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:* [[Reference:Scene Parsing Options|Scene Parsing Options]] | :* [[Reference:Scene Parsing Options|Scene Parsing Options]] | ||
::* [[Reference:Scene Parsing Options#Constant|Constant]] | ::* [[Reference:Scene Parsing Options#Constant|Constant]] | ||
− | |||
::* [[Reference:Scene Parsing Options#Include File Name|Include File Name]] | ::* [[Reference:Scene Parsing Options#Include File Name|Include File Name]] | ||
::* [[Reference:Scene Parsing Options#Library Paths|Library Paths]] | ::* [[Reference:Scene Parsing Options#Library Paths|Library Paths]] | ||
Line 67: | Line 66: | ||
::* [[Reference:Tracing Options#Removing User Bounding|Removing User Bounding]] | ::* [[Reference:Tracing Options#Removing User Bounding|Removing User Bounding]] | ||
::* [[Reference:Tracing Options#BSP Bounding|BSP Bounding]] | ::* [[Reference:Tracing Options#BSP Bounding|BSP Bounding]] | ||
+ | ::* [[Reference:Tracing Options#Stochastic Seed|Stochastic Seed]] | ||
::* [[Reference:Tracing Options#Anti-Aliasing Options|Anti-Aliasing Options]] | ::* [[Reference:Tracing Options#Anti-Aliasing Options|Anti-Aliasing Options]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Methods Synopsis|Sampling Methods Synopsis]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 1|Sampling Method 1]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 2|Sampling Method 2]] | ||
+ | :::* [[Reference:Tracing Options#Sampling Method 3|Sampling Method 3]] | ||
+ | :::* [[Reference:Tracing Options#Common Properties|Common Properties]] | ||
::* [[Reference:Tracing Options#Radiosity Options|Radiosity Options]] | ::* [[Reference:Tracing Options#Radiosity Options|Radiosity Options]] | ||
:::* [[Reference:Tracing Options#Radiosity High Reproducibility|Radiosity High Reproducibility]] | :::* [[Reference:Tracing Options#Radiosity High Reproducibility|Radiosity High Reproducibility]] | ||
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:::* [[Reference:Vector Expressions#Functions|Functions]] | :::* [[Reference:Vector Expressions#Functions|Functions]] | ||
:::* [[Reference:Vector Expressions#Built-in Constants|Built-in Constants]] | :::* [[Reference:Vector Expressions#Built-in Constants|Built-in Constants]] | ||
+ | :::* [[Reference:Vector Expressions#Dot Item Access for Vectors|Dot Item Access for Vectors]] | ||
::* [[Reference:Color Expressions|Color Expressions]] | ::* [[Reference:Color Expressions|Color Expressions]] | ||
:::* [[Reference:Color Expressions#Color Vectors|Color Vectors]] | :::* [[Reference:Color Expressions#Color Vectors|Color Vectors]] | ||
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:::* [[Reference:Color Expressions#Color Identifiers|Color Identifiers]] | :::* [[Reference:Color Expressions#Color Identifiers|Color Identifiers]] | ||
:::* [[Reference:Color Expressions#Color Operators|Color Operators]] | :::* [[Reference:Color Expressions#Color Operators|Color Operators]] | ||
+ | :::* [[Reference:Color Expressions#Dot Item Access for Colors|Dot Item Access for Colors]] | ||
:::* [[Reference:Color Expressions#Common Color Pitfalls|Common Color Pitfalls]] | :::* [[Reference:Color Expressions#Common Color Pitfalls|Common Color Pitfalls]] | ||
