Difference between revisions of "Reference:Keywords"

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(add missing 'U' keywords, re-balance columns. (w/out MLAI, as suggested))
(add missing 'S' keywords, re-balance columns. (w/out MLAI, as suggested))
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<tr valign="top">
 
<tr valign="top">
 
<td width="33%">
 
<td width="33%">
 
 
<code>[[Reference:Sampling Parameters & Methods|:samples|samples]]</code> <em>media</em><br>
 
<code>[[Reference:Sampling Parameters & Methods|:samples|samples]]</code> <em>media</em><br>
 
<code>[[Reference:Finish#Subsurface Light Transport|:samples|samples]]</code> <em>subsurface</em><br>
 
<code>[[Reference:Finish#Subsurface Light Transport|:samples|samples]]</code> <em>subsurface</em><br>
 +
<code>[[Reference:Tracing Options#Sampling Methods Synopsis|sampling_method]]</code><br>
 
<code>[[Reference:Radiosity#Save and Load Radiosity Data|:save_file|save_file]]</code><br>
 
<code>[[Reference:Radiosity#Save and Load Radiosity Data|:save_file|save_file]]</code><br>
 
<code>[[Reference:Transformations#Scale|:scale|scale]]</code><br>
 
<code>[[Reference:Transformations#Scale|:scale|scale]]</code><br>
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<code>[[Reference:Sky Sphere|:sky_sphere|sky_sphere]]</code><br>
 
<code>[[Reference:Sky Sphere|:sky_sphere|sky_sphere]]</code><br>
 
<code>[[Reference:Julia Fractal|:slice|slice]]</code><br>
 
<code>[[Reference:Julia Fractal|:slice|slice]]</code><br>
 +
<code>[[Reference:Slope Pattern|:slope|slope]]</code><br>
 +
<code>[[Reference:Slope Map|:slope_map|slope_map]]</code><br>
 
</td>
 
</td>
 
<td width="33%">
 
<td width="33%">
<code>[[Reference:Slope Pattern|:slope|slope]]</code><br>
 
<code>[[Reference:Slope Map|:slope_map|slope_map]]</code><br>
 
 
<code>[[Reference:Height Field|:smooth|smooth]]</code><br>
 
<code>[[Reference:Height Field|:smooth|smooth]]</code><br>
 
<code>[[Reference:Smooth Triangle|:smooth_triangle|smooth_triangle]]</code><br>
 
<code>[[Reference:Smooth Triangle|:smooth_triangle|smooth_triangle]]</code><br>
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<code>[[Reference:Spline|:spline|spline]]</code><br>
 
<code>[[Reference:Spline|:spline|spline]]</code><br>
 
<code>[[Reference:Union#Split_Union|:split_union|split_union]]</code><br>
 
<code>[[Reference:Union#Split_Union|:split_union|split_union]]</code><br>
 +
<code>[[Reference:Tracing Options#Removing User Bounding|split_unions]]</code><br>
 
<code>[[Reference:Light Source#Spotlights|:spotlight|spotlight]]</code><br>
 
<code>[[Reference:Light Source#Spotlights|:spotlight|spotlight]]</code><br>
 
<code>[[Reference:Spotted Pattern|:spotted|spotted]]</code><br>
 
<code>[[Reference:Spotted Pattern|:spotted|spotted]]</code><br>
Line 675: Line 676:
 
<code>[[Reference:Square Pattern|:square|square]]</code><br>
 
<code>[[Reference:Square Pattern|:square|square]]</code><br>
 
<code>[[Reference:Bump Map|:srgb|srgb]]</code> <em>bump maps</em><br>
 
<code>[[Reference:Bump Map|:srgb|srgb]]</code> <em>bump maps</em><br>
</td>
 
<td width="33%">
 
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgb|srgb]]</code> <em>color literals</em><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgb|srgb]]</code> <em>color literals</em><br>
 
<code>[[Reference:Height Field|:srgb|srgb]]</code> <em>heightfield</em><br>
 
<code>[[Reference:Height Field|:srgb|srgb]]</code> <em>heightfield</em><br>
 
<code>[[Reference:Image Map#The Gamma Option|:srgb|srgb]]</code> <em>image maps</em><br>
 
<code>[[Reference:Image Map#The Gamma Option|:srgb|srgb]]</code> <em>image maps</em><br>
 
<code>[[Reference:Image Pattern|:srgb|srgb]]</code> <em>image pattern</em><br>
 
<code>[[Reference:Image Pattern|:srgb|srgb]]</code> <em>image pattern</em><br>
 +
</td>
 +
<td width="33%">
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbf|srgbf]]</code><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbf|srgbf]]</code><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbt|srgbt]]</code><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbt|srgbt]]</code><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbft|srgbft]]</code><br>
 
