | + | :::::* [[Reference:Functions.inc#Cross Section Type|Cross Section Type]] |
− | ::::* [[Reference:Functions.inc#SOR Switch|SOR Switch]] | + | :::::* [[Reference:Functions.inc#Field Strength|Field Strength]] |
− | ::::* [[Reference:Functions.inc#SOR Offset|SOR Offset]] | + | :::::* [[Reference:Functions.inc#Field Limit|Field Limit]] |
− | ::::* [[Reference:Functions.inc#SOR Angle|SOR Angle]] | + | :::::* [[Reference:Functions.inc#SOR Switch|SOR Switch]] |
− | ::::* [[Reference:Functions.inc#Invert Isosurface|Invert Isosurface]] | + | :::::* [[Reference:Functions.inc#SOR Offset|SOR Offset]] |
− | :::* [[Reference:Functions.inc#Internal Functions|Internal Functions]] | + | :::::* [[Reference:Functions.inc#SOR Angle|SOR Angle]] |
− | :::* [[Reference:Functions.inc#Pre defined functions|Pre defined functions]] | + | :::::* [[Reference:Functions.inc#Invert Isosurface|Invert Isosurface]] |
− | ::::* [[Reference:Functions.inc#Pattern functions|Pattern functions]] | + | ::::* [[Reference:Functions.inc#Internal Functions|Internal Functions]] |
− | ::* [[Reference:Glass.inc|Glass.inc]] | + | ::::* [[Reference:Functions.inc#Pre defined functions|Pre defined functions]] |
− | :::* [[Reference:Glass.inc#Glass colors (with transparency)|Glass colors (with transparency)]] | + | :::::* [[Reference:Functions.inc#Pattern functions|Pattern functions]] |
− | :::* [[Reference:Glass.inc#Glass colors (without transparency, for fade_color)|Glass colors (without transparency, for fade_color)]] | + | :::* [[Reference:Glass.inc|Glass.inc]] |
− | :::* [[Reference:Glass.inc#Glass finishes|Glass finishes]] | + | ::::* [[Reference:Glass.inc#Glass colors (with transparency)|Glass colors (with transparency)]] |
− | :::* [[Reference:Glass.inc#Glass interiors|Glass interiors]] | + | ::::* [[Reference:Glass.inc#Glass colors (without transparency, for fade_color)|Glass colors (without transparency, for fade_color)]] |
− | :::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]] | + | ::::* [[Reference:Glass.inc#Glass finishes|Glass finishes]] |
− | ::* [[Reference: | + | ::::* [[Reference:Glass.inc#Glass interiors|Glass interiors]] |
− | :::* [[Reference: | + | ::::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]] |
− | :::* [[Reference: | + | :::* [[Reference:Golds.inc|Golds.inc]] |
− | :::* [[Reference:Math.inc | + | :::* [[Reference:Logo.inc|Logo.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Makegrass.inc|Makegrass.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Math.inc|Math.inc]] |
− | ::* [[Reference: | + | ::::* [[Reference:Math.inc#Float functions and macros|Float functions and macros]] |
− | :::* [[Reference: | + | ::::* [[Reference:Math.inc#Vector functions and macros|Vector functions and macros]] |
− | :::* [[Reference: | + | ::::* [[Reference:Math.inc#Vector Analysis|Vector Analysis]] |
− | + | :::* [[Reference:Meshmaker.inc|Meshmaker.inc]] | |
− | + | :::* [[Reference:Metals.inc|Metals.inc]] | |
− | ::::* [[Reference:Rand.inc# | + | :::* [[Reference:Rad_def.inc|Rad_def.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Rand.inc|Rand.inc]] |
− | :::* [[Reference: | + | ::::* [[Reference:Rand.inc#Flat Distributions|Flat Distributions]] |
− | ::* [[Reference: | + | ::::* [[Reference:Rand.inc#Other Distributions|Other Distributions]] |
− | ::* [[Reference: | + | :::::* [[Reference:Rand.inc#Continuous Symmetric Distributions|Continuous Symmetric Distributions]] |
− | ::* [[Reference: | + | :::::* [[Reference:Rand.inc#Continuous Skewed Distributions|Continuous Skewed Distributions]] |