::* [[Reference:Function|Function]] | ::* [[Reference:Function|Function]] | ||
Line 153: | Line 160: | ||
:::* [[Reference:User Defined Macros#Returning a Value Like a Function|Returning a Value Like a Function]] | :::* [[Reference:User Defined Macros#Returning a Value Like a Function|Returning a Value Like a Function]] | ||
:::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]] | :::* [[Reference:User Defined Macros#Returning Values Via Parameters|Returning Values Via Parameters]] | ||
+ | :::* [[Reference:User Defined Macros#Optional Parameters|Optional Parameters]] | ||
+ | :::* [[Reference:User Defined Macros#Macro Caching|Macro Caching]] | ||
− | ==[[Reference:Scene File | + | ==[[Reference:Scene File Basics|Scene File Basics]]== |
:* [[Reference:Global Settings|Global Settings]] | :* [[Reference:Global Settings|Global Settings]] | ||
::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]] | ::* [[Reference:Global Settings#ADC_Bailout|ADC_Bailout]] | ||
Line 168: | Line 177: | ||
::* [[Reference:Global Settings#Noise_generator|Noise_generator]] | ::* [[Reference:Global Settings#Noise_generator|Noise_generator]] | ||
::* [[Reference:Global Settings#Subsurface|Subsurface]] | ::* [[Reference:Global Settings#Subsurface|Subsurface]] | ||
+ | |||
:* [[Reference:Camera|Camera]] | :* [[Reference:Camera|Camera]] | ||
::* [[Reference:Camera#Placing the Camera|Placing the Camera]] | ::* [[Reference:Camera#Placing the Camera|Placing the Camera]] | ||
Line 195: | Line 205: | ||
:::* [[Reference:Camera#Cylindrical projection|Cylindrical projection]] | :::* [[Reference:Camera#Cylindrical projection|Cylindrical projection]] | ||
:::* [[Reference:Camera#Spherical projection|Spherical projection]] | :::* [[Reference:Camera#Spherical projection|Spherical projection]] | ||
+ | :::* [[Reference:Camera#User defined projection|User defined projection]] | ||
::* [[Reference:Camera#Focal Blur|Focal Blur]] | ::* [[Reference:Camera#Focal Blur|Focal Blur]] | ||
::* [[Reference:Camera#Camera Ray Perturbation|Camera Ray Perturbation]] | ::* [[Reference:Camera#Camera Ray Perturbation|Camera Ray Perturbation]] | ||
::* [[Reference:Camera#Camera Identifiers|Camera Identifiers]] | ::* [[Reference:Camera#Camera Identifiers|Camera Identifiers]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
:* [[Reference:Lighting Types|Lighting Types]] | :* [[Reference:Lighting Types|Lighting Types]] | ||
Line 213: | Line 218: | ||
:::* [[Reference:Light Source#Area Lights|Area Lights]] | :::* [[Reference:Light Source#Area Lights|Area Lights]] | ||
:::* [[Reference:Light Source#Shadowless Lights|Shadowless Lights]] | :::* [[Reference:Light Source#Shadowless Lights|Shadowless Lights]] | ||
− | :::* [[Reference:Light Source# | + | :::* [[Reference:Light Source#Looks Like|Looks Like]] |
− | :::* [[Reference:Light Source# | + | :::* [[Reference:Light Source#Projected Through|Projected Through]] |
:::* [[Reference:Light Source#Light Fading|Light Fading]] | :::* [[Reference:Light Source#Light Fading|Light Fading]] | ||