<code>[[Reference:Color Expressions#sRGB Colors|:srgbft|srgbft]]</code><br>
 +
<code>[[Reference:General Output Options#Partial Output Options|start_column]]</code><br>
 +
<code>[[Reference:General Output Options#Partial Output Options|start_row]]</code><br>
 +
<code>[[Reference:Text Output Options#Console Text Output|statistic_console]]</code><br>
 +
<code>[[Reference:Text Output Options#Directing Text Streams to Files|statistic_file]]</code><br>
 
<code>[[Reference:User Message Directives#Text Message Streams|:statistics|statistics]]</code><br>
 
<code>[[Reference:User Message Directives#Text Message Streams|:statistics|statistics]]</code><br>
 +
<code>[[Reference:Tracing Options#Stochastic Seed|stochastic_seed]]</code><br>
 
<code>[[Reference:Strings#String Functions|:str|str]]</code><br>
 
<code>[[Reference:Strings#String Functions|:str|str]]</code><br>
 
<code>[[Reference:Numeric Expressions#Functions|:strcmp|strcmp]]</code><br>
 
<code>[[Reference:Numeric Expressions#Functions|:strcmp|strcmp]]</code><br>
Line 692: Line 698:
 
<code>[[Reference:Strings#String Functions|:strupr|strupr]]</code><br>
 
<code>[[Reference:Strings#String Functions|:strupr|strupr]]</code><br>
 
<code>[[Reference:Sturm Object Modifier|:sturm|sturm]]</code><br>
 
<code>[[Reference:Sturm Object Modifier|:sturm|sturm]]</code><br>
 +
<code>[[Reference:Animation Options#Subsets of Animation Frames|subset_end_frame]]</code><br>
 +
<code>[[Reference:Animation Options#Subsets of Animation Frames|subset_start_frame]]</code><br>
 
<code>[[Reference:Strings#String Functions|:substr|substr]]</code><br>
 
<code>[[Reference:Strings#String Functions|:substr|substr]]</code><br>
 
<code>[[Reference:Finish#Subsurface Light Transport|:subsurface|subsurface]]</code><br>
 
<code>[[Reference:Finish#Subsurface Light Transport|:subsurface|subsurface]]</code><br>

Revision as of 13:11, 1 January 2026

POV-Ray has a number of reserved keywords which are listed below.

a

aa_level
aa_threshold
abs
absorption
accuracy
acos
acosh
adaptive
adc_bailout global setting
adc_bailout radiosity
agate
agate_turb
albedo diffuse
albedo phong

albedo specular
all
all_intersections
alpha
altitude
always_sample
ambient
ambient_light
angle
aoi
aperture
append
arc_angle
area_illumination

area_light
array
asc
ascii
asin
asinh
assumed_gamma
atan
atan2
atand
atanh
autostop
average

b

b_spline
background
bezier_spline
bicubic_patch
bitwise_and
bitwise_or
bitwise_xor
black_hole
blend_gamma color map
blend_gamma pigment map
blend_mode color map
blend_mode pigment map

blob
blue
blur_samples
bokeh
bounded_by
box
boxed
bozo
break
brick
brick_size
brightness

brilliance
bump_map
bump_size
bumps
bt709 bump map
bt709 height field
bt709 image map
bt709 image pattern
bt2020 bump map
bt2020 height field
bt2020 image map
bt2020 image pattern

c

camera
case
caustics
ceil
cells
charset
checker
chr
circular
clipped_by
clock
clock_delta
clock_on
collect
color

color_map
colour
colour_map
component
composite
concat
cone
confidence
conic_sweep
conserve_energy
contained_by
control0
control1
coords
cos

cosh
count
crackle
crand
cube
cubic object
cubic pattern
cubic warp
cubic_spline
cubic_wave
cutaway_textures
cylinder
cylindrical

d

datetime
debug
declare
default
defined
degrees
density
density_file
density_map

dents
deprecated
df3
dictionary
difference csg
difference torus
diffuse
dimension_size
dimensions

direction
disc
dispersion
dispersion_samples
dist_exp
distance fog
distance ovus
div
double_illuminate

e

eccentricity
else
elseif
emission finish
emission media

end
error
error_bound
evaluate
exp

expand_thresholds
exponent
exterior
extinction

f

face_indices
facets
fade_color
fade_colour
fade_distance
fade_power
falloff
falloff_angle
false
fclose
file_exists