− | ::* [[Reference: | + | :::::* [[Reference:Rand.inc#Discrete Distributions |Discrete Distributions ]] |
− | ::* [[Reference: | + | :::* [[Reference:Screen.inc|Screen.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Shapes.inc|Shapes.inc]] |
− | ::* [[Reference: | + | ::::* [[Reference:Shapes.inc#The HF Macros|The HF Macros]] |
− | ::* [[Reference: | + | :::* [[Reference:Shapes2.inc|Shapes2.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Shapes3.inc|Shapes3.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Shapesq.inc|Shapesq.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Skies.inc|Skies.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Stars.inc|Stars.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Stones.inc|Stones.inc]] |
− | :::* [[Reference: | + | :::* [[Reference:Stdinc.inc|Stdinc.inc]] |
− | :::* [[Reference:Textures.inc | + | :::* [[Reference:Strings.inc|Strings.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Sunpos.inc|Sunpos.inc]] |
− | ::* [[Reference: | + | :::* [[Reference:Textures.inc|Textures.inc]] |
− | ::* [[Reference: | + | ::::* [[Reference:Textures.inc#Stones|Stones]] |
− | ::* [[Reference: | + | ::::* [[Reference:Textures.inc#Skies|Skies]] |
− | ::* [[Reference: | + | ::::* [[Reference:Textures.inc#Woods|Woods]] |
− | ::* [[Reference: | + | ::::* [[Reference:Textures.inc#Glass|Glass]] |
− | + | ::::* [[Reference:Textures.inc#Metals|Metals]] | |
− | + | ::::* [[Reference:Textures.inc#Special textures|Special textures]] | |
− | + | ::::* [[Reference:Textures.inc#Texture and pattern macros|Texture and pattern macros]] | |
− | :::* [[Reference:Glass_old.inc#Glass finishes|Glass finishes]] | + | :::* [[Reference:Transforms.inc|Transforms.inc]] |
− | :::* [[Reference:Glass_old.inc#Glass textures|Glass textures]] | + | :::* [[Reference:Woods.inc|Woods.inc]] |
− | ::* [[Reference:Shapes_old.inc|Shapes_old.inc]] | + | :::* [[Reference:Woodmaps.inc|Woodmaps.inc]] |
− | ::* [[Reference:Stage1.inc|Stage1.inc]] | + | ::* [[Reference:Old Files|Old Files]] |
− | ::* [[Reference:Stdcam.inc|Stdcam.inc]] | + | :::* [[Reference:Glass_old.inc|Glass_old.inc]] |
− | ::* [[Reference:Stones1.inc|Stones1.inc]] | + | ::::* [[Reference:Glass_old.inc#Glass finishes|Glass finishes]] |
− | ::* [[Reference:Stones2.inc|Stones2.inc]] | + | ::::* [[Reference:Glass_old.inc#Glass textures|Glass textures]] |
− | :* [[Reference:Other Files|Other Files]] | + | :::* [[Reference:Shapes_old.inc|Shapes_old.inc]] |
− | ::* [[Reference:Font Files|Font Files]] | + | :::* [[Reference:Stage1.inc|Stage1.inc]] |
− | ::* [[Reference:Color Map Files|Color Map Files]] | + | :::* [[Reference:Stdcam.inc|Stdcam.inc]] |
− | ::* [[Reference:Image Files|Image Files]] | + | :::* [[Reference:Stones1.inc|Stones1.inc]] |
+ | :::* [[Reference:Stones2.inc|Stones2.inc]] | ||
+ | ::* [[Reference:Other Files|Other Files]] | ||
+ | :::* [[Reference:Font Files|Font Files]] | ||
+ | :::* [[Reference:Color Map Files|Color Map Files]] | ||
+ | :::* [[Reference:Image Files|Image Files]] | ||
<!--<wikinav>---> | <!--<wikinav>---> | ||
<br> | <br> |
Latest revision as of 08:11, 17 June 2021
This document is protected, so submissions, corrections and discussions should be held on this documents talk page. |
Main Table of Contents | POV-Ray Tutorial |
Introduction
Command-line Options
Scene Description Language
Scene File Basics
The Object Zoo
Embellishments
Special Effects
Scene File Extras
Main Table of Contents | POV-Ray Tutorial |
This document is protected, so submissions, corrections and discussions should be held on this documents talk page. |