:::* [[Reference:Light Source#Atmospheric Media Interaction|Atmospheric Media Interaction]] | :::* [[Reference:Light Source#Atmospheric Media Interaction|Atmospheric Media Interaction]] | ||
Line 243: | Line 248: | ||
::::* [[Reference:Radiosity#Save and Load Radiosity Data|Save and Load Radiosity Data]] | ::::* [[Reference:Radiosity#Save and Load Radiosity Data|Save and Load Radiosity Data]] | ||
::::* [[Reference:Radiosity#Subsurface and Radiosity|Subsurface and Radiosity]] | ::::* [[Reference:Radiosity#Subsurface and Radiosity|Subsurface and Radiosity]] | ||
+ | ::::* [[Reference:Radiosity#Brilliance and Radiosity|Brilliance and Radiosity]] | ||
:::* [[Reference:Radiosity#Tips on Radiosity|Tips on Radiosity]] | :::* [[Reference:Radiosity#Tips on Radiosity|Tips on Radiosity]] | ||
::* [[Reference:Photons|Photons]] | ::* [[Reference:Photons|Photons]] | ||
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::::* [[Reference:Photons#Saving and Loading Photon Maps|Saving and Loading Photon Maps]] | ::::* [[Reference:Photons#Saving and Loading Photon Maps|Saving and Loading Photon Maps]] | ||
+ | ==[[Reference:The Object Zoo|The Object Zoo]]== | ||
:* [[Reference:Object|Object]] | :* [[Reference:Object|Object]] | ||
::* [[Reference:Finite Solid Primitives|Finite Solid Primitives]] | ::* [[Reference:Finite Solid Primitives|Finite Solid Primitives]] | ||
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:::* [[Reference:Julia Fractal|Julia Fractal]] | :::* [[Reference:Julia Fractal|Julia Fractal]] | ||
:::* [[Reference:Lathe|Lathe]] | :::* [[Reference:Lathe|Lathe]] | ||
+ | :::* [[Reference:Lemon|Lemon]] | ||
:::* [[Reference:Ovus|Ovus]] | :::* [[Reference:Ovus|Ovus]] | ||
:::* [[Reference:Parametric|Parametric]] | :::* [[Reference:Parametric|Parametric]] | ||
Line 282: | Line 290: | ||
:::* [[Reference:Disc|Disc]] | :::* [[Reference:Disc|Disc]] | ||
:::* [[Reference:Mesh|Mesh]] | :::* [[Reference:Mesh|Mesh]] | ||
− | ::::* [[Reference:Mesh#Solid Mesh| | + | ::::* [[Reference:Mesh#Solid Mesh|Solid Mesh]] |
:::* [[Reference:Mesh2|Mesh2]] | :::* [[Reference:Mesh2|Mesh2]] | ||
::::* [[Reference:Mesh2#Smooth and Flat triangles in the same mesh|Smooth and Flat triangles in the same mesh]] | ::::* [[Reference:Mesh2#Smooth and Flat triangles in the same mesh|Smooth and Flat triangles in the same mesh]] | ||
Line 316: | Line 324: | ||
:::* [[Reference:Sturm Object Modifier|Sturm Object Modifier]] | :::* [[Reference:Sturm Object Modifier|Sturm Object Modifier]] | ||
+ | ==[[Reference:Embellishments|Embellishments]]== | ||
:* [[Reference:Texture|Texture]] | :* [[Reference:Texture|Texture]] | ||
::* [[Reference:Pigment|Pigment]] | ::* [[Reference:Pigment|Pigment]] | ||
Line 331: | Line 340: | ||
::::* [[Reference:Bump Map#Bump_Size|Bump_Size]] | ::::* [[Reference:Bump Map#Bump_Size|Bump_Size]] | ||
::::* [[Reference:Bump Map#Use_Index and Use_Color|Use_Index and Use_Color]] | ::::* [[Reference:Bump Map#Use_Index and Use_Color|Use_Index and Use_Color]] | ||
− | :::* [[Reference: | + | :::* [[Reference:Scaling normals|Scaling normals]] |
::* [[Reference:Finish|Finish]] | ::* [[Reference:Finish|Finish]] | ||
