Difference between revisions of "Reference:Introduction"
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###[[Reference:Image Pattern|Image Pattern]] | ###[[Reference:Image Pattern|Image Pattern]] | ||
##[[Reference:Pattern#Pattern Modifiers|Pattern Modifiers]] | ##[[Reference:Pattern#Pattern Modifiers|Pattern Modifiers]] | ||
− | #<strong> | + | #<strong>Include Files</strong> |
##Main Files | ##Main Files | ||
− | ###[[Reference: | + | ###[[Reference:Arrays.inc|arrays.inc]] |
− | ###[[Reference: | + | ###[[Reference:Chars.inc|chars.inc]] |
− | ###[[Reference: | + | ###[[Reference:Colors.inc|colors.inc]] |
− | ###[[Reference: | + | ###[[Reference:Consts.inc|consts.inc]] |
− | ###[[Reference: | + | ###[[Reference:Debug.inc|debug.inc]] |
− | ###[[Reference: | + | ###[[Reference:Finish.inc|finish.inc]] |
− | ###[[Reference: | + | ###[[Reference:Functions.inc|functions.inc]] |
− | ###[[Reference: | + | ###[[Reference:Glass.inc|glass.inc, glass_old.inc]] |
− | ###[[Reference: | + | ###[[Reference:Math.inc|math.inc]] |
− | ###[[Reference: | + | ###[[Reference:Metals.inc|metals.inc]] |
− | ###[[Reference: | + | ###[[Reference:Golds.inc|golds.inc]] |
− | ###[[Reference: | + | ###[[Reference:Rand.inc|rand.inc]] |
− | ###[[Reference: | + | ###[[Reference:Shapes.inc|shapes.inc]] |
− | ###[[Reference: | + | ###[[Reference:Shapes2.inc|shapes2.inc]] |
− | ###[[Reference: | + | ###[[Reference:Shapesq.inc|shapesq.inc]] |
− | ###[[Reference: | + | ###[[Reference:Skies.inc|skies.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stars.inc|stars.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stones.inc|stones.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stdinc.inc|stdinc.inc]] |
− | ###[[Reference: | + | ###[[Reference:Strings.inc|strings.inc]] |
− | ###[[Reference: | + | ###[[Reference:Textures.inc|textures.inc]] |
− | ###[[Reference: | + | ###[[Reference:Transforms.inc|transforms.inc]] |
− | ###[[Reference: | + | ###[[Reference:Woodmaps.inc|woodmaps.inc]] |
###[[Reference:woods.inc|woods.inc]] | ###[[Reference:woods.inc|woods.inc]] | ||
###[[Reference:logo.inc|logo.inc]] | ###[[Reference:logo.inc|logo.inc]] | ||
− | ###[[Reference: | + | ###[[Reference:Rad_def.inc|rad_def.inc]] |
− | ###[[Reference: | + | ###[[Reference:Screen.inc|screen.inc]] |
− | ###[[Reference: | + | ###[[Reference:Sunpos.inc|sunpos.inc]] |
##Old Files | ##Old Files | ||
− | ###[[Reference: | + | ###[[Reference:Glass_old.inc|glass_old.inc]] |
− | ###[[Reference: | + | ###[[Reference:Shapes_old.inc|shapes_old.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stage1.inc|stage1.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stdcam.inc|stdcam.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stones1.inc|stones1.inc]] |
− | ###[[Reference: | + | ###[[Reference:Stones2.inc|stones2.inc]] |
##Other Files | ##Other Files | ||
###[[Reference:Font Files|font files (*.ttf)]] | ###[[Reference:Font Files|font files (*.ttf)]] | ||
###[[Reference:Color_Map Files|color_map files (*.map)]] | ###[[Reference:Color_Map Files|color_map files (*.map)]] | ||
###[[Reference:Image Files|image files (*.png, *.pot, *.df3)]] | ###[[Reference:Image Files|image files (*.png, *.pot, *.df3)]] |
Revision as of 19:25, 15 March 2012
This book provides a reference for the Persistence of Vision Ray-Tracer (POV-Ray). The documentation applies to all platforms to which this version of POV-Ray is ported. The platform-specific documentation is available for each platform separately.
This book is divided into these main parts:
- This introduction together with a complete reference on POV-Ray Options which explains options (set either by command line switches or by INI file keywords) that tell POV-Ray how to render the scenes.
- A complete reference on Scene Description Language in which you describe the scene.
- A complete reference on the Standard Include Files that come with the POV-Ray package, to be used in your scenes.
- Finally, a consolidation of the POV-Ray Scene Description Language in the Quick Reference.
This book covers only the generic parts of the program which are common to each version.
Note: Each version has platform-specific documentation not included here.
We recommend you finish reading the tutorial book then read the platform-specific information before using this reference.
The platform-specific docs will show you how to render a sample scene and will give you detailed description of the platform-specific features.
The Windows version documentation is available on the POV-Ray program's Help menu or by pressing the F1 key while in the program.
The Mac platform documentation is available via the Help menu as well as for viewing using a regular web browser. Details may be found in the POV-Ray MacOS Read Me which contains information specific to the Mac version of POV-Ray. It is best to read this document first.
The Unix / Linux version documentation can be found at the same place as
the platform independent part. Usually that is
/usr/local/share/povray-3.?/html
More about the notation used throughout this book may be found in the section Notation and Basic Assumptions.
Contents
- Command-line Options
- Scene Description Language
- Scene
- Global Settings
- Camera
- Atmospheric Effects
- Lighting
- Objects
- Textures
- Media
- Patterns
- Include Files
- Main Files
- arrays.inc
- chars.inc
- colors.inc
- consts.inc
- debug.inc
- finish.inc
- functions.inc
- glass.inc, glass_old.inc
- math.inc
- metals.inc
- golds.inc
- rand.inc
- shapes.inc
- shapes2.inc
- shapesq.inc
- skies.inc
- stars.inc
- stones.inc
- stdinc.inc
- strings.inc
- textures.inc
- transforms.inc
- woodmaps.inc
- woods.inc
- logo.inc
- rad_def.inc
- screen.inc
- sunpos.inc
- Old Files
- Other Files
- Main Files