filter
final_clock
final_frame
finish
fisheye
flatness
flip
floor
focal_point
fog
fog_alt

fog_offset
fog_type
fopen
for
form
frame_number
frequency
fresnel
function

g

gamma bump maps
gamma heightfield
gamma image map
gamma image pattern
gather

gif
global
global_lights
global_settings
gradient

granite
gray
gray_threshold
green

h

height_field
hexagon

hf_gray_16
hierarchy

hypercomplex
hollow

i

if
ifdef
iff
ifndef
image_height
image_map
image_pattern
image_width
importance

include
initial_clock
initial_frame
input_file_name
inside
inside_vector
int
interior
interior_texture

internal
interpolate
intersection csg
intersection torus
intervals
inverse
ior
irid
irid_wavelength
isosurface

j

jitter
jpeg

julia
julia_fractal

l

lambda
lathe
lemon
leopard
light_group
light_source

linear_spline
linear_sweep
ln
load_file
local directive
local dictionary

location
log
look_at
looks_like
low_error_factor

m

macro
magnet
major_radius
mandel
map_type
marble
material
material_map
matrix
max
maximum_reuse
max_extent

max_gradient
max_intersections
max_iteration
max_sample
max_trace
max_trace_level
media
media_attenuation
media_interaction
merge csg
merge torus
mesh

mesh2
metallic
method
metric
min
min_extent
minimum_reuse
mixed
mm_per_unit
mod
mortar

n

natural_spline
nearest_count
no
no_bump_scale
no_image

no_radiosity
no_reflection
no_shadow
noise_generator
normal

normal_indices
normal_map
normal_vectors
now
number_of_waves

o

object
octaves
off
offset
omega

omnimax
on
once
onion
open

optional
orient
orientation
orthographic
ovus

p

panoramic
parallel
parametric
pass_through
pattern
pavement
perspective
pgm
phase
phong
phong_size
photons
pi

pigment
pigment_map
pigment_pattern
planar
plane
png
point_at
polarity
poly
polynomial
poly_wave
polygon
pot

potential
pow
ppm
precision julia
precision ovus
precompute
premultiplied
pretrace_end
pretrace_start
prism
prod
projected_through
pwr

q

quadratic_spline
quadric
quartic

quaternion
quick_color
quick_colour

quilted

r

radial
radians
radiosity
radius spotlight
radius ovus
rainbow
ramp_wave
rand
range
ratio

read
reciprocal
recursion_limit
red
reflection
reflection_exponent
refraction
render
repeat crackle pattern
repeat warp

rgb
rgbf
rgbft
rgbt
right
ripples
rotate
roughness

s

samples media
samples subsurface
sampling_method
save_file
scale
scallop_wave
scattering
seed
select
shadowless
sin
sine_wave
sinh
sint8
sint16be
sint16le
sint32be
sint32le
size
sky
sky_sphere
slice
slope
slope_map

smooth
smooth_triangle
solid
sor
spacing
specular
sphere
sphere_sweep
spherical
spiral1
spiral2
spline
split_union
split_unions
spotlight
spotted
sqr
sqrt
square
srgb bump maps
srgb color literals
srgb heightfield
srgb image maps
srgb image pattern

srgbf
srgbt
srgbft
start_column
start_row
statistic_console
statistic_file
statistics
stochastic_seed
str
strcmp
strength
strlen
strlwr
strupr
sturm
subset_end_frame
subset_start_frame
substr
subsurface
sum
superellipsoid
switch
sys

t

t
tan
tanh
target
tau
text
texture
texture_list
texture_map
tga
thickness
threshold blob

threshold isosurface
threshold potential pattern
tiff
tightness
tile2
tiles
tiling
tolerance
toroidal
torus
trace
transform

translate
translucency
transmit
triangle
triangle_wave
triangular
true
ttf
turb_depth
turbulence
type

u

u
uint8
uint16be
uint16le
u_steps
ultra_wide_angle
undef
union csg

union torus
up
use_alpha image pattern
use_alpha finish
use_color
use_colour
use_index
user_abort_command

user_abort_return
user_defined projection
user_defined pattern
utf8
uv_indices
uv_mapping
uv_vectors

v

v
v_steps
val
variance
vaxis_rotate

vcross
vdot
verbose
version
vertex_vectors

vlength
vnormalize
vrotate
vstr
vturbulence

w

warning
warning_console
warning_file
warning_level
warp

water_level
waves
while
width
wood

work_threads
wrinkles
write

x

x

y

y

yes

z

z