:::* [[Reference:Finish#Ambient|Ambient]] | :::* [[Reference:Finish#Ambient|Ambient]] | ||
Line 380: | Line 389: | ||
:::* [[Reference:Gradient Pattern|Gradient Pattern]] | :::* [[Reference:Gradient Pattern|Gradient Pattern]] | ||
:::* [[Reference:Granite Pattern|Granite Pattern]] | :::* [[Reference:Granite Pattern|Granite Pattern]] | ||
− | |||
:::* [[Reference:Leopard Pattern|Leopard Pattern]] | :::* [[Reference:Leopard Pattern|Leopard Pattern]] | ||
:::* [[Reference:Marble Pattern|Marble Pattern]] | :::* [[Reference:Marble Pattern|Marble Pattern]] | ||
Line 394: | Line 402: | ||
:::* [[Reference:Spiral2 Pattern|Spiral2 Pattern]] | :::* [[Reference:Spiral2 Pattern|Spiral2 Pattern]] | ||
:::* [[Reference:Spotted Pattern|Spotted Pattern]] | :::* [[Reference:Spotted Pattern|Spotted Pattern]] | ||
− | |||
:::* [[Reference:Tiling Pattern|Tiling Pattern]] | :::* [[Reference:Tiling Pattern|Tiling Pattern]] | ||
:::* [[Reference:Waves Pattern|Waves Pattern]] | :::* [[Reference:Waves Pattern|Waves Pattern]] | ||
Line 403: | Line 410: | ||
:::* [[Reference:Checker Pattern|Checker Pattern]] | :::* [[Reference:Checker Pattern|Checker Pattern]] | ||
:::* [[Reference:Crackle Pattern|Crackle Pattern]] | :::* [[Reference:Crackle Pattern|Crackle Pattern]] | ||
+ | :::* [[Reference:Hexagon Pattern|Hexagon Pattern]] | ||
:::* [[Reference:Object Pattern|Object Pattern]] | :::* [[Reference:Object Pattern|Object Pattern]] | ||
+ | :::* [[Reference:Square Pattern|Square Pattern]] | ||
:::* [[Reference:Triangular Pattern|Triangular Pattern]] | :::* [[Reference:Triangular Pattern|Triangular Pattern]] | ||
::* [[Reference:Normal-Dependent Patterns|Normal-Dependent Patterns]] | ::* [[Reference:Normal-Dependent Patterns|Normal-Dependent Patterns]] | ||
Line 411: | Line 420: | ||
:::* [[Reference:Average Pattern|Average Pattern]] | :::* [[Reference:Average Pattern|Average Pattern]] | ||
:::* [[Reference:Image Pattern|Image Pattern]] | :::* [[Reference:Image Pattern|Image Pattern]] | ||
+ | :::* [[Reference:Potential Pattern|Potential Pattern]] | ||
+ | :::* [[Reference:User Defined Pattern|User Defined Pattern]] | ||
::* [[Reference:Pattern Modifiers|Pattern Modifiers]] | ::* [[Reference:Pattern Modifiers|Pattern Modifiers]] | ||
:::* [[Reference:Pattern Modifiers#Transforming Patterns|Transforming Patterns]] | :::* [[Reference:Pattern Modifiers#Transforming Patterns|Transforming Patterns]] | ||
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:::* [[Reference:Bitmap Modifiers#The map_type Option|The map_type Option]] | :::* [[Reference:Bitmap Modifiers#The map_type Option|The map_type Option]] | ||
:::* [[Reference:Bitmap Modifiers#The interpolate Option|The interpolate Option]] | :::* [[Reference:Bitmap Modifiers#The interpolate Option|The interpolate Option]] | ||
+ | |||
+ | ==[[Reference:Special Effects|Special Effects]]== | ||
+ | :* [[Reference:Atmospheric Effects|Atmospheric Effects]] | ||
+ | ::* [[Reference:Atmospheric Media|Atmospheric Media]] | ||
+ | ::* [[Reference:Background|Background]] | ||
+ | ::* [[Reference:Fog|Fog]] | ||
+ | ::* [[Reference:Sky Sphere|Sky Sphere]] | ||
+ | ::* [[Reference:Rainbow|Rainbow]] | ||
:* [[Reference:Media|Media]] | :* [[Reference:Media|Media]] | ||
Line 447: | Line 466: | ||
:::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]] | :::* [[Reference:Interior#Simulated Caustics|Simulated Caustics]] | ||
:::* [[Reference:Interior#Object-Media|Object Media]] | :::* [[Reference:Interior#Object-Media|Object Media]] | ||
− | ::* [[Reference: | + | ::* [[Reference:Media Types|Media Types]] |
− | :::* [[Reference:Media#Absorption|Absorption]] | + | :::* [[Reference:Media Types#Absorption|Absorption]] |
− | :::* [[Reference:Media#Emission|Emission]] | + | :::* [[Reference:Media Types#Emission|Emission]] |
− | :::* [[Reference:Media#Scattering|Scattering]] | + | :::* [[Reference:Media Types#Scattering|Scattering]] |
− | ::* [[Reference: | + | ::* [[Reference:Sampling Parameters & Methods|Sampling Parameters & Methods]] |
− | ::* [[Reference: | + | ::* [[Reference:Density|Density]] |
− | :::* [[Reference: | + | :::* [[Reference:Density#General Density Modifiers|General Density Modifiers]] |
− | :::* [[Reference: | + | :::* [[Reference:Density#Density with color_map|Density with color_map]] |
− | :::* [[Reference: | + | :::* [[Reference:Density#Density Maps and Density Lists|Density Maps and Density Lists]] |
− | :::* [[Reference: | + | :::* [[Reference:Density#Multiple Density vs. Multiple Media|Multiple Density vs. Multiple Media]] |
+ | ==[[Reference:Scene File Extras|Scene File Extras]]== | ||
:* [[Reference:Include Files|Include Files]] | :* [[Reference:Include Files|Include Files]] | ||
::* [[Reference:Main Files|Main Files]] | ::* [[Reference:Main Files|Main Files]] | ||
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::::* [[Reference:Colors.inc#Predefined colors|Predefined colors]] | ::::* [[Reference:Colors.inc#Predefined colors|Predefined colors]] | ||
::::* [[Reference:Colors.inc#Color macros|Color macros]] | ::::* [[Reference:Colors.inc#Color macros|Color macros]] | ||
+ | :::* [[Reference:Colors_ral.inc|Colors ral.inc]] | ||
:::* [[Reference:Consts.inc|Consts.inc]] | :::* [[Reference:Consts.inc|Consts.inc]] | ||
::::* [[Reference:Consts.inc#Vector constants|Vector constants]] | ::::* [[Reference:Consts.inc#Vector constants|Vector constants]] | ||
Line 494: | Line 515: | ||
::::* [[Reference:Glass.inc#Glass interiors|Glass interiors]] | ::::* [[Reference:Glass.inc#Glass interiors|Glass interiors]] | ||
::::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]] | ::::* [[Reference:Glass.inc#Glass interior macros|Glass interior macros]] | ||
+ | :::* [[Reference:Golds.inc|Golds.inc]] | ||
+ | :::* [[Reference:Logo.inc|Logo.inc]] | ||
+ | :::* [[Reference:Makegrass.inc|Makegrass.inc]] | ||
:::* [[Reference:Math.inc|Math.inc]] | :::* [[Reference:Math.inc|Math.inc]] | ||
::::* [[Reference:Math.inc#Float functions and macros|Float functions and macros]] | ::::* [[Reference:Math.inc#Float functions and macros|Float functions and macros]] | ||
::::* [[Reference:Math.inc#Vector functions and macros|Vector functions and macros]] | ::::* [[Reference:Math.inc#Vector functions and macros|Vector functions and macros]] | ||
::::* [[Reference:Math.inc#Vector Analysis|Vector Analysis]] | ::::* [[Reference:Math.inc#Vector Analysis|Vector Analysis]] | ||
+ | :::* [[Reference:Meshmaker.inc|Meshmaker.inc]] | ||
:::* [[Reference:Metals.inc|Metals.inc]] | :::* [[Reference:Metals.inc|Metals.inc]] | ||
− | :::* [[Reference: | + | :::* [[Reference:Rad_def.inc|Rad_def.inc]] |
:::* [[Reference:Rand.inc|Rand.inc]] | :::* [[Reference:Rand.inc|Rand.inc]] | ||
::::* [[Reference:Rand.inc#Flat Distributions|Flat Distributions]] | ::::* [[Reference:Rand.inc#Flat Distributions|Flat Distributions]] | ||
Line 506: | Line 531: | ||
:::::* [[Reference:Rand.inc#Continuous Skewed Distributions|Continuous Skewed Distributions]] | :::::* [[Reference:Rand.inc#Continuous Skewed Distributions|Continuous Skewed Distributions]] | ||
:::::* [[Reference:Rand.inc#Discrete Distributions |Discrete Distributions ]] | :::::* [[Reference:Rand.inc#Discrete Distributions |Discrete Distributions ]] | ||
+ | :::* [[Reference:Screen.inc|Screen.inc]] | ||
:::* [[Reference:Shapes.inc|Shapes.inc]] | :::* [[Reference:Shapes.inc|Shapes.inc]] | ||
::::* [[Reference:Shapes.inc#The HF Macros|The HF Macros]] | ::::* [[Reference:Shapes.inc#The HF Macros|The HF Macros]] | ||
:::* [[Reference:Shapes2.inc|Shapes2.inc]] | :::* [[Reference:Shapes2.inc|Shapes2.inc]] | ||
+ | :::* [[Reference:Shapes3.inc|Shapes3.inc]] | ||
:::* [[Reference:Shapesq.inc|Shapesq.inc]] | :::* [[Reference:Shapesq.inc|Shapesq.inc]] | ||
:::* [[Reference:Skies.inc|Skies.inc]] | :::* [[Reference:Skies.inc|Skies.inc]] | ||
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:::* [[Reference:Stdinc.inc|Stdinc.inc]] | :::* [[Reference:Stdinc.inc|Stdinc.inc]] | ||
:::* [[Reference:Strings.inc|Strings.inc]] | :::* [[Reference:Strings.inc|Strings.inc]] | ||
+ | :::* [[Reference:Sunpos.inc|Sunpos.inc]] | ||
:::* [[Reference:Textures.inc|Textures.inc]] | :::* [[Reference:Textures.inc|Textures.inc]] | ||
::::* [[Reference:Textures.inc#Stones|Stones]] | ::::* [[Reference:Textures.inc#Stones|Stones]] | ||
Line 524: | Line 552: | ||
::::* [[Reference:Textures.inc#Texture and pattern macros|Texture and pattern macros]] | ::::* [[Reference:Textures.inc#Texture and pattern macros|Texture and pattern macros]] | ||
:::* [[Reference:Transforms.inc|Transforms.inc]] | :::* [[Reference:Transforms.inc|Transforms.inc]] | ||
+ | :::* [[Reference:Woods.inc|Woods.inc]] | ||
:::* [[Reference:Woodmaps.inc|Woodmaps.inc]] | :::* [[Reference:Woodmaps.inc|Woodmaps.inc]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
::* [[Reference:Old Files|Old Files]] | ::* [[Reference:Old Files|Old Files]] | ||
:::* [[Reference:Glass_old.inc|Glass_old.inc]] | :::* [[Reference:Glass_old.inc|Glass_old.inc]] |
Latest revision as of 08:11, 17 June 2021
This document is protected, so submissions, corrections and discussions should be held on this documents talk page. |
Main Table of Contents | POV-Ray Tutorial |
Introduction
Command-line Options
Scene Description Language
Scene File Basics
The Object Zoo
Embellishments
Special Effects
Scene File Extras
Main Table of Contents | POV-Ray Tutorial |
This document is protected, so submissions, corrections and discussions should be held on this documents talk page. |